Comparing Stars (pre-Amaya) and SWC is comparing apples and oranges. The main point being Stars used dealt rake, and AFAIK, SWC uses contributed rake. Therefore, they're not even in the same universe, let alone dimension, so let's not waste any more time on that.
The main problem with the VIP system, imho, is that there's no guaranteed value for your time. I never liked the fact that krill value was based on having to find the time to play a freeroll, and then running well/cashing high enough to get x amount of value for your time/krill. If you didn't cash, your krill was worthless. If you won a few of the larger krillrolls, then you had great perceived value for your krill.
I suggested that SWC implement a system like some other sites, where you can trade krill for tournament tickets or for bitcoin, at a below market rate. Your overall krill count would not reset, as it would still be an indicator of your rakeback level, but your total available krill could be spent, like FPP's, FTP's, etc.
While I agree that table starter rakeback is a nice thing, I always believed it was meant to be a way to start action, not as a way to game the RB system, which is pretty much what it has become. And while SWC does have some low rake structures, that shouldn't be perceived as receiving the equivalent of 50% rakeback since rakeback is based on what the site makes off of you, and you get a percentage of that back. If I don't pay any rake, I'm not receiving 50% of anything, therefore no value.
While I don't see any change in the overall rake structure happening at SWC, I suggested that they split the current leader board into multiple leader boards, one mid-high stakes, one low-to mid stakes. Leave the top 5 spots on the current leaderboard, then move the remaining prize pool and scale a leader board for micro/low stakes players. This actually encourages players who normally don't have a shot at the current leader board, because they don't play mid to high stakes mixed games for hours, to one, table start, and two, not leave the table when a fourth player sits down.
These were just some of my suggestions that were either shot down, dismissed, or completely ignored. As a realist, I understand that implementing even the smallest change in current systems could possibly require a whole rework of code, and therefore I don't expect anything to happen in the near future, if at all. But I believe the above suggestions would help to improve both new player traffic, and current player retention.
-BttB
Edit - Need more info about fresh krill. It would depend on the value of the "fresh krillrolls" and the amount of krill required/amount of days valid to determine if had any value. How about some 'old krillrolls'? You know, krillrolls for players with x amount of krill and accounts older than 2 years? You know, for still tolerating SWC and all it's feet-dragging? I'd even clear out some time to make it a point to play it.