Pages:
Author

Topic: Create a game that accepts Bitcoin for currency - page 6. (Read 17857 times)

legendary
Activity: 3066
Merit: 1147
The revolution will be monetized!
I like the idea of building tournament ladders using bitcoin. That could be implemented in any game. Like the starcraft example from page 1.
legendary
Activity: 980
Merit: 1003
I'm not just any shaman, I'm a Sha256man
I cannot do anything tech side, maybe use that stupid RPG maker, but if anyone takes this on, I'd enjoy throwing ideas toward a Bitcoin based story where the main enemies are trolls.   Incorporate all the exchanges being attacked.  I don't want to spoil the storyline too much here, but the 'hero' though saving the exchanges may not need them in the end, that twist would be for all the heavy btc politics groups lol.  There is a love story with a girl who exchanges cam images online for btc.  And death story too.  Alt coins will be in the game, but in name only.  Lot of material to work with here, I would play a Bitcoin game if it had Bill Cosby in it Wink

Wow..... I couldn't have said it any better.  Cool


Basically what we need for a Bitcoin game that reflects everything we've seen in the past year from creation of the Bitcoin all the way to all the haxks on to where we are now with teh trolls.
hero member
Activity: 630
Merit: 500
Posts: 69
I cannot do anything tech side, maybe use that stupid RPG maker, but if anyone takes this on, I'd enjoy throwing ideas toward a Bitcoin based story where the main enemies are trolls.   Incorporate all the exchanges being attacked.  I don't want to spoil the storyline too much here, but the 'hero' though saving the exchanges may not need them in the end, that twist would be for all the heavy btc politics groups lol.  There is a love story with a girl who exchanges cam images online for btc.  And death story too.  Alt coins will be in the game, but in name only.  Lot of material to work with here, I would play a Bitcoin game if it had Bill Cosby in it Wink
legendary
Activity: 980
Merit: 1003
I'm not just any shaman, I'm a Sha256man
A browser based HTML5+Ajax+Jquery would be very interesting to see such project as its very possible I've seen a few done and I know they can be improved as far as game play goes and it would be over 9000 times better to make it incorporate Bitcoins.
hero member
Activity: 686
Merit: 500
Wat
Grand Theft Auto in game currency would be the obvious choice.

That or a troll currency in WOW.
legendary
Activity: 2940
Merit: 1090
To implement persistent blockchain-based game-currency long term, the economy is very important.

A lot of games start players off with stuff that comes out of no-where instead of from some already existing part of the game.

If that stuff from no-where actually corresponds to newly minted coins from mining then the same "problem", initial distribution of initial resources, that exists in the games and in the currency can be tightly related, in effect truly just one "problem": the early adopter problem.

If your early adopters are trying to rape the players instead of "farming" them, discouraging them instead of co-operating with them long term to keep growing the economy, the games are likely to become less appealing over time as those early exploiters become more and more effective at driving new players away.

Scratch and burn - keep having to start from scratch as each start ends up with a few "winners" discouraging new players from entering.

A lot of games seem designed to ensure that barbarian hordes are the inevitable winners; even "civilisation building" games too often tend to favour wiping out civilisations instead of co-operating with them.

Maybe though with the right kinds of sandboxes and the right initial core players investing in sandcastles within it, creating milieus / cultures etc that will encourage new players instead of raping them, such players can develop growing virtual holdings that actually appreciate in value instead of becoming less and less desireable over time.

Blockchain based currency can serve as a resource that ties many and varied games together. All the games that allow in game resources to be traded for such a currency become able in principle to trade even if those resources themselves are not directly useful or valuable in the other games.

So far I have been working with two web-based, resource-based games; http://galaxies.mygamesonline.org/ uses energy to mine metal, crystal and deuterium. http://villages.mygamesonline.org/ uses crops to power mining of lumber, clay and "iron" (metal). They thus naturally have metal in common, but blockchain based currency or currencies can also be coded in once development gets to a point where it does not keep breaking new code that tries to add the new currencies.

Blockchain based currency is also so far the main economic link between the web based systems and the Freeciv based worlds of the Galactic Milieu and the individual character "dungeon crawl" scale implemented by the "CrossCiv" server reachable via the metaserver of the Crossfire RPG system.

-MarkM-
legendary
Activity: 980
Merit: 1003
I'm not just any shaman, I'm a Sha256man
If your looking for a standalone solution i would recommend the source engine im very familair with hammer and have made complete replicas of my neighborhood for counterstrike source. I made other fun levels for counterstrike source zombie mods. If you guys go with the source engine you can pm me for more info if you need some one to do maps for you. Im excellent with Hammer editor.
legendary
Activity: 980
Merit: 1003
I'm not just any shaman, I'm a Sha256man
bleh unity is terrible..

if you're going to make a game, go for a real engine, something like Ogre or irrlicht

Unity does have its flaws for making games with more then 24-30 people online at a time ill give you that. Besides that its a good system for 3d and even 2d games.
sr. member
Activity: 369
Merit: 250
Someone mentioned Unity 3D to me not so long ago. Im downloading and installing now will have a play around see what its all about.

If it looks feasable anyone up for trying to crack something out? I know a few 3D guys who may be interested in doing a few models for us... I do say *maybe* not sure if they working right now or what.

Can always start small and see what comes of it Smiley
sr. member
Activity: 420
Merit: 250
bleh unity is terrible..

if you're going to make a game, go for a real engine, something like Ogre or irrlicht
legendary
Activity: 980
Merit: 1003
I'm not just any shaman, I'm a Sha256man
Might I suggest Unity3d? I hear they are releasing better MMO networking code very soon. It's very easy to pick up I couldn't tell you the flexablity of it as I only got to make a simple shooter

Here is some screen shots I still have left over from when i stopped making the project. I purchased all the models but i programmed the whole thing it was going to be an RPGMMO with FPS elements in it


Me shooting alot of bullets (no bullet models i used spheres instead)


http://unity3d.com/

Anyways just shows how much you can do with it. I stopped working on it because i was going to wait for them to come out with more optimized networking code then I got all wrapped up in Bitcoins so I just forgot about it guess. Anyways Good luck guys!

Edit: I think its standalone and in-game browser. Also I built the above screenshots from the ground up I didn't use any pre-made scripts Unity3d comes with
sr. member
Activity: 369
Merit: 250
what we need is a real good open source game engine we can adapt and build on to implement this. Any suggestions?
full member
Activity: 162
Merit: 100
Hi everyone,

I found this: SpaceTrek: The New Empire
http://game.en.stne.net/

I have not played nor registered.

Looks like they except Bitcoin and Solidcoin.
http://game.en.stne.net/Game.aspx?cr=AitKHr8_2BkLpM02zCdPtdfJ2vA3XEXw0xN3eS6PXxsbN4xZidZEORydhHSGif8Wr

n.olmos
sr. member
Activity: 420
Merit: 250
i've personally thought about using a bitcoin like network for a video game currency, but not actual bitcoin... less outside pressure to affect the game economy.
legendary
Activity: 1428
Merit: 1030
The game basically uses the some spare cycles to generate BTC. This is then added as "drops" from creatures as they accumulate (mite only satoshi's at first but will grow..)

This is an exceptionally good idea.
legendary
Activity: 1008
Merit: 1023
Democracy is the original 51% attack
This guy is making a Starcraft II tournament system for BTC. Pretty awesome. It's in beta testing now, so if you play that game go support him!

http://sc2btcopen.appspot.com/
sr. member
Activity: 369
Merit: 250
want to get it away from gambling but more like a real game.

there must be a decent engine out there to implement such a thing..
legendary
Activity: 3066
Merit: 1147
The revolution will be monetized!
I think there is some kind of 3d gambling game that uses bitcoin. "Dragons tale" or something?
sr. member
Activity: 369
Merit: 250
I was thinking about this just as I hit this thread..

The game basically uses the some spare cycles to generate BTC. This is then added as "drops" from creatures as they accumulate (mite only satoshi's at first but will grow..)

Makers of game sell ingame items in a central market (set fee goes back into game development, 25% for instance) rest is dished out. A user market place can also exist to resell items (again a small fee of 5% is taken to sell it via this system)

Money can be bought externally or withdrawn from an account if you hunt enough and want to extract your winnings.

Ofcourse this is for an MMO (WoW or dark of camelot style).
legendary
Activity: 2940
Merit: 1090
I have been working toward this end with several open source game systems. Unfortunately web-based ones seem to have a tendency to not actually be in workable condition, but hopefully as Devcoin picks up  bounties can be used to help fix that.

-MarkM-
Pages:
Jump to: