Also, can you explain the math in this section of your scoring system:
current_round_time - time since round start (seconds)
score_magic_number - some magic number
Specifically, what is the magic number and what is its purpose? And what does "exp" mean?
JSON API is not intended to rpcminer.
I do not even know why a rpcminer used statusurl
exp - exponential function
magic number - constant number, this constant just limit score growth within round time.
In faster pool (like slush) this number something like 300, in slower pool - this number bigger.
Thank you.