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Topic: The Legend of Satoshi Nakamato, FINAL STEP PUBLISHED.... 4.87 BTC GRAND PRIZE! - page 65. (Read 108519 times)

sr. member
Activity: 374
Merit: 250
and
https://twitter.com/coin_artist/status/514321242502234112

"They look like strong hands. Don't they? I always thought that's what they were. The nothing pulled them right out of my hands. I failed."

Its a quotation from The NeverEnding Story http://www.imdb.com/title/tt0088323/ (?)

newbie
Activity: 23
Merit: 0
https://twitter.com/coin_artist/status/514298659971018753

Please send warm thoughts coin_artist's way.  I figured if there is any group of people who can express how much she is appreciated, it's this one.

She is our whit3r4bbi7, and we have all been enriched by following her into wonderland.
legendary
Activity: 1974
Merit: 1077
^ Will code for Bitcoins
I'm very curious about this frame from the latest gif. Is there a message hiding here?

Black & white squares are the only uniformly colored ones, the rest have (intentionally) different hues:

legendary
Activity: 1974
Merit: 1077
^ Will code for Bitcoins
Itod: on my screen, I see various blue hues behind $ATOSHI FALSE B-E-W-A-R-E.

There's a misunderstanding: I've said $ sign doesn't have blue hues behind like the rest of the letters have.
newbie
Activity: 14
Merit: 0
http://i.imgur.com/IId5FLN.gif

I'm very curious about this frame from the latest gif. Is there a message hiding here?
member
Activity: 67
Merit: 11
Interesting, Micaman! I can't remember if the content of either alpha or beta mp4 moved us forward. OP put a lot of creativity into them, so it would be good to revisit.

Indeed, I think we have a lot of loose ends from earlier stages... [and I'm really intimidated by the Game of Life challenge Smiley ]

For one, did anyone find the private key to the QR code found in the Banksy notes https://blockchain.info/address/1BZ3wRijRMcZ5u85fkPUgtpX3gbqBSEvQJ )? 0.3 btc is still there, I'm assuming no one has claimed it.

What about that fuzzy (text?) image in the alpha video?

As a diversion, I tried to do something with the audible notes in the Philip Glass scores on both alpha and beta, thinking about both morse and binary (Glass has been keenly aware of the binary quality of his compositions http://www.thefader.com/2012/05/01/new-music-an-interview-with-philip-glass ). On beta, it just sounds like 101010101010 for 8 bars.  On alpha, the notes go 001 011 (or 110 100)  for, I think, 30 bars. I looked at his musical scores for notes. I got nowhere with this line of thought. Perhaps OP just wanted to use a binary-sounding score for the videos--clever!. Micaman's spectrograms may hold more promise.

I also played for a while with the 404 string f8bf41177a5f5e808a7ccb648b51080b031f15ca8018d91a576263d6cc626eb6  and the .gif string  c524c32c714f1ffbbdcffd76bb3dbd7e3abe012a11bb81f2c4936018a6fd2490   but all conversions led to valid private keys to addresses with 0 bitcoin. (an educational exercise nevertheless)

Itod: on my screen, I see various blue hues behind $ATOSHI FALSE B-E-W-A-R-E.

alphabetacanary: Good find. I love those Dore illustrations. And thanks for the 3-D bunny from the stereogram. Wonder if the 3-D indicates something going forward.

Charon was the ferryman in Greek myth and Dante's Divine Comedy, charged with transporting newly deceased souls across the rivers Styx and Acheron to the afterlife. In Dore, he is pictured beating those in the river who are delaying their journey.  OP: "if you lose yourself / Godspeed to the bela7ed"

Uh Oh, that's exactly what I've been doing...
hero member
Activity: 672
Merit: 500
http://fuk.io - check it out!
http://fuk.io/who-is-satoshi-nakamoto-the-truth/ also check this posted by me yesterday.pretty solid info why satoshi is nick shabo
sr. member
Activity: 345
Merit: 500
I believe there is something hiding in the sound of alpha and beta, but i can't figure it out.
As i'm NOT an experienced sound editor/analyzer, forgive any misused concept or description.

After extracting the sound from both videos to WAV format, and I checked their spectogram.

This is a print from the top used frequencies of alpha.
I find those top 3 lines pretty intriguing, as it does not start as soon as the others, and I really couldn't notice any sound added when it shows up.





This is a print from the lowest frequencies used by beta.
I couldn't get a clearer view of what I believe is some kind of message.




Both alpha and beta contain a LOT of white noise, but i can't make good use of it.
Maybe they decode each other...
Maybe they don't.

Maybe there's nothing there...
legendary
Activity: 1974
Merit: 1077
^ Will code for Bitcoins
The orangeish letters in the poem spell @WHITB3RI4B7 (a jumbling of WHIT3R4BBi7?)
The blueish letters spell $BEWARE.

Looking a bit closer at this again, I don't think blueish letters spell $BEWARE, just BEWARE, $ is not highlighted. Jumbled @WHITB3RI4B7 may hint @whit3r4bbi7.com if [email protected] is an e-mail salt for some warpwallet passphrase.


Also emphasizing punctuation with newline after the dot, not to miss some meaning in the poem:

THE LEGEND OF $ATOSHI N@KAMOTO

RIVERS COME, RIVERS GO.

WHEN SHE ARRIVES, YOU WILL KNOW.

GAMES ARE FALSE.

RULES ARE BENT.

WHAT LIES BENEATH, IS H3AVEN SENT.

NO TICKET HOME.

FOR CHARON, RIVERS COME, RIVERS GO.

THAT W4S LIFE, A GAME CREATED.

IF YOU LOSE YOURSELF, GODSPEED TO THE BELA7ED.
member
Activity: 75
Merit: 10
This is one of the images behind the bunny.  It depicts Charon crossing the river Styx by G. Doré


legendary
Activity: 1974
Merit: 1077
^ Will code for Bitcoins
GAMES ARE FALSE.
RULES ARE BENT.
WHAT LIES BENEATH,
IS H3AVEN SENT.



Beneath the rabbit, as seen in the picture above and many other images from the gif is a Game of Life pattern called:
glider [pattern]
Mathuselah [pattern]
spaceship [pattern]
oscillator [pattern]
Conway [pattern]
R-pentomino [pattern]
rabbit [pattern]

Alas, the following list of passphrases http://pastebin.com/J8BzSJHA doesn't yeild to a warpwallet for two known bounty addresses, nor gives anything in OS/12 MCP console.
newbie
Activity: 26
Merit: 0
It's OK.. We all float down here.....
full member
Activity: 210
Merit: 100
this is stupid. and you are nerds.
member
Activity: 98
Merit: 10
This message was posted to remind us all that we live in the matrix.
member
Activity: 67
Merit: 11
Ahhh, yes!  Cheesy Thank you!
member
Activity: 75
Merit: 10

alphabetacanary: Thank you for explaining the recent step-by-step--really necessary for those following along. I look forward to knowing what you saw in the placeholder Magic Eye pic. I still can't see it.


The image on the RABBIT O/S page is a stereogram.  I used GIMP to uncover the image:



Its really difficult to see with your eyes (crossed).

This is the same rabbit image you see on the disablesafemode animated gif.
newbie
Activity: 14
Merit: 0
“I'm_going_to_have_to_put_you_on_the_game_grid”!

http://[Suspicious link removed]/nra6fkl  *edit* //tinyurl dot com/  This takes you to a Conway's Game of Life Simulator that starts with the image from @WHIT3R4BBI7  *end edit*


Here's another Game of Life Simulator, where you can adjust the size of the grid, load/save grids from/to strings etc.: http://www.squidproco.com/game-of-life/

I'm messing around with it at the moment. Like RussHarben mentioned before, I think in an ideal scenario, at the end of the game we would have something that could be converted into a QR code.

I'm just throwing ideas..not sure if I'm going in the right direction with this.
member
Activity: 67
Merit: 11
Bees' knees! This is SOO interesting...

Here's a dumbed-down, useful article about Game of Life (for whom this is all new, like me): http://www.math.com/students/wonders/life/life.html

Thank you, RussHarben and @FableOfTheBees for pushing us forward with great insights.

More shoutouts for recent work:

Itod: Awesomely helpful posts above, especially the imgur with stills from the running bunny video.

alphabetacanary: Thank you for explaining the recent step-by-step--really necessary for those following along. I look forward to knowing what you saw in the placeholder Magic Eye pic. I still can't see it.

Micaman: Excellent sleuthing under the hood, as always.



newbie
Activity: 14
Merit: 0
Awesome work. I think Russ is correct. The next step has to do with The Game Of Life and perhaps the concept of Gliders. http://en.wikipedia.org/wiki/Glider_(Conway%27s_Life) Notice how every few frames a glider is produced here: http://whit3r4bbi7.com/SatoshiNakamotoGoodbyeFriend/c524c32c714f1ffbbdcffd76bb3dbd7e3abe012a11bb81f2c4936018a6fd2490.gif

I'm going to be thinking this through tonight, I'll post here if I come up with something.
newbie
Activity: 23
Merit: 0
Props to alphabetacanary and MAD PROPS to rock_collector for getting us through the last couple of puzzles in the last 24 hours.  We were definitely stuck on the warp text for quite a while.

Looking over the new poem, there is a possible interpretation that goes back to something mentioned earlier in the game by dpc123.  Specifically, the resemblance of the whiterabbit "grid" (as seen here: https://twitter.com/WHIT3R4BBI7) to a pattern from Conway's Game of Life.   http://en.wikipedia.org/wiki/Conway's_Game_of_Life  

“I'm_going_to_have_to_put_you_on_the_game_grid”!

http://[Suspicious link removed]/nra6fkl  *edit* //tinyurl dot com/  This takes you to a Conway's Game of Life Simulator that starts with the image from @WHIT3R4BBI7  *end edit*


These lines from the poem seem relevant:

GAMES ARE FALSE.
RULES ARE BENT.
WHAT LIES BENEATH
IS H3AVEN SENT.
...
THAT W4S LIFE.
A GAME CREATED.

IF YOU LOSE YOURSELF,
GODSPEED TO THE BELA7ED.

Conway's Game of Life has the following "rules":

1. Any live cell with fewer than two live neighbours dies, as if caused by under-population.
2. Any live cell with two or three live neighbours lives on to the next generation.
3. Any live cell with more than three live neighbours dies, as if by overcrowding.
4. Any dead cell with exactly three live neighbours becomes a live cell, as if by reproduction.

One possible interpretation of the poem is to modify the Game of Life rules in some way (CHARON reference = change the "death" rules?), apply it to an input pattern (H3AVEN SENT?) and run the Game for some number of generations to produce an output pattern (WHEN SHE ARRIVES, YOU WILL KNOW - perhaps a QR code?).  

Or this whole line of thought could could be WAAAAAAAAAAAYYYYYYYY off base.  Actually, I hope someone does comes up with a better idea because mine sounds like a lot of work.


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