But if people dont fix this fucking fee problem .. then it's toast.
..
Nobody will use BTC.
fee's can be sorted. not just by having a maturity element to stop malicious people.
an intentional spam attack is when one entity is respending funds as soon as it confirms..
there is no logical reason to respend so fast.
this kind of thing could be mitigated by having transactions have a 1-6 block maturity after confirm(CLTV). instead of using 'economics'(fee war) to cost people out of utility.
that way the code protection of spamming harms less innocent people while actually reducing the malicious parties.
but hey the devs decided to do what banks do best. charge people more rather then have proper safeguards for protection. (they are doing the same stupid economic mindset in their LN project too.. avoiding using real code protections and instead letting economic penalties dissuade malice)
but also changing the "priority" calculation
instead of
(value * age) /size
which just allows some rich guy to spend every 10 minutes with no fee.. but causes a poor person to only reach priority once a week/month.
we could try thinking of something that actually deals with the bloat/age/size issue. and not so much care about rich vs poor
EG
(blocksize/tx size)*age
txsize blocksize age result
226 1000000 1 4425 10min
226 1000000 6 26549 1 hour
226 1000000 46 203540
7h 40min450 1000000 1 2222 10min
450 1000000 6 13333 1 hour
450 1000000 90 200000
15h100,000 1000000 1 10 10min
100,000 1000000 6 60 1 hour
100,000 1000000 144 1440 16h 40min
100,000 1000000 20160 201600
5monthsimagining where the priority target was
200,000where lean tx's can transmit every 7 hours. fat 100kb tx's can transmit every 5 months. then the fee only becomes about the fatter you are the more you pay and the sooner you want it the more you pay.
rather than a richman poor man game where the main variable is about how much you own counting