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Topic: [DVC]DevCoin - Official Thread - Moderated - page 48. (Read 1059157 times)

legendary
Activity: 2940
Merit: 1090
It's sincerely difficult to understand why people love to hide the truth or at least to speculate with possible truths. Devcoin is a good coin and that's all. Unfortunately it's not recognized yet.

Its getting there. We now have trading pairs of DVC against almost everything else shown at http://makemoney.knotwork.com/stellar/ and any we haven't yet paired it with we are working on doing so.a

So set up a Stellar client and get in there! Smiley

Also though various DeVCoin-based Corps are on HORIZON, we don't plan to bother tokenising their shares over to Stellar so there is still good reason to stay with the HORIZON platform too.

There is a lot going on!

-MarkM-
sr. member
Activity: 1149
Merit: 347
It's sincerely difficult to understand why people love to hide the truth or at least to speculate with possible truths. Devcoin is a good coin and that's all. Unfortunately it's not recognized yet.
legendary
Activity: 2940
Merit: 1090
Here is yet another example of something that it would be helpful to try to get coded by offering a bounty:

As some of you may be aware, GRF and GRC operate DEUterium depots, buying DEUterium from various intergalactic mining operations at the prices shown at http://galaxies.mygamesonline.org/deuterium.html

The thing is, this all takes place in the so called inner ring of galaxies, a collection of galaxies that are run on XNova Redisigned software, using the version whose source-code I have on github at https://github.com/knotwork/xnovaredesigned

It took a while to discover that this software is seriusly broken, in that it looks like combat was never implemented in it at all, in fact looking at the code versus the database fields it looks like the authors never even really started to implement combat.

However, we actually took that as a good thing! Smiley

Because, it means that our "inner" ring of defensive galaxies around the inhabited (by FreeCiv-implemented worlds) galaxies automagically has no combat in it! Yay! That means we do not yet have to worry that the various intergalactic mining operations we sent out there will fight (militarily) among themselves nr send warships to invade the home galaxy or galaxies of the civilised worlds (the FreeCiv-based worlds).

However, we just discovered a not-so-opportune problem: it looks like the fleet count, which limits the number of fleets you can have in flight at one time based on your computer technology, is counting incoming fleets belonging to others.

Currently both GRF and GMC have been trying to re-arrange the stockpiles of DEUterium, but it was just discovered that ven though it only has one fleet still in flight of its own GRF cannot send out more shipments to re-arrange its stockpiles because the software claims it is at its limit of fleets, presumably because there are currently incoming fleets from various mining operations delivering DEUterium.

Now of course we could simply rationalise this by saying oh that is fine, it takes computer tech to track incoming fleets of other people's obviously not just to control fleets of your own.

And that is what we will have to do if no-one comes along and fixes this bug.

But I am pretty sure, having played various so-called "O-game clones" in the past, that it is not meant to work that way.

Furthermore we already got a better O-game clone, called Two Moons, which we might even be able to upgrade the inner ring (or sphere maybe more realistically) of galaxies to.

We are in no hurry to upgrade because Two Moons DOES have combat, though we have yet to actually test whether it actually works.

Also Two Moons itself has already been through a couple more versions since we found it and set it up to run a next-outward ring of galaxies, so we should probably start testing its latest version before thinking about trying to upgrade our existing nested rings of galaxies to it.

So, it would be nice to get this number of fleets bug in XNova Redesigned fixed.

It has some other minor bugs we work-around that we wouldn't mind seeing fixed too, like when you scrap a level of a building it atually scraps two levels, leaving you at level -1 if you scrap an odd numbered level building (though actually sometimes it glitches if you queue up two scrappings, thus theoretically 4 levels, instead ending up scrapping only 3 levels getting you back onto even numbers of levels.)

We have not actually tested but maybe you could even take the level deeper into negatives than just level -1.

Another minor thing is when calculating how much goods to put on a fleet for shipping it divvies up the numbers wrong, even if you are only putting one type of cargo saying to fill the fleet sometimes comes up with some weird slightly-off number so hs to be manually adjusted to actually fit.

-MarkM-
legendary
Activity: 1918
Merit: 1570
Bitcoin: An Idea Worth Spending
I saw you were on, but only your player account is on disk, no character.

The character must have some experience when you first save / savebed, else the character just gets dropped.

I did not see the character on disk so any platemail it had is moot.

However dropping something should just drop it to the floor, not vanish it.

Maybe your client layout wasn't making obvious what was on the floor where you were standing?

By the way a Paladin is a fantasy character, as is a dwarf, if you want to also have a character on the Galactic Diplomacy Planet you will need basically a mundane human such as fighter, thief, swashbuckler or ninja. (You get multiple characters in a player account so no problem having both Galactic characters and Fantasy characters.)

-MarkM-


This is the only Paladin I know: https://en.wikipedia.org/wiki/Have_Gun_%E2%80%93_Will_Travel#Paladin

legendary
Activity: 2940
Merit: 1090
I saw you were on, but only your player account is on disk, no character.

The character must have some experience when you first save / savebed, else the character just gets dropped.

I did not see the character on disk so any platemail it had is moot.

However dropping something should just drop it to the floor, not vanish it.

Maybe your client layout wasn't making obvious what was on the floor where you were standing?

By the way a Paladin is a fantasy character, as is a dwarf, if you want to also have a character on the Galactic Diplomacy Planet you will need basically a mundane human such as fighter, thief, swashbuckler or ninja. (You get multiple characters in a player account so no problem having both Galactic characters and Fantasy characters.)

-MarkM-
full member
Activity: 232
Merit: 104
I'm sensing that we are discussing a currency here that may be used to purchase items on Earth from Mars. But maybe that's just me Smiley

I had actually been thinking to create initially a trading game that does not need shipping, a merchant princes layer as it were without a rail baron layer whereby the things one buys in other places can actually get transported to you instead of just staying where they are and changing ownership.


Being an old CLUSTER player back in the KNOTWORK BBS days, this was an interesting insight into how my trading in the game worked; something which had never occurred to me until this point.

BTW, after creating a Dwarven Paladin CrossFire character the other day his plate was mistakenly dropped. It's gone to @null like a TKC drop right?
 
- Nova
legendary
Activity: 2940
Merit: 1090
I'm sensing that we are discussing a currency here that may be used to purchase items on Earth from Mars. But maybe that's just me Smiley

Actually that is exactly what I was looking to do way back when I stumbled upon bitcoin in the course of my searching. Back before pizza day.

I had actually been thinking to create initially a trading game that does not need shipping, a merchant princes layer as it were without a rail baron layer whereby the things one buys in other places can actually get transported to you instead of just staying where they are and changing ownership.

Y'see before I stumbled upon bitcoin I had assumed each starsystem's local currency would stay local, that only cargo would be moved from planet to planet, because given possible blockades and so on the money from another starsystem could be worthless since you wouldn't know whether anything it bought you could ever be transported to you, whereas the cargo from another starsystem already made the journey, you know it is good as it already made the trip.

So I had ships have only one currency field, clearing it on leaving a starsystem, so I wouldnt have to have each ship possibly have loose change lying around from potentially thousands of other starsystems.

But upon seeing bitcoin I realised aha here is a currency that given some kind of faster than light communication other than snailmail carried on starships could maybe work.

So yeah by using blockchain technology it does seem likely there will be leakage between in-game and out-of-game value.

-MarkM-
hero member
Activity: 667
Merit: 517
Fuck BlackRock
I just applied for DVC listing at Qtrade.

Definitely a longshot, but with "We list original dev coins." being their slogan - they might consider it.

Will provide updates if I hear anything back.

Thank you for this.
hero member
Activity: 667
Merit: 517
Fuck BlackRock
Great, so we are almost 2/3rds of the way to having a warchest sufficient to enable my preferred way of computing a value for a coin.

One of the advantages of the method is that the value is per coin for every coin, instead of the effect that markets produce where the last few coins you try to buy will probably cost a lot more than the first few.

This, I feel, provides a better value to use for a "unit of account", such as the total of the outstanding DeVCoin-denominated debt owed to
Galactic Financial Corp aka General Financial Corp, which as I run the calculation (it is compounded hourly, planet-known-as-Earth time, rounded up to whole hours) comes to 2767899472746.74721345 DVC. (Yes, that is 2,767,899,472,746.74721345 DeVCoins.)

It is probably worth noting that we are moving away from keeping a coin or share itself in its own warchest/treasury, despite "Martian accounting" asserting that if the coins or shares of yourself that are in your treasury are fungible with those that happen to be located elsewhere, that is, that you could sell them for the same price anyone else could sell one for, then they perfectly well ought to count toward your total asset value.

(Basically we are encouraging everyone not to keep their own thing in their per se treasury used to compute their thing's value, and a lot of treasuries have accomplished that by now, having a separate "slush fund" account in which they keep their stash of their own coin. Thus in addition to their per-se treasury most now also have a decent slush-fund, in addition of course to whatever secret service budget accounts and such that they might (and likely do) also have control of.)

(The Martians' MI5 and MI6, for example, are believed to have quite substantial hoards in addition to having technology superior to pretty much anyone other than the mythical "Hackers" and the legendary "Ancients".)

-MarkM-



I'm sensing that we are discussing a currency here that may be used to purchase items on Earth from Mars. But maybe that's just me Smiley
legendary
Activity: 2940
Merit: 1090
Great, so we are almost 2/3rds of the way to having a warchest sufficient to enable my preferred way of computing a value for a coin.

One of the advantages of the method is that the value is per coin for every coin, instead of the effect that markets produce where the last few coins you try to buy will probably cost a lot more than the first few.

This, I feel, provides a better value to use for a "unit of account", such as the total of the outstanding DeVCoin-denominated debt owed to
Galactic Financial Corp aka General Financial Corp, which as I run the calculation (it is compounded hourly, planet-known-as-Earth time, rounded up to whole hours) comes to 2767899472746.74721345 DVC. (Yes, that is 2,767,899,472,746.74721345 DeVCoins.)

It is probably worth noting that we are moving away from keeping a coin or share itself in its own warchest/treasury, despite "Martian accounting" asserting that if the coins or shares of yourself that are in your treasury are fungible with those that happen to be located elsewhere, that is, that you could sell them for the same price anyone else could sell one for, then they perfectly well ought to count toward your total asset value.

(Basically we are encouraging everyone not to keep their own thing in their per se treasury used to compute their thing's value, and a lot of treasuries have accomplished that by now, having a separate "slush fund" account in which they keep their stash of their own coin. Thus in addition to their per-se treasury most now also have a decent slush-fund, in addition of course to whatever secret service budget accounts and such that they might (and likely do) also have control of.)

(The Martians' MI5 and MI6, for example, are believed to have quite substantial hoards in addition to having technology superior to pretty much anyone other than the mythical "Hackers" and the legendary "Ancients".)

-MarkM-

hero member
Activity: 1466
Merit: 973

That means if the total number of DeVCoins in existence right now happened to be 12270309819.76907163, calculating the value per coin from the total of the warchest would arrive at the same value we are currently using for the Latest Rates file.

I do not actually know where one finds the total number of DeVCoins that have been minted as of any particular moment,
-MarkM-




https://node1.devcoin.cloud/ext/getmoneysupply   =  18953207500   ...... Almost 19 Billion
legendary
Activity: 2940
Merit: 1090
Hmm it occurred to me that in all these years of advocating for supporting many currencies, including running a merged mining pool way back when and suggesting we reward people not just for running incoming-port DeVCoin nodes but also nodes of the other related / supporting coins, I have never specifically brought up the fundamental fact the "Galactic Big Seven" taught me that an important part of supporting a currency is having a bunch of "reserve currencies" in that currency's "warchest" or "treasury" with which to support the value/price of the currency.

Now that I have been actively encouraging the development of a "Civilisation" or "Corp" or "Guild" or "Clan" or whatever (generically "group", which yes does give us a handy conceptual link to GRouPcoin) whose currency DeVCoin will be assumed in the game (the Galactic Milieu to be, I realise that I should have made this argument, explicitly, long ago. I always tried to convey the idea that currencies kind of need other currencies to exist, but this makes it very clear and explicit.

The "DVC Holdings" account on the HORIZON platform (account NHZ-YC2W-ZDCP-NS4G-4CEGK) has now acquired some (100,000 so far) GeistGeld (XGG), another coin that was merged-mined alongside BiTCoin but has a six-second block-time so can have quite an impact upon other coins in the merge; some (100,000 so far) TeneBriX (TBX), the original Scrypt coin; and some (100,000 so far) FairBriX (FBX), the second Scrypt coin, called fair because unlike TeneBriX it had no "pre-mine".

(LiTeCoin was the third Scrypt coin.)

As I mentioned before, the idea here is to build up enough of a "warchest" or "treasury" that when we divide its total value by the number of DeVCoins that have been minted we arrive at a sensible, "fundamental" value per DeVCoin. We will see next time I update the Latest Rates include-file (monthend is coming, I will probably do that about then) how much of a value we would arrive at given not just the appreciation of a number of the assets in the warchest but these recent aquisitions and others I hope to see shortly.

The thing is, if we fail to support and encourage the "reserve currencies" we hold in our wharchest can we at all expect them to retain value and thus to help retain the value of our own coin that these reserves are intended to help us support?

I had always wanted to keep all these other coins going in order to have something with which to help support DeVCoin, this just makes it much more explicit and hopefully clarifies why it is good to support a whole bunch of coins.

-MarkM-

EDIT: OK, I ran the month-end. Now the total value of the "DVC" entity we are hoping could someday serve as the "warchest" or "treasury" we could compute a value-per-DeVCoin from is showing as 12270309819.76907163 DeVCoins (using the value per DeVCoin from the Latest Rates include-file).

That means if the total number of DeVCoins in existence right now happened to be 12270309819.76907163, calculating the value per coin from the total of the warchest would arrive at the same value we are currently using for the Latest Rates file.

I do not actually know where one finds the total number of DeVCoins that have been minted as of any particular moment, coins in those days did not conveniently display the total coins so far in their "getinfo" output. But since DeVCoin creates the same number of coins every block (in theory), I suppose we should be able to just multiply the current block-number by 50,000.

I seem to recall we were somewhere up near 20 billion minted by now, not sure exactly and been awake way too long get to try to sleep now.

P.S. Almost forgot that XGG is not yet being included when adding up reserves, so actually the value of the XGG that DVC Holdings holds should also be added to that total value.

-MarkM-

hero member
Activity: 1466
Merit: 973
sr. member
Activity: 617
Merit: 251
Hi, where is the blockexplorer Huh
legendary
Activity: 1330
Merit: 1000
Hello everyone. Just looking for some help. I installed the new version of Devcoin 1.0.16 (ok, not so new but the only current one). I had a "wallet.dat" from the older 2014 version. How do I use this "wallet.dat" with this new app? Is that even possible?

After opening the app, it finished synchronizing with the network but shows nothing in history, all blank. Just wanted to know if I can see some of my old transactions.

Thanks!

Try a wallet repair if the function exists with the client.

If you put a valid wallet.dat into the executables folder %appdata%>roaming>Devcoin there is no reason for it not to show your balance once it is on the correct and fully synced chain.Make sure your wallet.dat does not have any additional tags/names after the file name such as wallet.dat.devcoin or devcoin.wallet.dat

Name of wallet file can ONLY be wallet.dat

Not sure if devcoin allows importpriv key comand in the console but if you have your private key you could import it into your new wallet.To get private key for any address simply open the console and enter the dumpprivkey input.Just type:     dumpprivkey[your wallet address]      .

Another option is rescan/reindex or even zapwallettxes but ensure you back up your wallet.dat file before it because it will delete everything from your wallet, then rescan the blockchain from block 0 for every transaction that matches your wallet addresses.This is mainly used for tx's that haven't confirmed.



newbie
Activity: 11
Merit: 0
Hello everyone. Just looking for some help. I installed the new version of Devcoin 1.0.16 (ok, not so new but the only current one). I had a "wallet.dat" from the older 2014 version. How do I use this "wallet.dat" with this new app? Is that even possible?

After opening the app, it finished synchronizing with the network but shows nothing in history, all blank. Just wanted to know if I can see some of my old transactions.

Thanks!
newbie
Activity: 6
Merit: 0
I just applied for DVC listing at Qtrade.

Definitely a longshot, but with "We list original dev coins." being their slogan - they might consider it.

Will provide updates if I hear anything back.
legendary
Activity: 2940
Merit: 1090
http://makemoney.knotwork.com/stellar/

It looks like I really DO need help with this, because I have discovered a bug in my wallet/client, after the first few hundred offers it no longer shows me my offers in any trading pair except the first hundred or few hundred or whatever the limit is offers on the first trading pair or few trading pairs.

So I cannot tell where I am up to, I cannot cancel offers (as cancel is on the list of offers), basically it is horribly crippled.

This is the stellarchat client, also known as Foxlet. I tried another client and it did not seem to have trading at all!

And obviously I am not going to try to do this on some third party web-based wallet as they could trivially-easily snoop my secret keys.

So it absolutely has to be a wallet I can run on my own desktop machine.

I have posted an issue but it looks like they maybe have not touched their github for 8 months or so.

So I am just struggling by with a broken client, only able to see the top 15 buy or sell offers of each pair and I am not even certain yet whether once someone else also posts offers there will be any way to tell which of the offers are mine.

Horrible! There was an old chinese exchange that had a somewhat similar problem once upon a time, the one where BBQcoin was traded (and, I think maybe even is still traded) and as far as I know they never fixed the problem so I am not really all that confident these wallet developers will ever fix theirs either since I came across the problem in version 3.3 went to their github and got the latest release, version 4.4 yet the problem is STILL there! Insane!

-MarkM-
newbie
Activity: 6
Merit: 0
I'm not sure who is in charge of delegating roles/responsibilities of the project, but I'd be happy to contribute to devcoin if I could be of any help. Unfortunately I don't have any development background, but have professional experience in finance/accounting and know the crypto-sphere pretty well.

Let me know - thanks.

There are shares of DeVCoin available for twelve people to help me with what Unthinkingbit refers to as my "exchange project", which is basically the implementation of trading on the HORIZON and Stellar networks.

Particularly useful would be people who would provide bail-in and bail-out services to users, that is, accepting coins on their native blockchain from a user and issuing them tokens for them on the HORIZON or Stellar network in return (bailing in) and accepting such tokens from users, sending them actual coins on the blockchain in return (balling out).

(Basically you would buy tokens using real on-blockchain coins and sell tokens for real on-blockchain coins.)

Also useful would be market-making, that is, keeping the order-books full of buy and sell offers.

I have been working on the Stellar platform today, since Stellar lets you trade any asset against any asset so I have been able to create GRP/DVC, I0C/DVC, IXC/DVC, CLC/DVC, XGG, FBX/DVC and TBX/DEV pairs so far. That means folks can now buy I0C, IXC, FBX and TBX using DVC on the Stellar platform.

On the HORIZON platform all pairs must invlve the HZ coin, the native coin of the platform, so there I cannot provide direct pairs of DVC versus things other thqan HZ itself.

Lists of assets are online at http://makemoney.knotwork.com/ although I am not convinced those pages areup to date, I expect that some of the assets I have put in place Ihave not yet gotten around to posting one of those pages for. So the lists at that site might not be complete.

I did check as I worked today though to make sure that under Stellar there are pages for IXC, I0C, CLC, XGG, FBX and TBX.

When DVC was first created, we had been using GRP to prototype with; GRP produces only 50 coins per block whereas DVC produces 50,000 per block, so players (of the Galactic Milieu naturally expected that GRP coins would each be worth 1000 DVC coins, being as how both were merged-mined alongside bitcoin so 50 coins of GRP ought to come into existence for every 50,000 coins of DVC. Yet for whatever reason, that never did quite seem to pan out. Hmm.

I will be working on a bunch of the so-called "Sci-Fi themed coins" also shortly such as SPICE (Melange), GPL (Gold Pressed Latinum, also known now as GPL Classic since the advent of GPL2) and so on (including the new GPL2).

In effect we are implementing, on the Stellar network, an exchange in which DeVCoin can be the coin you buy other coins with. Smiley

-MarkM-


I couldn't find the DVC trading pairs on stellar, can you share the link?
legendary
Activity: 2940
Merit: 1090
I'm not sure who is in charge of delegating roles/responsibilities of the project, but I'd be happy to contribute to devcoin if I could be of any help. Unfortunately I don't have any development background, but have professional experience in finance/accounting and know the crypto-sphere pretty well.

Let me know - thanks.

There are shares of DeVCoin available for twelve people to help me with what Unthinkingbit refers to as my "exchange project", which is basically the implementation of trading on the HORIZON and Stellar networks.

Particularly useful would be people who would provide bail-in and bail-out services to users, that is, accepting coins on their native blockchain from a user and issuing them tokens for them on the HORIZON or Stellar network in return (bailing in) and accepting such tokens from users, sending them actual coins on the blockchain in return (balling out).

(Basically you would buy tokens using real on-blockchain coins and sell tokens for real on-blockchain coins.)

Also useful would be market-making, that is, keeping the order-books full of buy and sell offers.

I have been working on the Stellar platform today, since Stellar lets you trade any asset against any asset so I have been able to create GRP/DVC, I0C/DVC, IXC/DVC, CLC/DVC, XGG, FBX/DVC and TBX/DEV pairs so far. That means folks can now buy I0C, IXC, FBX and TBX using DVC on the Stellar platform.

On the HORIZON platform all pairs must invlve the HZ coin, the native coin of the platform, so there I cannot provide direct pairs of DVC versus things other thqan HZ itself.

Lists of assets are online at http://makemoney.knotwork.com/ although I am not convinced those pages areup to date, I expect that some of the assets I have put in place Ihave not yet gotten around to posting one of those pages for. So the lists at that site might not be complete.

I did check as I worked today though to make sure that under Stellar there are pages for IXC, I0C, CLC, XGG, FBX and TBX.

When DVC was first created, we had been using GRP to prototype with; GRP produces only 50 coins per block whereas DVC produces 50,000 per block, so players (of the Galactic Milieu naturally expected that GRP coins would each be worth 1000 DVC coins, being as how both were merged-mined alongside bitcoin so 50 coins of GRP ought to come into existence for every 50,000 coins of DVC. Yet for whatever reason, that never did quite seem to pan out. Hmm.

I will be working on a bunch of the so-called "Sci-Fi themed coins" also shortly such as SPICE (Melange), GPL (Gold Pressed Latinum, also known now as GPL Classic since the advent of GPL2) and so on (including the new GPL2).

In effect we are implementing, on the Stellar network, an exchange in which DeVCoin can be the coin you buy other coins with. Smiley

-MarkM-

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