I think it's more like 10 mining skill = +10% chance to extract uncommon ore and +1% chance to extract rare.
Tracking... "description is correct", so mauler used to track asteroids
I think the idea here was that Hacking skill would eventually be used for something else beside compiling..
Heh, could you please elaborate?
Actually, that one was marked as fixed. Hmm.
Regarding everything else you said:
1. Rockets being ultimate weapon in planet warfare. This is pretty much correct. Might be changed in the future, might stay that way.
2. Need for more ads. That doesn't work too well, unfortunately. It's much more profitable to show 1 ad to 10 people, than to show 10 ads to 1 person.
3. Ability to attack aliens.
OK, I'm going to elaborate a bit here, it's been a long time and people had a chance to explore this feature on their own:
The pink jump-route is a specifically designed "challenge", where combat actually works like we always wanted it to -- you can't hide on stations and planets and have to use everything you've got. Each sector is full of angry aliens, who attack every other faction in game (so if they ever leak to "common" space, the results would be pretty visible). Each sector has it's own alien mothership you could summon, and the final one has the most powerful boss-type ship to kill. Each alien mothership always contains one Ancient Key so you could go on to the next sector. So, in theory, you only need one key to begin. You are allowed to "cheat" and bring pre-mined keys with you, to bypass a sector.
Final ship should contain good loot, worse than Doomsday, but better than every other NPC mothership in the game.
I'm new in this game. I just register yesterday. I go over around the game and It was somewhat confusing but I figured it out how to play this game only to one thing, I can't figure it out on how to sell the Copper Ores that I mined (maybe this is a stupid question).
Thanks
Hello, epetsako! Thanks for your feedback. @onlinedigger is correct, assuming you're using SG2 (Modern/Desktop interface), you could just drag-and-drop your ore onto a merchant screen. Note, that lots of item operations in SG2 is performed by drag-and-drop, so you might want to experiment with that.