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Topic: ★★★ GameCredits - The future of in-game monetization ★★★ - page 72. (Read 550126 times)

newbie
Activity: 3
Merit: 0
Have anyone bought some game with gamecredits?
legendary
Activity: 2380
Merit: 2369
Hi guys, the wallet I see here, is it light?
legendary
Activity: 2394
Merit: 1082
Leading Crypto Sports Betting & Casino Platform
Another my suggestion to GameCredits is to change the mining algorithm to something GPU mineable. The idea is that gamers will then be able to use their gaming PCs to mine GameCredits coins in this case and spend these coins in G-Store.

Currently gamers need to deal with exchanges which may discourage people a bit. If you can advertise that people can get some coins just by spending their unused computing power - that may be very good.

Also it will protect the network, because currently any relatively large LTC mining pool can conduct a 51% attack on GameCredits.
Something in development is actually a downloadable wallet with a built in miner specifically for this purpose. You'll hear more on it in the future.

I think this is a revolutionary idea to attract a lot more people into G-Nation community.

But in this case the algorithm should be changed, people cannot mine asic algo on GPUs. What will be the new algorythm?
Rogerdale why do you think algo should change? It's Gamers' coin and it's totally GPU mineable as it is.

It uses Scrypt algo. Mining it on GPU is not efficient because there are powerful ASICs from Bitmain (L3+).

Anyway I really believe that developers indeed have some plans to make GameCredits an asic-resistant coin and integrate a miner into a wallet. That would be a huge advantage to promote GameCredits. It will allow people to earn coins by mining and spend them in games straight away (that will indeed attract people, especially children who are too young to earn fiat money or if they have some pocket money their transactions are still monitored by parents). And of course game developers will also be interested in growing their client base and will include GameCredits as a payment option to increase game monetization. That will also be a good answer to a question "why you are not using Bitcoin" - because gamers obviously cannot mine Bitcoin on their PCs.

What we have currently is that GameCredits are mined by the same professional mining pools that mine Litecoin and these mining pools just send their coins to exchanges and dump them at the market price.

Better yet I hope GameCredits considers switching to POS. POW is a dying consensus algo and everywhere you look projects are migrating to POS en masse. That way instead of wasting electricity mining GAME, gamers can actually concentrate on gaming. People can simply buy a large amount of GAME and keep the wallet running in the background to earn extra coins.
good idea 💡, I support, hopefully, the development team will look into this, though am not a miner but I believe this will go a long way in making game credit more user friendly if I should put it that way
full member
Activity: 308
Merit: 100
Another my suggestion to GameCredits is to change the mining algorithm to something GPU mineable. The idea is that gamers will then be able to use their gaming PCs to mine GameCredits coins in this case and spend these coins in G-Store.

Currently gamers need to deal with exchanges which may discourage people a bit. If you can advertise that people can get some coins just by spending their unused computing power - that may be very good.

Also it will protect the network, because currently any relatively large LTC mining pool can conduct a 51% attack on GameCredits.
Something in development is actually a downloadable wallet with a built in miner specifically for this purpose. You'll hear more on it in the future.

I think this is a revolutionary idea to attract a lot more people into G-Nation community.

But in this case the algorithm should be changed, people cannot mine asic algo on GPUs. What will be the new algorythm?
Rogerdale why do you think algo should change? It's Gamers' coin and it's totally GPU mineable as it is.

It uses Scrypt algo. Mining it on GPU is not efficient because there are powerful ASICs from Bitmain (L3+).

Anyway I really believe that developers indeed have some plans to make GameCredits an asic-resistant coin and integrate a miner into a wallet. That would be a huge advantage to promote GameCredits. It will allow people to earn coins by mining and spend them in games straight away (that will indeed attract people, especially children who are too young to earn fiat money or if they have some pocket money their transactions are still monitored by parents). And of course game developers will also be interested in growing their client base and will include GameCredits as a payment option to increase game monetization. That will also be a good answer to a question "why you are not using Bitcoin" - because gamers obviously cannot mine Bitcoin on their PCs.

What we have currently is that GameCredits are mined by the same professional mining pools that mine Litecoin and these mining pools just send their coins to exchanges and dump them at the market price.

Better yet I hope GameCredits considers switching to POS. POW is a dying consensus algo and everywhere you look projects are migrating to POS en masse. That way instead of wasting electricity mining GAME, gamers can actually concentrate on gaming. People can simply buy a large amount of GAME and keep the wallet running in the background to earn extra coins.
sr. member
Activity: 700
Merit: 330
Another my suggestion to GameCredits is to change the mining algorithm to something GPU mineable. The idea is that gamers will then be able to use their gaming PCs to mine GameCredits coins in this case and spend these coins in G-Store.

Currently gamers need to deal with exchanges which may discourage people a bit. If you can advertise that people can get some coins just by spending their unused computing power - that may be very good.

Also it will protect the network, because currently any relatively large LTC mining pool can conduct a 51% attack on GameCredits.
Something in development is actually a downloadable wallet with a built in miner specifically for this purpose. You'll hear more on it in the future.

I think this is a revolutionary idea to attract a lot more people into G-Nation community.

But in this case the algorithm should be changed, people cannot mine asic algo on GPUs. What will be the new algorythm?
Rogerdale why do you think algo should change? It's Gamers' coin and it's totally GPU mineable as it is.

It uses Scrypt algo. Mining it on GPU is not efficient because there are powerful ASICs from Bitmain (L3+).

Anyway I really believe that developers indeed have some plans to make GameCredits an asic-resistant coin and integrate a miner into a wallet. That would be a huge advantage to promote GameCredits. It will allow people to earn coins by mining and spend them in games straight away (that will indeed attract people, especially children who are too young to earn fiat money or if they have some pocket money their transactions are still monitored by parents). And of course game developers will also be interested in growing their client base and will include GameCredits as a payment option to increase game monetization. That will also be a good answer to a question "why you are not using Bitcoin" - because gamers obviously cannot mine Bitcoin on their PCs.

What we have currently is that GameCredits are mined by the same professional mining pools that mine Litecoin and these mining pools just send their coins to exchanges and dump them at the market price.
hero member
Activity: 659
Merit: 500
Zepher is scammer!:)
After playing Pixel Wars for a few days now, I have to say I'm very excited to see the climate around the game once more players are involved and tournaments take place. I couldn't be any more bullish on GAME and MGO if I tried.

This is the time to load up on GAME. Opportunities like this don't come knocking everyday.

GAME was recently added to Jubi and Yuanbao (just couple of days ago). Guys, it's better to load up the train while you can afford it.

Ok done Wink
sr. member
Activity: 439
Merit: 288
Another my suggestion to GameCredits is to change the mining algorithm to something GPU mineable. The idea is that gamers will then be able to use their gaming PCs to mine GameCredits coins in this case and spend these coins in G-Store.

Currently gamers need to deal with exchanges which may discourage people a bit. If you can advertise that people can get some coins just by spending their unused computing power - that may be very good.

Also it will protect the network, because currently any relatively large LTC mining pool can conduct a 51% attack on GameCredits.
Something in development is actually a downloadable wallet with a built in miner specifically for this purpose. You'll hear more on it in the future.

I think this is a revolutionary idea to attract a lot more people into G-Nation community.

But in this case the algorithm should be changed, people cannot mine asic algo on GPUs. What will be the new algorythm?
Rogerdale why do you think algo should change? It's Gamers' coin and it's totally GPU mineable as it is.
sr. member
Activity: 686
Merit: 251
guys/gas quick question, so I have been using desktop mac wallet (qt version) but notice no new commits are done against it and I see new (preferred) online wallet is available

is it ok for me to continue using mac desktop wallet ? nothing has been forked ? or what is best wallet most secure etc I would always think local hardware wallet is


please advice.. and thanks for continuing working on this, I am here for the  long term

very best!

Desktop wallets are always more secure because you control the private keys.  In online wallets, they have the private keys of yours.  But if you use desktop wallets, you must make some backups (and make sure it is you only who will handle the backups, not others).  Also, save private keys associated with each addresses if you can.  This way, this can help you restore your wallet with those private keys in case your wallet backup file gets corrupted.
legendary
Activity: 1792
Merit: 1010
guys/gas quick question, so I have been using desktop mac wallet (qt version) but notice no new commits are done against it and I see new (preferred) online wallet is available

is it ok for me to continue using mac desktop wallet ? nothing has been forked ? or what is best wallet most secure etc I would always think local hardware wallet is


please advice.. and thanks for continuing working on this, I am here for the  long term

very best!
sr. member
Activity: 686
Merit: 251
Rogerdale I'll just ask you wait until we release the application. We'll be explaining all of that then. It's really not too far away I promise Smiley
It was Kamalsharma100 who asked the question, not Rogerdale

I asked another question (about new wallet) so that was the answer to it.

Ok.  Sorry
sr. member
Activity: 700
Merit: 330
After playing Pixel Wars for a few days now, I have to say I'm very excited to see the climate around the game once more players are involved and tournaments take place. I couldn't be any more bullish on GAME and MGO if I tried.

This is the time to load up on GAME. Opportunities like this don't come knocking everyday.

GAME was recently added to Jubi and Yuanbao (just couple of days ago). Guys, it's better to load up the train while you can afford it.
full member
Activity: 308
Merit: 100
After playing Pixel Wars for a few days now, I have to say I'm very excited to see the climate around the game once more players are involved and tournaments take place. I couldn't be any more bullish on GAME and MGO if I tried.

This is the time to load up on GAME. Opportunities like this don't come knocking everyday.
legendary
Activity: 1526
Merit: 1034
After playing Pixel Wars for a few days now, I have to say I'm very excited to see the climate around the game once more players are involved and tournaments take place. I couldn't be any more bullish on GAME and MGO if I tried.
sr. member
Activity: 630
Merit: 252
Could someone from the GameCredits team tell us what their plans are for the next weeks and months? Maybe a kind of list divided into marketing projects, which trade fairs you're going to attend etc.?
That would be nice.
Sure.

Over the next couple weeks we want to release more payment options in our mobile and web wallet. This is where gamers will be purchasing GAME for in-game purchases inside our mobilestore. We currently have Visa, Mastercard, JCB, Dicovery Card, and American Express up and running. Indian payment methods for our first go to market are being updated and worked on until release any day now. With these released we start marketing to the Indian community a lot heavier. This means facebook ads, gaming news articles, youtube ads, sponsored tournaments, etc, to try and get people to start using our platform. At the same time we're readying our esports environment. The first step to this was releasing the mobile MMORPG Pixel Wars. Pixel Wars is a very in depth MMORPG kind of like the mobile version of world of war craft. Thousands of different items, complex leveling systems, guild wars, and PVP fights of up to 100 people (fights on this level haven't been brought to a mobile setting before). We can start hosting tournaments and giveaways from the game to engage our audiences, and get them to use GameCredits to purchase in-game items. While all this is going on we'll continue partnering and getting more gaming companies on board. Our team is literally traveling all around the world to get this done. Sergey flew from Dubai, to Mumbai, to Los Angeles in a matter of like 72 hours with meetings with gaming industry members the whole time. We want to grow our media as well which is why we will be releasing weekly development reports from members of our main office in Belgrade. Videos will come out on both our GNation website and GameCredits website alongside blog posts and vlogs.

We will attend a variety of cryptocurrency events. Sergey is going to the Token Summit in Shanghai September 17th, and we're hosting a blockchain event and presentation August 25th in Belgrade to bring on more developers and professional contacts. Gaming conferences are also on the agenda. We're still deciding on which ones to push to go to. Personally I'm trying to figure out how to go to a couple across the United States myself. You can expect to hear more regarding those in the future.
sr. member
Activity: 700
Merit: 330
Could someone from the GameCredits team tell us what their plans are for the next weeks and months? Maybe a kind of list divided into marketing projects, which trade fairs you're going to attend etc.?
That would be nice.

You can see everything on their updated site: https://gamecredits.com/products/
newbie
Activity: 15
Merit: 0
Could someone from the GameCredits team tell us what their plans are for the next weeks and months? Maybe a kind of list divided into marketing projects, which trade fairs you're going to attend etc.?
That would be nice.
sr. member
Activity: 700
Merit: 330
Rogerdale I'll just ask you wait until we release the application. We'll be explaining all of that then. It's really not too far away I promise Smiley
It was Kamalsharma100 who asked the question, not Rogerdale

I asked another question (about new wallet) so that was the answer to it.
sr. member
Activity: 686
Merit: 251
I have a question, I want to know how GameCredits store is going to set value for games inside GameCredits store?  It will be in $ or in GAME?  Can the values be changed by Game Developers if and when they want to?

The games will be priced in local currencies (AKA USD, EUR, etc), in fact this is how it works right now. And the most profitable games are actually free with in-game purchases which as shown are priced in dollars or local currencies.

You can see that in effect here:



Rogerdale I'll just ask you wait until we release the application. We'll be explaining all of that then. It's really not too far away I promise Smiley

It was Kamalsharma100 who asked the question, not Rogerdale
legendary
Activity: 2534
Merit: 1129
I was also surprised about the recent drop, however I'm a longterm hodler and I believe in the team and project. One of my concerns was the overall average visual design and appearance. Your Corporate Design was awful to be honest, BUT i just had a look at your new website and the logos (GC and GNation etc.). Very good! An important step in the right direction. It's a much more professional look.

Now it's all about marketing the project and aquiring users. I hope y'all use a variety of different channels. And yeah you definitely have to target the younger generation, because they will decide if GC are going to stay. Wink
wonderful point there, I regreted not investing in this coin earlier, but I think this is a good time ⌚ to invest as price has drastically dropped, just waiting to see if price can still go down a bit, if it doesn't, am jumping in at the next green move.
But to be sincere, most altcoins are dropping at the moment not just game credit, maybe because of btc rise.. Who know?

Most altcoins are rising strongly. Look at the Gainers/Losers section of Coinmarketcap. There are 22 risers of over 30%, and only 3 fallers of over 30%.  

Game is relatively weak, and that is a signal for further falls.  It is just part of the long term price waves.
full member
Activity: 308
Merit: 100
I also loaded my wallet with more credits taking benefit of this recent decline. It is safest range where you can buy and can make nice profit and still can remain in the project for long term. Market will bounce back within couple of days and we will be seeing price much higher. Great stuff is coming out.

Hopefully will be able to buy below $2 soon !  The best outcome for adoption is a fairly stable price (ie $1.50 to $2.50 range) for a long time, to give new users confidence.

People talking about price remaining stable have no clue about economics. Price cannot remain stable. If it does remain stable for too long it means there is no demand for GAME which is bad news and people will dump causing the price to fold. It's healthy for the price to go up. It increases the marketcap and market dominance of the coin. In any case, the price of GAME has no bearing on users since all games are priced in USD.
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