Author

Topic: CCminer(SP-MOD) Modded NVIDIA Maxwell / Pascal kernels. - page 1138. (Read 2347601 times)

legendary
Activity: 2912
Merit: 1091
--- ChainWorks Industries ---
Yesterday I found out that the hefty 1 algo (mjolnir,heavycoin,securecoin?) is producing wrong results.
Are there any other coins that are using this algo?
If not, I will remove the support in my fork
unfortunately i do not know of any others ...
but i do have a question ... are you going to implement the spreadcoinx11 algo ( amongst some others ) in this fork as you previously mentioned? ...
tanx sp ...
#crysx

I might add scrypt-n..

Just checked, not many profitable scrypt-n coins out there..

Spreadcoin is still only for the donators. New version is coming soon with more hash.

tanx sp ...

we are one of the donors ...

but i thought i would ask due to it being a pain in the backside to continue changing miners on EVERY worker in the farm when we want to mine sprx11 ...

would be so much easier if it was within the one miner ...

tanx again ...

#crysx
legendary
Activity: 1400
Merit: 1000
Yesterday I found out that the hefty 1 algo (mjolnir,heavycoin,securecoin?) is producing wrong results.
Are there any other coins that are using this algo?
If not, I will remove the support in my fork
unfortunately i do not know of any others ...
but i do have a question ... are you going to implement the spreadcoinx11 algo ( amongst some others ) in this fork as you previously mentioned? ...
tanx sp ...
#crysx

I might add scrypt-n..

Just checked, not many profitable scrypt-n coins out there..

Spreadcoin is still only for the donators. New version is coming soon with more hash.

So are you still vacationing is the big question.
sp_
legendary
Activity: 2926
Merit: 1087
Team Black developer
Yesterday I found out that the hefty 1 algo (mjolnir,heavycoin,securecoin?) is producing wrong results.
Are there any other coins that are using this algo?
If not, I will remove the support in my fork
unfortunately i do not know of any others ...
but i do have a question ... are you going to implement the spreadcoinx11 algo ( amongst some others ) in this fork as you previously mentioned? ...
tanx sp ...
#crysx

I might add scrypt-n..

Just checked, not many profitable scrypt-n coins out there..

Spreadcoin is still only for the donators. New version is coming soon with more hash.
legendary
Activity: 2912
Merit: 1091
--- ChainWorks Industries ---
Yesterday I found out that the hefty 1 algo (mjolnir,heavycoin,securecoin?) is producing wrong results.
Are there any other coins that are using this algo?

If not, I will remove the support in my fork



unfortunately i do not know of any others ...

but i do have a question ... are you going to implement the spreadcoinx11 algo ( amongst some others ) in this fork as you previously mentioned? ...

tanx sp ...

#crysx
sp_
legendary
Activity: 2926
Merit: 1087
Team Black developer
Yesterday I found out that the hefty 1 algo (mjolnir,heavycoin,securecoin?) is producing wrong results.
Are there any other coins that are using this algo?

If not, I will remove the support in my fork

sp_
legendary
Activity: 2926
Merit: 1087
Team Black developer
Here are the results from cryptomining-blog difference between 43 and 44 (quark /qubit) standard clocks

GTX 750 Ti
– Quark .43 – 5395 KHS
– Quark .44 – 5420 KHS
– Qubit .43 – 4319 KHS
– Qubit .44 – 4440 KHS

GTX 980
– Quark .43 – 15338 KHS
– Quark .44 – 15558 KHS
– Qubit .43 – 13771 KHS
– Qubit .44 – 14115 KHS

My tests show that the unreleased 45(working sourcecode on github) will add another 100KHASH to qubit on the 750ti. (after klaus-t's commit) (win32 windows build)
legendary
Activity: 1797
Merit: 1028
THANKS!  But apparently, sp_ modified his "build.sh" file and re-committed to Github while we were typing here.  I re-cloned his Git and it compiled without error.  I am running his latest commit on Quark right now, it is a shade slower on my rig, about 150kh/s overall for 6x750ti FTW cards.
I will note this for later use.  Thanks again!       -scryptr

Builds from the head of git are experimental.

Try qubit. What do you get.

Wich version are you comparing with. (44) ?

SP_  --

I was using a post-release compilation of v44 (v44a).  This latest build runs Quark at 36500kh/s for 6x750ti FTW.  The older release ran at 36520kh/s.  After allowing the rig to run a few hours, it stabilized at the 36500kh/s speed.  I'll try Qubit again soon.       --scryptr
sp_
legendary
Activity: 2926
Merit: 1087
Team Black developer
THANKS!  But apparently, sp_ modified his "build.sh" file and re-committed to Github while we were typing here.  I re-cloned his Git and it compiled without error.  I am running his latest commit on Quark right now, it is a shade slower on my rig, about 150kh/s overall for 6x750ti FTW cards.
I will note this for later use.  Thanks again!       -scryptr

Builds from the head of git are experimental.

Try qubit. What do you get.

Wich version are you comparing with. (44) ?
legendary
Activity: 1797
Merit: 1028
SP_   bmw fix build error --

Attempted to build sp_ 's latest mod (v1.5.44+, just now) and received this error:

"In file included from /usr/include/c++/4.8/cstdint:35:0,
                 from qubit/qubit_luffa512.cu:21:
/usr/include/c++/4.8/bits/c++0x_warning.h:32:2: error: #error This file requires compiler and library support for the ISO C++ 2011 standard. This support is currently experimental, and must be enabled with the -std=c++11 or -std=gnu++11 compiler options.
 #error This file requires compiler and library support for the \
  ^
make[2]: *** [qubit/qubit_luffa512.o] Error 1
make[2]: *** Waiting for unfinished jobs...."

My build platform is Ubuntu 14.04.2, and it has built all sp_ mods up to 1.5.44 succesfully.  I built with the command
"bash build.sh" within the git build directory.       --scryptr


that is strange scrptr ...

ive built it with fedora 19 x64 and it runs beautifully ...

though i do have both stdc++ and gnuc++ installed in the systems ...

#crysx

GNUC++11  --

With "sudo apt-get install gnuc++", I installed the gnuc++ compiler.  I still get the same compile error, however, just as I quoted it above.  Do I need to edit the build.sh file, or use a command line option when running "bash build.sh"?

--scryptr

First, nuke the entire downloaded directory and use git to clone again. Edit Makefile.am, adding -std=gnu++11 to the line that reads "ccminer_CPPFLAGS = ..." - just put it anywhere after the equals sign. Then do this:

Code:
./autogen.sh
./configure --with-cuda=/path/to/cuda
make

WOLF0 --

THANKS!  But apparently, sp_ modified his "build.sh" file and re-committed to Github while we were typing here.  I re-cloned his Git and it compiled without error.  I am running his latest commit on Quark right now, it is a shade slower on my rig, about 150kh/s overall for 6x750ti FTW cards.

I will note this for later use.  Thanks again!       -scryptr
legendary
Activity: 1797
Merit: 1028
SP_   bmw fix build error --

Attempted to build sp_ 's latest mod (v1.5.44+, just now) and received this error:

"In file included from /usr/include/c++/4.8/cstdint:35:0,
                 from qubit/qubit_luffa512.cu:21:
/usr/include/c++/4.8/bits/c++0x_warning.h:32:2: error: #error This file requires compiler and library support for the ISO C++ 2011 standard. This support is currently experimental, and must be enabled with the -std=c++11 or -std=gnu++11 compiler options.
 #error This file requires compiler and library support for the \
  ^
make[2]: *** [qubit/qubit_luffa512.o] Error 1
make[2]: *** Waiting for unfinished jobs...."

My build platform is Ubuntu 14.04.2, and it has built all sp_ mods up to 1.5.44 succesfully.  I built with the command
"bash build.sh" within the git build directory.       --scryptr


that is strange scrptr ...

ive built it with fedora 19 x64 and it runs beautifully ...

though i do have both stdc++ and gnuc++ installed in the systems ...

#crysx

GNUC++11  --

With "sudo apt-get install gnuc++", I installed the gnuc++ compiler.  I still get the same compile error, however, just as I quoted it above.  Do I need to edit the build.sh file, or use a command line option when running "bash build.sh"?

--scryptr
legendary
Activity: 2912
Merit: 1091
--- ChainWorks Industries ---
SP_   bmw fix build error --

Attempted to build sp_ 's latest mod (v1.5.44+, just now) and received this error:

"In file included from /usr/include/c++/4.8/cstdint:35:0,
                 from qubit/qubit_luffa512.cu:21:
/usr/include/c++/4.8/bits/c++0x_warning.h:32:2: error: #error This file requires compiler and library support for the ISO C++ 2011 standard. This support is currently experimental, and must be enabled with the -std=c++11 or -std=gnu++11 compiler options.
 #error This file requires compiler and library support for the \
  ^
make[2]: *** [qubit/qubit_luffa512.o] Error 1
make[2]: *** Waiting for unfinished jobs...."

My build platform is Ubuntu 14.04.2, and it has built all sp_ mods up to 1.5.44 succesfully.  I built with the command
"bash build.sh" within the git build directory.       --scryptr


that is strange scrptr ...

ive built it with fedora 19 x64 and it runs beautifully ...

though i do have both stdc++ and gnuc++ installed in the systems ...

#crysx
legendary
Activity: 1797
Merit: 1028
SP_   bmw fix build error --

Attempted to build sp_ 's latest mod (v1.5.44+, just now) and received this error:

"In file included from /usr/include/c++/4.8/cstdint:35:0,
                 from qubit/qubit_luffa512.cu:21:
/usr/include/c++/4.8/bits/c++0x_warning.h:32:2: error: #error This file requires compiler and library support for the ISO C++ 2011 standard. This support is currently experimental, and must be enabled with the -std=c++11 or -std=gnu++11 compiler options.
 #error This file requires compiler and library support for the \
  ^
make[2]: *** [qubit/qubit_luffa512.o] Error 1
make[2]: *** Waiting for unfinished jobs...."

My build platform is Ubuntu 14.04.2, and it has built all sp_ mods up to 1.5.44 succesfully.  I built with the command
"bash build.sh" within the git build directory.       --scryptr
hero member
Activity: 1974
Merit: 502
Vave.com - Crypto Casino
Again, what's up with Qubit? Lots of fuss about it recently.

Yea I don't really see it being profitable at all, DGB was the best of it, but that stopped being profitable sometime back.

this one https://bitcointalksearch.org/topic/anncyp-cypher-qubit-we-are-alive-cypher7a69-1006527

Just took notice of this today.
legendary
Activity: 3164
Merit: 1003
Again, what's up with Qubit? Lots of fuss about it recently.

Yea I don't really see it being profitable at all, DGB was the best of it, but that stopped being profitable sometime back.

this one https://bitcointalksearch.org/topic/anncyp-cypher-qubit-we-are-alive-cypher7a69-1006527
Yup I missed that coin. Qubit too 
sr. member
Activity: 506
Merit: 252
@ sp_ couldn't you optimize scrypt-jane algo nf 15+

you could probably sell it with

cryptonight
spreadx11

for 0.3 btc for all of them

 Wink
hero member
Activity: 623
Merit: 500
Again, what's up with Qubit? Lots of fuss about it recently.

Yea I don't really see it being profitable at all, DGB was the best of it, but that stopped being profitable sometime back.

this one https://bitcointalksearch.org/topic/anncyp-cypher-qubit-we-are-alive-cypher7a69-1006527
hero member
Activity: 1974
Merit: 502
Vave.com - Crypto Casino
Again, what's up with Qubit? Lots of fuss about it recently.

Yea I don't really see it being profitable at all, DGB was the best of it, but that stopped being profitable sometime back.
hero member
Activity: 672
Merit: 500
Again, what's up with Qubit? Lots of fuss about it recently.
hero member
Activity: 1974
Merit: 502
Vave.com - Crypto Casino
Hey sp_, seeing that VNL has hit the sky, any tweaks you think I could try out to squeeze a little more hash with the whirlpoolx algo, if possible?
hero member
Activity: 524
Merit: 500
Yeah, I've not seen sp_ do any AMD work. CUDA is pretty easy in comparison, so I'm more worried about you beating my current 10.75MH/s per 280X on Qubit, smolen.
Without taking any obligations and disclosing too much... Quite sure that you, pallas and some other developers here are ahead of me when it comes to OpenCL. dga, Supercomputing (and other) are great at math and CS - I truly enjoy playing here, but understand my limits. For fun, brawling and such there are simple algos; we have had a nice competition with Whirlpool, may be next arena will be Skein or something else, small both in code and money, as a challenge Qubit is just too big Wink
Talking about money, I think I see a way to milk big farms and private miners without doing any GPU code - if they are at, say, wrong local Nash equilibrium. Perhaps this idea will fail, I just have to try. Another crazy idea, eating my spare time, is smart codegenerator. Not exactly compiler, not exactly SAT. Some good code, unpublished, perhaps patentable tricks, a perspective to profit not just from mining - and nothing ready for production yet.
You see, it's possible that I'll jump in and take your profits, but I'm driven not only by money Smiley
Jump to: