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Topic: [ANN] CREDITS - New Blockchain for financial industry [OFFICIAL THREAD] - page 54. (Read 40282 times)

jr. member
Activity: 120
Merit: 1
Will there be a video from the conference? Want too see the presentation

Yeah, I think there'll be report about the conference as per usual, will be waiting for that one Wink
jr. member
Activity: 120
Merit: 1


Yeah, imo blockchain could help game industry a lot, especially various MMO or farms, to prevent theft, fraud and maybe create a unified currency for various games

I heard about one MMO RPG where players are rewarded in BTC for every played hour. And inside the installation file there was a program for mining btc. So i have an idea to create a game based on credits platform. Everyone who installed the game becomes Credits node and receive reward

Well, your idea has the right for existence, but it's hardly tangible or the game must be very simple and not consume much PC resources, because depending on the network load it's possible that you won't be able to do run something resource-consuming much on your PC while running a node

It is more than possible, check min system requirements for the node

Minimal system requirements:
Operating system: Windows® 7 / Windows® 8 / Windows® 10 64-bit (with the last update package)
Processor (CPU): with frequency of 1 GHz (or faster) with PAE, NX and SSE2 support;
Memory (RAM): 2–4 Gb
HDD
Internet connection: 3 Mbit/s


What I'm trying to say is depending on the game it can work well with minor falls in performance or  either node or the game will suffer in performance greatly from another. The balance is very fragile imo and easy to break. But that's just my opinion.


Okay, i won't argue because i am not specialist at this area. What i want is just a sucsess of Credits. I really hope that they can change the world

Yeah, This is what I've meant by saying about such possibility. Nevertheless, we'll see how it'll play out and hopefully the outcome will be huge!
member
Activity: 266
Merit: 10


We are LIVE!
Today we are discussing "Development of smart contracts using Credits platform"

Stream: https://www.twitch.tv/creditscom

Nice to see these activities, really useful and attract more developers to our community, well done team!
member
Activity: 280
Merit: 10
Will there be a video from the conference? Want too see the presentation

I guess that team will provide some kind of report as usual, not any video
member
Activity: 378
Merit: 11


We are LIVE!
Today we are discussing "Development of smart contracts using Credits platform"

Stream: https://www.twitch.tv/creditscom
member
Activity: 462
Merit: 10
Will there be a video from the conference? Want too see the presentation
member
Activity: 462
Merit: 10



26-27 November CEO of Credits Chugunov Igor will be giving a presentation at UCIM - United Conference of Internet Money

More details: https://www.facebook.com/events/2221256584798935/

Wow! Credits team continues spreading the word about their technology all over the world
member
Activity: 462
Merit: 10


Yeah, imo blockchain could help game industry a lot, especially various MMO or farms, to prevent theft, fraud and maybe create a unified currency for various games

I heard about one MMO RPG where players are rewarded in BTC for every played hour. And inside the installation file there was a program for mining btc. So i have an idea to create a game based on credits platform. Everyone who installed the game becomes Credits node and receive reward

Well, your idea has the right for existence, but it's hardly tangible or the game must be very simple and not consume much PC resources, because depending on the network load it's possible that you won't be able to do run something resource-consuming much on your PC while running a node

It is more than possible, check min system requirements for the node

Minimal system requirements:
Operating system: Windows® 7 / Windows® 8 / Windows® 10 64-bit (with the last update package)
Processor (CPU): with frequency of 1 GHz (or faster) with PAE, NX and SSE2 support;
Memory (RAM): 2–4 Gb
HDD
Internet connection: 3 Mbit/s


What I'm trying to say is depending on the game it can work well with minor falls in performance or  either node or the game will suffer in performance greatly from another. The balance is very fragile imo and easy to break. But that's just my opinion.


Okay, i won't argue because i am not specialist at this area. What i want is just a sucsess of Credits. I really hope that they can change the world
jr. member
Activity: 166
Merit: 2
Hello. Could you make a list of predefined Credits apps projects proposals, specific to Credits capabilities that users can develop for hackathon?

I completely agree with the previous author, how do you like Game sphere, game on the base of Credits is awesome idea, isn't it?

Any ideas how could blockchain solve the issue of monetization on this field?

I suppose it can be solved if you play the game as the participant of consensus algorithm so the game itself and playing process will mean that you already run a node f.e. so you are able to get rewards if you become main or trusted node, it depends on the internal politic of the game first of all, probably another alternative options are possible

Sapid theory, what is your vision regarding security ide of this sphere?


Improving reliability and security through the functions of blockchain technology, protection against fraud, ensuring transparency of game processes through open source -  this stuff makes this industry much more budding

But how will it look technically?

Recently one of credits admins has suggested this approach - "Records of ownership as well as its sale are recorded in the block chain forever. Access to this data will not be publicly available and will protect players from theft of personal information, billing information and purchases in the game." Hope this info will help you to reach a key. Not technical enough but useful.

Yeah, imo blockchain could help game industry a lot, especially various MMO or farms, to prevent theft, fraud and maybe create a unified currency for various games

I heard about one MMO RPG where players are rewarded in BTC for every played hour. And inside the installation file there was a program for mining btc. So i have an idea to create a game based on credits platform. Everyone who installed the game becomes Credits node and receive reward

Well, your idea has the right for existence, but it's hardly tangible or the game must be very simple and not consume much PC resources, because depending on the network load it's possible that you won't be able to do run something resource-consuming much on your PC while running a node

It is more than possible, check min system requirements for the node

Minimal system requirements:
Operating system: Windows® 7 / Windows® 8 / Windows® 10 64-bit (with the last update package)
Processor (CPU): with frequency of 1 GHz (or faster) with PAE, NX and SSE2 support;
Memory (RAM): 2–4 Gb
HDD
Internet connection: 3 Mbit/s


What I'm trying to say is depending on the game it can work well with minor falls in performance or  either node or the game will suffer in performance greatly from another. The balance is very fragile imo and easy to break. But that's just my opinion.
member
Activity: 266
Merit: 10


I suppose it can be solved if you play the game as the participant of consensus algorithm so the game itself and playing process will mean that you already run a node f.e. so you are able to get rewards if you become main or trusted node, it depends on the internal politic of the game first of all, probably another alternative options are possible

Sapid theory, what is your vision regarding security ide of this sphere?


Improving reliability and security through the functions of blockchain technology, protection against fraud, ensuring transparency of game processes through open source -  this stuff makes this industry much more budding

But how will it look technically?

Recently one of credits admins has suggested this approach - "Records of ownership as well as its sale are recorded in the block chain forever. Access to this data will not be publicly available and will protect players from theft of personal information, billing information and purchases in the game." Hope this info will help you to reach a key. Not technical enough but useful.

Yeah, imo blockchain could help game industry a lot, especially various MMO or farms, to prevent theft, fraud and maybe create a unified currency for various games

I heard about one MMO RPG where players are rewarded in BTC for every played hour. And inside the installation file there was a program for mining btc. So i have an idea to create a game based on credits platform. Everyone who installed the game becomes Credits node and receive reward

Well, your idea has the right for existence, but it's hardly tangible or the game must be very simple and not consume much PC resources, because depending on the network load it's possible that you won't be able to do run something resource-consuming much on your PC while running a node

PC characteristics and network load are different subjects. Anyway Credits node doesnt need much resources

But when the network has high load the node consumes more resources, isn't it the case?

With the amount of bandwidth that the platform offers it won't consume much resources

But it depends on the total amount of nodes in the network

What are the benefits of decentralization for the current business? What is your opinion?
Decentralizing takes some of the burden of daily business operations off the business owner. When the owner allows others to perform such tasks as hiring new employees or ordering supplies, this frees her up to spend more time on big-picture items, such as planning for expansion or meeting with important clients. Though it can be hard for some owners to allow this type of flexibility, the rewards can be substantial for both employees and business owners.


How do you feel Credits platform is ready for this mission?

I m absolutely positive regarding current development progress so they have all chances to change present world of business
member
Activity: 280
Merit: 10


I suppose it can be solved if you play the game as the participant of consensus algorithm so the game itself and playing process will mean that you already run a node f.e. so you are able to get rewards if you become main or trusted node, it depends on the internal politic of the game first of all, probably another alternative options are possible

Sapid theory, what is your vision regarding security ide of this sphere?


Improving reliability and security through the functions of blockchain technology, protection against fraud, ensuring transparency of game processes through open source -  this stuff makes this industry much more budding

But how will it look technically?

Recently one of credits admins has suggested this approach - "Records of ownership as well as its sale are recorded in the block chain forever. Access to this data will not be publicly available and will protect players from theft of personal information, billing information and purchases in the game." Hope this info will help you to reach a key. Not technical enough but useful.

Yeah, imo blockchain could help game industry a lot, especially various MMO or farms, to prevent theft, fraud and maybe create a unified currency for various games

I heard about one MMO RPG where players are rewarded in BTC for every played hour. And inside the installation file there was a program for mining btc. So i have an idea to create a game based on credits platform. Everyone who installed the game becomes Credits node and receive reward

Well, your idea has the right for existence, but it's hardly tangible or the game must be very simple and not consume much PC resources, because depending on the network load it's possible that you won't be able to do run something resource-consuming much on your PC while running a node

PC characteristics and network load are different subjects. Anyway Credits node doesnt need much resources

But when the network has high load the node consumes more resources, isn't it the case?

With the amount of bandwidth that the platform offers it won't consume much resources

But it depends on the total amount of nodes in the network

What are the benefits of decentralization for the current business? What is your opinion?
Decentralizing takes some of the burden of daily business operations off the business owner. When the owner allows others to perform such tasks as hiring new employees or ordering supplies, this frees her up to spend more time on big-picture items, such as planning for expansion or meeting with important clients. Though it can be hard for some owners to allow this type of flexibility, the rewards can be substantial for both employees and business owners.


How do you feel Credits platform is ready for this mission?
member
Activity: 266
Merit: 10


I suppose it can be solved if you play the game as the participant of consensus algorithm so the game itself and playing process will mean that you already run a node f.e. so you are able to get rewards if you become main or trusted node, it depends on the internal politic of the game first of all, probably another alternative options are possible

Sapid theory, what is your vision regarding security ide of this sphere?


Improving reliability and security through the functions of blockchain technology, protection against fraud, ensuring transparency of game processes through open source -  this stuff makes this industry much more budding

But how will it look technically?

Recently one of credits admins has suggested this approach - "Records of ownership as well as its sale are recorded in the block chain forever. Access to this data will not be publicly available and will protect players from theft of personal information, billing information and purchases in the game." Hope this info will help you to reach a key. Not technical enough but useful.

Yeah, imo blockchain could help game industry a lot, especially various MMO or farms, to prevent theft, fraud and maybe create a unified currency for various games

I heard about one MMO RPG where players are rewarded in BTC for every played hour. And inside the installation file there was a program for mining btc. So i have an idea to create a game based on credits platform. Everyone who installed the game becomes Credits node and receive reward

Well, your idea has the right for existence, but it's hardly tangible or the game must be very simple and not consume much PC resources, because depending on the network load it's possible that you won't be able to do run something resource-consuming much on your PC while running a node

PC characteristics and network load are different subjects. Anyway Credits node doesnt need much resources

But when the network has high load the node consumes more resources, isn't it the case?

With the amount of bandwidth that the platform offers it won't consume much resources

But it depends on the total amount of nodes in the network

What are the benefits of decentralization for the current business? What is your opinion?
Decentralizing takes some of the burden of daily business operations off the business owner. When the owner allows others to perform such tasks as hiring new employees or ordering supplies, this frees her up to spend more time on big-picture items, such as planning for expansion or meeting with important clients. Though it can be hard for some owners to allow this type of flexibility, the rewards can be substantial for both employees and business owners.
member
Activity: 266
Merit: 10


I suppose it can be solved if you play the game as the participant of consensus algorithm so the game itself and playing process will mean that you already run a node f.e. so you are able to get rewards if you become main or trusted node, it depends on the internal politic of the game first of all, probably another alternative options are possible

Sapid theory, what is your vision regarding security ide of this sphere?


Improving reliability and security through the functions of blockchain technology, protection against fraud, ensuring transparency of game processes through open source -  this stuff makes this industry much more budding

But how will it look technically?

Recently one of credits admins has suggested this approach - "Records of ownership as well as its sale are recorded in the block chain forever. Access to this data will not be publicly available and will protect players from theft of personal information, billing information and purchases in the game." Hope this info will help you to reach a key. Not technical enough but useful.

Yeah, imo blockchain could help game industry a lot, especially various MMO or farms, to prevent theft, fraud and maybe create a unified currency for various games

I heard about one MMO RPG where players are rewarded in BTC for every played hour. And inside the installation file there was a program for mining btc. So i have an idea to create a game based on credits platform. Everyone who installed the game becomes Credits node and receive reward

Well, your idea has the right for existence, but it's hardly tangible or the game must be very simple and not consume much PC resources, because depending on the network load it's possible that you won't be able to do run something resource-consuming much on your PC while running a node

PC characteristics and network load are different subjects. Anyway Credits node doesnt need much resources

But when the network has high load the node consumes more resources, isn't it the case?

With the amount of bandwidth that the platform offers it won't consume much resources

But it depends on the total amount of nodes in the network

What are the benefits of decentralization for the current business? What is your opinion?

A system in which each participant is equal to another is much more reliable than the technical point of view. If we consider a standard network, then the failure of the server or an important node can completely stop the work for a long time. With equal participants, this is physically impossible.
member
Activity: 280
Merit: 10


I suppose it can be solved if you play the game as the participant of consensus algorithm so the game itself and playing process will mean that you already run a node f.e. so you are able to get rewards if you become main or trusted node, it depends on the internal politic of the game first of all, probably another alternative options are possible

Sapid theory, what is your vision regarding security ide of this sphere?


Improving reliability and security through the functions of blockchain technology, protection against fraud, ensuring transparency of game processes through open source -  this stuff makes this industry much more budding

But how will it look technically?

Recently one of credits admins has suggested this approach - "Records of ownership as well as its sale are recorded in the block chain forever. Access to this data will not be publicly available and will protect players from theft of personal information, billing information and purchases in the game." Hope this info will help you to reach a key. Not technical enough but useful.

Yeah, imo blockchain could help game industry a lot, especially various MMO or farms, to prevent theft, fraud and maybe create a unified currency for various games

I heard about one MMO RPG where players are rewarded in BTC for every played hour. And inside the installation file there was a program for mining btc. So i have an idea to create a game based on credits platform. Everyone who installed the game becomes Credits node and receive reward

Well, your idea has the right for existence, but it's hardly tangible or the game must be very simple and not consume much PC resources, because depending on the network load it's possible that you won't be able to do run something resource-consuming much on your PC while running a node

PC characteristics and network load are different subjects. Anyway Credits node doesnt need much resources

But when the network has high load the node consumes more resources, isn't it the case?

With the amount of bandwidth that the platform offers it won't consume much resources

But it depends on the total amount of nodes in the network

What are the benefits of decentralization for the current business? What is your opinion?
member
Activity: 266
Merit: 10


I suppose it can be solved if you play the game as the participant of consensus algorithm so the game itself and playing process will mean that you already run a node f.e. so you are able to get rewards if you become main or trusted node, it depends on the internal politic of the game first of all, probably another alternative options are possible

Sapid theory, what is your vision regarding security ide of this sphere?


Improving reliability and security through the functions of blockchain technology, protection against fraud, ensuring transparency of game processes through open source -  this stuff makes this industry much more budding

But how will it look technically?

Recently one of credits admins has suggested this approach - "Records of ownership as well as its sale are recorded in the block chain forever. Access to this data will not be publicly available and will protect players from theft of personal information, billing information and purchases in the game." Hope this info will help you to reach a key. Not technical enough but useful.

Yeah, imo blockchain could help game industry a lot, especially various MMO or farms, to prevent theft, fraud and maybe create a unified currency for various games

I heard about one MMO RPG where players are rewarded in BTC for every played hour. And inside the installation file there was a program for mining btc. So i have an idea to create a game based on credits platform. Everyone who installed the game becomes Credits node and receive reward

Well, your idea has the right for existence, but it's hardly tangible or the game must be very simple and not consume much PC resources, because depending on the network load it's possible that you won't be able to do run something resource-consuming much on your PC while running a node

PC characteristics and network load are different subjects. Anyway Credits node doesnt need much resources

But when the network has high load the node consumes more resources, isn't it the case?

With the amount of bandwidth that the platform offers it won't consume much resources

But it depends on the total amount of nodes in the network
member
Activity: 280
Merit: 10


I suppose it can be solved if you play the game as the participant of consensus algorithm so the game itself and playing process will mean that you already run a node f.e. so you are able to get rewards if you become main or trusted node, it depends on the internal politic of the game first of all, probably another alternative options are possible

Sapid theory, what is your vision regarding security ide of this sphere?


Improving reliability and security through the functions of blockchain technology, protection against fraud, ensuring transparency of game processes through open source -  this stuff makes this industry much more budding

But how will it look technically?

Recently one of credits admins has suggested this approach - "Records of ownership as well as its sale are recorded in the block chain forever. Access to this data will not be publicly available and will protect players from theft of personal information, billing information and purchases in the game." Hope this info will help you to reach a key. Not technical enough but useful.

Yeah, imo blockchain could help game industry a lot, especially various MMO or farms, to prevent theft, fraud and maybe create a unified currency for various games

I heard about one MMO RPG where players are rewarded in BTC for every played hour. And inside the installation file there was a program for mining btc. So i have an idea to create a game based on credits platform. Everyone who installed the game becomes Credits node and receive reward

Well, your idea has the right for existence, but it's hardly tangible or the game must be very simple and not consume much PC resources, because depending on the network load it's possible that you won't be able to do run something resource-consuming much on your PC while running a node

PC characteristics and network load are different subjects. Anyway Credits node doesnt need much resources

But when the network has high load the node consumes more resources, isn't it the case?

With the amount of bandwidth that the platform offers it won't consume much resources
jr. member
Activity: 120
Merit: 1


I suppose it can be solved if you play the game as the participant of consensus algorithm so the game itself and playing process will mean that you already run a node f.e. so you are able to get rewards if you become main or trusted node, it depends on the internal politic of the game first of all, probably another alternative options are possible

Sapid theory, what is your vision regarding security ide of this sphere?


Improving reliability and security through the functions of blockchain technology, protection against fraud, ensuring transparency of game processes through open source -  this stuff makes this industry much more budding

But how will it look technically?

Recently one of credits admins has suggested this approach - "Records of ownership as well as its sale are recorded in the block chain forever. Access to this data will not be publicly available and will protect players from theft of personal information, billing information and purchases in the game." Hope this info will help you to reach a key. Not technical enough but useful.

Yeah, imo blockchain could help game industry a lot, especially various MMO or farms, to prevent theft, fraud and maybe create a unified currency for various games

I heard about one MMO RPG where players are rewarded in BTC for every played hour. And inside the installation file there was a program for mining btc. So i have an idea to create a game based on credits platform. Everyone who installed the game becomes Credits node and receive reward

Well, your idea has the right for existence, but it's hardly tangible or the game must be very simple and not consume much PC resources, because depending on the network load it's possible that you won't be able to do run something resource-consuming much on your PC while running a node

PC characteristics and network load are different subjects. Anyway Credits node doesnt need much resources

But when the network has high load the node consumes more resources, isn't it the case?
jr. member
Activity: 120
Merit: 1



The second stream starts already tomorrow at 14:00 UTC.
Next topic for discussion: "Development of smart contracts using Credits platform"

Twitch Channel:
http://www.twitch.tv/creditscom

Great, Looking forward to the stream, Hope there'll be some new things discussed!
member
Activity: 280
Merit: 10
Hello. Could you make a list of predefined Credits apps projects proposals, specific to Credits capabilities that users can develop for hackathon?

I completely agree with the previous author, how do you like Game sphere, game on the base of Credits is awesome idea, isn't it?

Any ideas how could blockchain solve the issue of monetization on this field?

I suppose it can be solved if you play the game as the participant of consensus algorithm so the game itself and playing process will mean that you already run a node f.e. so you are able to get rewards if you become main or trusted node, it depends on the internal politic of the game first of all, probably another alternative options are possible

Sapid theory, what is your vision regarding security ide of this sphere?


Improving reliability and security through the functions of blockchain technology, protection against fraud, ensuring transparency of game processes through open source -  this stuff makes this industry much more budding

But how will it look technically?

Recently one of credits admins has suggested this approach - "Records of ownership as well as its sale are recorded in the block chain forever. Access to this data will not be publicly available and will protect players from theft of personal information, billing information and purchases in the game." Hope this info will help you to reach a key. Not technical enough but useful.

Yeah, imo blockchain could help game industry a lot, especially various MMO or farms, to prevent theft, fraud and maybe create a unified currency for various games

I heard about one MMO RPG where players are rewarded in BTC for every played hour. And inside the installation file there was a program for mining btc. So i have an idea to create a game based on credits platform. Everyone who installed the game becomes Credits node and receive reward

Well, your idea has the right for existence, but it's hardly tangible or the game must be very simple and not consume much PC resources, because depending on the network load it's possible that you won't be able to do run something resource-consuming much on your PC while running a node

It is more than possible, check min system requirements for the node

Minimal system requirements:
Operating system: Windows® 7 / Windows® 8 / Windows® 10 64-bit (with the last update package)
Processor (CPU): with frequency of 1 GHz (or faster) with PAE, NX and SSE2 support;
Memory (RAM): 2–4 Gb
HDD
Internet connection: 3 Mbit/s
member
Activity: 280
Merit: 10
What's up with the Ambassador and blockchain evangelist?
Seems they have not started working yet. When should we expect first results?

I suppose we have to wait for several months to evaluate first results
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