Regarding my numerous times saying Huntercoin is not a game... I haven't.
I said it shoud be considered more of a crypto currency than a game
As per how, Chronokings will be more of a game, than a crypto currency.
Yes Huntercoin is a game - but peolpe are only playing it because they want to get coins.
If it's not to be considered a crypto currency, what is the point??
It cannot compete with WoW/Everquest etc, or even a basic RTS, what is the point of it being in the chain?
The idea behind huntercoin is for humans (or bots) to mine coins in a completely different visible way.
I'm pretty sure that no one would play huntercoin if they didn't thnk there is a chance that their hucs will one day be worth something.
For it to be worth something it has to be considered a crypto currency first, game second.. or both at the same time. People aren't going to invest in huntercoin if they don't see it as being used a "crypto Currency". that is just the way it is.
But this is my opinion, and if people believe some other way, they are welcome too it.
tbh - don't think it matters - so not sure why people keep going on about it..
We are still going to continue with the plan laid out in the previous posts. The aim is to make Huntercon more fun - whether i feel to call it more of a crypto currency with human mining or it's "just a basic game".
If people want to promote huntercoin in a different way, please do.. personally I think people can do what they want, but we should wait until - again - we have completed the tasks from the previous posts.
p.s. aim is to make Huntercon more fun -
I call this a different vision. You focus more on the cryptocurrency aspect while i focus more on the gaming aspect, both are valid but in my opinion this should be considered a game and thus effort should go thoward game improvement in term of fruibility (easily accessible in term of time and HW/SW requirements) and usability (friendly interface, advanced features, etc..)
while the first aspect is out of my competence, the second is what i'm trying to achieve
I don't think the game aspect is something to understimate, people PLAY (or at least played) this game because they were able to gain something playing and selling things generated by game, and I don't see any difference if this was like a diablo with Acution where you sold items for real moneys. The facts that what you get is a cryptocoin imho is just a nice technical details that add some spicy to the game in term of innovation as for cryptocurrency that is used to store gamestatus, but the player really doesn't care if it has to transform hucs in $ or get straight $ or pizza right at home, he just care that playing and having fun (and people rly liked the early days of this game even if simple) they could gain money and i think that if huc value was higher, nobody cared to hold, they just would have sold to monetize.
This is why I stuck up my nose when you wrote this :
the "game" is just a way of distributing coins. When no more coins are minted, it will be the same as when no more coins in bitcoin are minted (and other none PoS coins).
It will be a crypto currency, of which the entire history, battles etc of which "mined" the coins will be recorded for eternity. A Visibly representation.
The game will be then pointless -- but, it would be possible to use the network for something else.. maybe decentralized tw1tter or something else.
Long way off though
If this was just a cryptocurrency, no one would be interested in the coin, while the fact that this is a game, gives a value to huntercoin.
recap: while the game per se can survive if it doesn't give out hucs but $, discounts or whatever that have an intrinsec value, the coin can't survive if it isn't attached to the game aspect
P.S.
It's just a speach about vision