retarget is the issue, blocktime is fine
oh, i see. seems to be a combination of the issue for me. retarget is only happening every 48 hours which makes for some sluggish spells. anywho, sorry for the thread jack brother. i'll hit you up sometime.
r3wt
Nope. Currently, retarget is set every 60 blocks, which is about 2hours at regular block time (~2min.). Last retarget was too long due to a spike in hashrate, pushing a high target on the network, which then caused a massive drop in hashrate. Block time for the network increased to about 20~30mn instead of 2.
For those worried about their coins, changing retarget rules will not kill your coins. It will only change the way difficulty is adjusted at retargets, and prevent issues like we've seen yesterday.