Assembling a group of people to build something cool in coop... is cool. The game's not perfect by any means, still it ranks pretty high, can't think of any recent game I liked better.
Some of the things we built:
- Strong room with timed key combination and piston construction to move a 4x4 security gate into the wall
- Railway system through Skylands, complete with automated train station, automatic gates, timed stops, and all those little gimmicks
- Hidden arrays of rapid-fire arrow dispensers. The trolls love doing that: pistons open up innocent-looking earth, thousands of arrows make the landscape furry seconds later.
- Automated monster spawners and killers for XP (Survival mode)
- Chicken-powered timer loops Okay, that doesn't really work, but it looked funny.
- ROM, transistors, and some of the more fancy logic devices
- Labyrinth with riddles inside
- Pointless buildings with red buttons. DO NOT PRESS. Sometimes, obsidian parts remain.
- Large Skyland castle which I'll not bother to list all parts of
- A controlled railway system with a redstone torch display that shows the current routing
- RANDOM SUPER NINTENDO PIXEL ART
- A stage with a Deus Ex Machina to make people appear where there's no exit visible
- I like building bridges. With layers of arches, for water and rail and stuff.
- Terraforming! Voxelsnipered a 100-height mountain range with a temple inside, river coming down from it with a large waterfall, little hot springs in the snow on the top.
- Yin-Yang disks. MAY IT BE AS THE PATTERN'S CHOSEN, OH WHEEL OF TI... *coughs*
- While we're at that, someone scripted Waygates. And Stargates. Admittedly awkward on the same map, but still awesome.
- Proud when people notice architecture ideas are stolen from Fate of Atlantis!
I admit most of that is sitting there unfinished, or just made to never be finished. But even a construction site can look awesome.
I'd show pics, but the modded-to-death creative server with the big structures is offline and a survival one running instead. And we're all too lazy to fix the big one atm. Oh well.Bottom line, it's just awesome fun to build stuff. Normal games get boring quickly, 'cause you've soon seen everything. Games like SupCom or Anno allow to scale up a bit, and that makes them cool.
Oh, I remember our 1404 empire, "Yamanote Sen" is now a ship transportation ring! But they too just max out. Minecraft holds for a bit longer by supplying a world of practically infinite size and very basic building blocks.
I won't deny the Lego link. Same group that was on the server built a Lego cathedral a few years back. Maybe you just gotta like that sort of thing to like Minecraft.
So, uhm, why do people play Counterstrike?