I got my tokens. I'm super excited about this project. I'll be spreading word of it and hopefully will be getting a Minecraft server to move to adopt it. Finally! A currency just for virtual items - and one that shows a lot of polish and promise from what is a very successful and 100% gamer company. This is right in my ballpark. I look forward to November. I want to see how the gaming community will start to accommodate ENJ.
Snow, are you a gamer? Do you see Enjin having value in the gaming community? If so, why?
I see Enjin having HUGE value in the gaming community. Sale and trade of virtual items in multiplayer gaming communities is huge. A good example of this would be Team Fortress 2. Even though the goods in TF2 technically are not supposed to be traded for real money - the selling and trading of TF2 items is a huge deal. There are many websites dedicated to trade of items in this game alone and interestingly enough use very rare items as a form of currency with uncommon items as a fraction of that currency.
Having a legitimate cryptocurrency dedicated to virtual items for one thing would help stabilize prices, prevent fraud, help prevent theft, and even allow trading of items - where the company that owns the game forbids trading for actual money. This is particularly where it's going to explode. This will effect companies such as Steam in certain ways for sure. But it does NOT have to be negative. They just have to evolve. Steam doesn't want you to pay another gamer for an item he/she may have, because they sell that item themselves for real cash in the Steam store. So, gamers who trade in TF2 can only trade with another item of equal value. This gets complicated and theft happens regularly. If a gamer has a certain gun that I may want, but I don't have the necessary items to trade with. I can either A. buy the item in the steam store and then trade. B. Buy that gun myself. C. Buy it from that gamer with Enjin through a dedicated trading site. D. Buy it directly from that gamer via wallet to wallet transaction with Enjin. Enjin makes it easier. But this is grey right, because, now in a way I'm cheating Steam. If they evolve to incorporate Enjin into their service - they could earn dividends from trading while at the same time they could also use Enjin for contests, rewards, etc. Also by keeping control of trading - they earn their dividend from providing extra security against fraud/theft. My understanding might still be limited, but this is how I see it.
For many games, micro transactions will also be easier with a dedicated currency. So will trading of items between multiple games.
I'd type much more sorry, but I have class tomorrow and am tired.
In short: Enjin knows what they're doing and this is something even I thought about long ago (not as a currency, but pondering some sort of system for improved sale/trade of virtual items). If I could afford it, I'd be buying tons of ENJ right now, but I'm happy with the starter amount I have. And, this is my opinion. I personally believe if you invest into ENJ, you will be making a good choice.
Very well said. It always makes me more confident in my investment when I read things like this from gamers. I personally am not one, but it seems that every one I have talked to sees huge value in Enjin.