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Topic: [ANN]EndlessCrypto.com v0.13 Web MMORPG Game (Beta) - page 30. (Read 19497 times)

sr. member
Activity: 350
Merit: 250
scammer sounds a little bit offensive to me
hero member
Activity: 672
Merit: 500
*** NULL ***
updated:

Law -> Boss

I am going to add a new attribute "Attack" into the system.
hero member
Activity: 672
Merit: 500
*** NULL ***
RPS Game Title Changed:

Enemy:
Scammer 1-10 exp (1)
Law 5-50 exp (5)
Bank 10-100 exp (10)
Gov 100-1000 exp (100)
sr. member
Activity: 350
Merit: 250
RPS Game Updated:

When you lose, you will lose some exp if no defense.

So you know what defense means now. Smiley
I see ,thanks
hero member
Activity: 672
Merit: 500
*** NULL ***
RPS Game Updated:

When you lose, you will lose some exp if no defense.

So you know what defense means now. Smiley
hero member
Activity: 672
Merit: 500
*** NULL ***
We should be able to transfer our coins to some kind of gambling balance so we can play rps without worrying about time running out.
Getting them back out of there can have a requirement such as doubling the amount of all time deposit.

Thanks. I will think about that.
sr. member
Activity: 350
Merit: 250
What does defense mean?
sr. member
Activity: 433
Merit: 250
We should be able to transfer our coins to some kind of gambling balance so we can play rps without worrying about time running out.
Getting them back out of there can have a requirement such as doubling the amount of all time deposit.

What's this defense about?
hero member
Activity: 672
Merit: 500
*** NULL ***
10 secs seems not good. so I am going to use another method.

updated:

new attribute: defense added.
hero member
Activity: 672
Merit: 500
*** NULL ***
10s is not much Huh

with 10 secs, can play RPS 5-6 times or more / 10 mins
sr. member
Activity: 350
Merit: 250
10s is not much Huh
hero member
Activity: 672
Merit: 500
*** NULL ***
Updated:
In order to make the RPS game more exciting. The additional time changed to 10 secs.
hero member
Activity: 672
Merit: 500
*** NULL ***
RPS Game Updated:

Coin Reward added.
Even though you have updated the RPS game by adding coin rewards to it, I still lose 70% of the time.
Maybe I'm just unlucky?
Don't know. Undecided

Or the RPS game has been rigged? Tongue
jk

You need a break and try again. Smiley
RPS may be a bit boring, it can be a Dice game if I change some code.
but even a Dice, I still feel almost the same.

Currently I am studying a better mini game, much better than RPS,
I got a javascript source code, but it is not server-side, so I cannot use it for security reason.
or I can just modify its IMG and it is ready to go.  Roll Eyes
I will do more research of it, it seems I need to do this game in Flash or Unity now,
anyways, I'm closer to the game field.
hero member
Activity: 756
Merit: 500
I don't bite.
RPS Game Updated:

Coin Reward added.
Even though you have updated the RPS game by adding coin rewards to it, I still lose 70% of the time.
Maybe I'm just unlucky?
Don't know. Undecided

Or the RPS game has been rigged? Tongue
jk
hero member
Activity: 672
Merit: 500
*** NULL ***
I tested it now. I play RPS 12 times in a row:
win: 6
tie: 1
lose: 5
So I guess it is much better.
Thanks!

Thanks for testing. Smiley
sr. member
Activity: 350
Merit: 250
I tested it now. I play RPS 12 times in a row:
win: 6
tie: 1
lose: 5
So I guess it is much better.
Thanks!
hero member
Activity: 672
Merit: 500
*** NULL ***
RPS Game Updated:

Coin Reward added.
hero member
Activity: 798
Merit: 503
I am thinking one thing:

What if I add coin reward to the RPS game?
Looks like a dice game will be implemented into it.
It would be great if you could give us some coins when when we the RPS too, but make the exp rates stay there, its good Smiley

When I play the RPS game 90% of the time I lose. At least raise the amount of experience one can get when they win.

90% really? it should be 1/3 chance. That means random function not work very well.
it is a 0-2 random number actually, 0 or 1 or 2.

I will use another build-in random function, should be better.


Yes, at first the RPS game I had the same results too, couldnt win most of the time. But after the update it seems to be much better, and I like it that you added exp rewards to tie breaks too! Keep it up! Cheesy
hero member
Activity: 672
Merit: 500
*** NULL ***
I am thinking one thing:

What if I add coin reward to the RPS game?
Looks like a dice game will be implemented into it.
hero member
Activity: 672
Merit: 500
*** NULL ***
RPS Exp Updated:

RPS 1-10 exp (1)
RPS 5-50 exp (5)
RPS 10-100 exp (10)
RPS 100-1000 exp (100)
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