> completely and provably fair as much as possible.
What I said above could be easily fixed. I can propose multiple ways but I'm sure the owner could think of them too.
> The odds of hitting the higher numbers and 10,000 have been calculated as well. The chances are very slim, but possible. I have seen a lot of the higher numbers hit, but not 10,000. It is very hard and rare to hit that for a reason; the site couldn't survive if people hit 10,000 a couple times a week.
Yes, it is 1 in 20,000 for 10,000 and for all numbers >= 9994 it is about 1 in 1600. Based on my summing of my own rolls and of two other individuals (users of the site) I have reasons to suspect what I said above. I can't be 100% sure for now, because our combined samples are too small for now to draw a definitive conclusion (but it's not encouraging).
> the site couldn't survive if people hit 10,000 a couple times a week
Actually it should be entirely a matter of sustainability through ads. If the ad revenue per roll covers the roll expense (paid to user) then it should be OK. What you're saying does not make sense considering the site can have lots and lots of traffic, or not very much (and hence there should be a lot of 10,000 hits or not many). And the expense per roll can be easily computed from that table considering that all numbers will be hit with their corresponding average probability over the many rolls the site experiences.
> If there is any possible way of being cheated- I would guarantee that it is not there because of wetsuit, and if he knew about it- it would be fixed.
I'm not here to attack wetsuit for giving us free bitcoin (lol) and even if my supposition were true, the site would still be better than most faucets. But I would appreciate honesty especially considering that the site made me a long term fan (using it for many many months now) because of the allure of a higher prize...
Update:
Have you guys noticed any failed rolls (timeout, server error etc.)? I'm thinking the site could still cheat with the free rolls if when a good number turns up the server simply fakes a timeout or a server error. You should then make sure that your next roll will have the same server seed, client seed and nonce until it succeeds. But obviously you can't be sure you'll have the same because out of the three you can only control the client seed. I'll keep an eye out for this with my future rolls but wanted to bring this to your attention and find out what you think of this. I'll also finalize my probability analysis rather soon I hope.
The site's dev/owner is a trusted member of our community, and he has done his best to make things completely and provably fair as much as possible. There has also been much analysis of the free rolls and this site in general already done. The odds of hitting the higher numbers and 10,000 have been calculated as well. The chances are very slim, but possible. I have seen a lot of the higher numbers hit, but not 10,000. It is very hard and rare to hit that for a reason; the site couldn't survive if people hit 10,000 a couple times a week.
In short- wetsuit has done everything possible to maintain fairness with the site- even making changes to the algorithm when better choices have been brought up, and adding a roll verifier. If there is any possible way of being cheated- I would guarantee that it is not there because of wetsuit, and if he knew about it- it would be fixed.
-snarlpill