Sorry, another question just out of curiosity in regards to the team. Neil Haran, one of the team members, worked as a CEO of Inearth until April this year. 11-50 employees according to Linkedin but the website is offline. What happened to the project?
Hi Tusho,
During my days at inEarth, we worked on all sorts of games while trying to figure out what could be successful in the social gaming marketplace. We finally concluded that integrating financial incentives through blockchain technology would be the future of gaming, and in April of this year, the inEarth company was officially dissolved. This has allowed me to turn my focus on the development of the core features of the Peerplays blockchain, with the aim of creating an architecture which will enable an entire ecosystem to be built around it.
If you are looking for an example of some of my previous work, one of my personal favorite games that we developed is called Rawbots:
https://www.youtube.com/results?search_query=Rawbots.
Rawbots lets players build their robot/machines similar to legos, program their robots and then engage in epic battles against other people's robots. One idea we have been floating around recently is the notion of using Rawbots as a prototype proof-of-concept in order to demonstrate some of the features that the Peerplays decentralized marketplace will offer to MMO games, like the ability for players to buy and sell their awesome Rawbots which they have built from scratch.
That said, here are copies of Rawbots for mac and windows if you want to check it out (linux is experimental):
Windows:
Dropbox -
https://dl.dropboxusercontent.com/u/38744980/rawbots_windows_0_1_4.zipGoogle Drive -
https://drive.google.com/open?id=0B42Wtrlp8xi9VGQ4VGxqSVNYN2sTorrent -
https://kat.cr/rawbots-windows-0-1-4-t12391367.htmlMac:
Dropbox -
https://dl.dropboxusercontent.com/u/38744980/rawbots_1.4_mac.zipLinux (may or may not work):
Yandex (folder) -
https://yadi.sk/d/W906cTEK6-ERw/Rawbots%20Latest/LinuxThere are quite a few tutorials on YouTube, but here are a couple:
Beginner tutorial:
https://www.youtube.com/watch?v=yH_2Tqm2RQkIntermediate tutorial:
https://www.youtube.com/watch?v=_ysu0XDOFjwThis is just one small example of the many things we have in the works for this project in the near future. I am putting together an outline that I hope to release next week which should give a good high level overview of how the ecosystem will be organized in terms of gaming development.
Any interviews or videos with Neil Haran speaking about the project? His linkedin says the following about peerplays "Bringing provably fair MMO gaming to a new decentralized internet." MMO is actually a term reserved for different type of games and is not used for gambling/sports betting etc. Would love to hear what the man has to say about all this.
Hi SwedishGirl, MMO stands for “Massive Multiplayer Online” gaming, which simply refers to any game which is able to support a large number of concurrent users within the same ecosystem/world. It can be applied to poker, sports betting, League of Legends, or any other of the thousands of popular social games. Even games like Farmville, Clash of Clans etc. which are asynchronously MMO (users don't interact with others in real time), are still generally categorized as MMO. Hope this helps to clarify