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Topic: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY] - page 3. (Read 1534 times)

newbie
Activity: 3
Merit: 0
What products does your project have ?
newbie
Activity: 9
Merit: 0
would your own blockchain be much more successful for you ? or not ?
newbie
Activity: 2
Merit: 0
is it right that I won't be able to instantly sell tokens on the open market.?

Vesting means that you will not be able to instantly sell the tokens on the open market.  Although you will see the transaction on Etherscan and you will be able to confirm the receipt of the pre-agreed number. However, the vesting terms are case-dependant.

can the terms of the vesting change ?
newbie
Activity: 16
Merit: 0
Every six month, DAO creates software development plan and budget. The funds can be allocated to many different projects.
From what projects, for example, funds are allocated ?
copper member
Activity: 56
Merit: 0
Decentralized Fan Coaching System,
Dear friends,

Could you please let me know your idea benefits?

Bests,
newbie
Activity: 16
Merit: 0
I read an interesting article, and in General, in fact only 1% of such projects are successful, you certainly have a cool model, team, but what do you think can negatively affect your project ? and what little things can slow you down ??

Hey, as any company we have a level of uncertainty to deal with. There's a basic layout of risks that we put into 6 categories:

1.    Adoption by large publishers.  Large publishers may decide to never adopt our technology as providing true private property rights may spark the fear of losing revenues and profits.  At the same time gamers may get so used to status quo and so addicted and powerless that nothing will happened short term.   Although we believe that long term customer needs for property rights will be satisfied, this may take substantially more time then market estimates.    

2.    Certain legal risks related to inability to property secure required licenses, as we operate at the cross road of financial services (money transmitter, banking, brokerage) or gambling licenses, risks related to token emission or general operational risks related to absence or weak legal expertise that needs to cover a very wide area from KYC/AML to gambling laws. We are in a process of obtaining full licensing.      

3.    Technological risks, a certain set of technological advances is related to our project development so one things is the inability to deliver on them e.g scale. However, we do  have a competent team and are working on acquiring top advisers.

4.    Customer risks are related to our inability to accurately judge or change our products as the needs of our customers change.  As we are at the cross roads of gaming, gambling and fintech, customer segmentation and deep understanding is critical to our survival.   However, we already managed to create a starter-community.

5.    Competitive risks, we have very large companies that operate in the gaming and gambling space, some have unlimited resources.  If they decide to attack our products or services they have unlimited resources to do so, which posses great risk so to us.  This is soimething we just have to power through and we do have a competitive go-to-market strrategy in place.

6.   Execution risks, related to our ability to successfully execute our strategy.  Additionally we are flat org structure and distributed, these provides us with benefits but also with additional complexities in executing our go to market plans

at the moment you have any difficulties with one of these categories ?

Hey, we've done an extensive research on the legislation part and are acively obtaining licenses, so legal risks are so far not an issue. As I mentioned our go-to-market is laid outr and we're working on partnerships. In terms of the team and technology there are no bottlenecks, on the flipside, there's a lot of developers wishing to join us. I wouldn't that as a product company we're lkacking anything. I'm super excited about our advisers, but can;'t really say anything just yet!

Why can't DAO pay in Fiat ?


The DAO utilizes the tokens it holds as a development fund. They are meant to be spent for the development of our product stack. We are not a traditional fiat company and are not holding fiat for the most part. We are strong believers in crypto and are sure that this way of self-funding is the eappropriate approach.

Quite self-confident, but I like it )
jr. member
Activity: 70
Merit: 1
is it right that I won't be able to instantly sell tokens on the open market.?

Vesting means that you will not be able to instantly sell the tokens on the open market.  Although you will see the transaction on Etherscan and you will be able to confirm the receipt of the pre-agreed number. However, the vesting terms are case-dependant.
jr. member
Activity: 70
Merit: 1
I read an interesting article, and in General, in fact only 1% of such projects are successful, you certainly have a cool model, team, but what do you think can negatively affect your project ? and what little things can slow you down ??

Hey, as any company we have a level of uncertainty to deal with. There's a basic layout of risks that we put into 6 categories:

1.    Adoption by large publishers.  Large publishers may decide to never adopt our technology as providing true private property rights may spark the fear of losing revenues and profits.  At the same time gamers may get so used to status quo and so addicted and powerless that nothing will happened short term.   Although we believe that long term customer needs for property rights will be satisfied, this may take substantially more time then market estimates.    

2.    Certain legal risks related to inability to property secure required licenses, as we operate at the cross road of financial services (money transmitter, banking, brokerage) or gambling licenses, risks related to token emission or general operational risks related to absence or weak legal expertise that needs to cover a very wide area from KYC/AML to gambling laws. We are in a process of obtaining full licensing.      

3.    Technological risks, a certain set of technological advances is related to our project development so one things is the inability to deliver on them e.g scale. However, we do  have a competent team and are working on acquiring top advisers.

4.    Customer risks are related to our inability to accurately judge or change our products as the needs of our customers change.  As we are at the cross roads of gaming, gambling and fintech, customer segmentation and deep understanding is critical to our survival.   However, we already managed to create a starter-community.

5.    Competitive risks, we have very large companies that operate in the gaming and gambling space, some have unlimited resources.  If they decide to attack our products or services they have unlimited resources to do so, which posses great risk so to us.  This is soimething we just have to power through and we do have a competitive go-to-market strrategy in place.

6.   Execution risks, related to our ability to successfully execute our strategy.  Additionally we are flat org structure and distributed, these provides us with benefits but also with additional complexities in executing our go to market plans

at the moment you have any difficulties with one of these categories ?

Hey, we've done an extensive research on the legislation part and are acively obtaining licenses, so legal risks are so far not an issue. As I mentioned our go-to-market is laid outr and we're working on partnerships. In terms of the team and technology there are no bottlenecks, on the flipside, there's a lot of developers wishing to join us. I wouldn't that as a product company we're lkacking anything. I'm super excited about our advisers, but can;'t really say anything just yet!

Why can't DAO pay in Fiat ?


The DAO utilizes the tokens it holds as a development fund. They are meant to be spent for the development of our product stack. We are not a traditional fiat company and are not holding fiat for the most part. We are strong believers in crypto and are sure that this way of self-funding is the eappropriate approach.
jr. member
Activity: 70
Merit: 1
Good afternoon dear team, explain why only selected (whitelisted) group of qualified or “accredited investors” can participate in the
first round ?

Hi, because we do not do an ICO, we only acquire investment from competent funds and are not selling off a major part of token supply. Essentially,. if one wants to buy tokens directly from the DAO - the deal needs to be properly fulfilled.
newbie
Activity: 4
Merit: 0
I read an interesting article, and in General, in fact only 1% of such projects are successful, you certainly have a cool model, team, but what do you think can negatively affect your project ? and what little things can slow you down ??

Hey, as any company we have a level of uncertainty to deal with. There's a basic layout of risks that we put into 6 categories:

1.    Adoption by large publishers.  Large publishers may decide to never adopt our technology as providing true private property rights may spark the fear of losing revenues and profits.  At the same time gamers may get so used to status quo and so addicted and powerless that nothing will happened short term.   Although we believe that long term customer needs for property rights will be satisfied, this may take substantially more time then market estimates.    

2.    Certain legal risks related to inability to property secure required licenses, as we operate at the cross road of financial services (money transmitter, banking, brokerage) or gambling licenses, risks related to token emission or general operational risks related to absence or weak legal expertise that needs to cover a very wide area from KYC/AML to gambling laws. We are in a process of obtaining full licensing.      

3.    Technological risks, a certain set of technological advances is related to our project development so one things is the inability to deliver on them e.g scale. However, we do  have a competent team and are working on acquiring top advisers.

4.    Customer risks are related to our inability to accurately judge or change our products as the needs of our customers change.  As we are at the cross roads of gaming, gambling and fintech, customer segmentation and deep understanding is critical to our survival.   However, we already managed to create a starter-community.

5.    Competitive risks, we have very large companies that operate in the gaming and gambling space, some have unlimited resources.  If they decide to attack our products or services they have unlimited resources to do so, which posses great risk so to us.  This is soimething we just have to power through and we do have a competitive go-to-market strrategy in place.

6.   Execution risks, related to our ability to successfully execute our strategy.  Additionally we are flat org structure and distributed, these provides us with benefits but also with additional complexities in executing our go to market plans

at the moment you have any difficulties with one of these categories ?

Hey, we've done an extensive research on the legislation part and are acively obtaining licenses, so legal risks are so far not an issue. As I mentioned our go-to-market is laid outr and we're working on partnerships. In terms of the team and technology there are no bottlenecks, on the flipside, there's a lot of developers wishing to join us. I wouldn't that as a product company we're lkacking anything. I'm super excited about our advisers, but can;'t really say anything just yet!

Why can't DAO pay in Fiat ?

Maybe in the future? Or for important achievements..
newbie
Activity: 16
Merit: 0
I read an interesting article, and in General, in fact only 1% of such projects are successful, you certainly have a cool model, team, but what do you think can negatively affect your project ? and what little things can slow you down ??

Hey, as any company we have a level of uncertainty to deal with. There's a basic layout of risks that we put into 6 categories:

1.    Adoption by large publishers.  Large publishers may decide to never adopt our technology as providing true private property rights may spark the fear of losing revenues and profits.  At the same time gamers may get so used to status quo and so addicted and powerless that nothing will happened short term.   Although we believe that long term customer needs for property rights will be satisfied, this may take substantially more time then market estimates.    

2.    Certain legal risks related to inability to property secure required licenses, as we operate at the cross road of financial services (money transmitter, banking, brokerage) or gambling licenses, risks related to token emission or general operational risks related to absence or weak legal expertise that needs to cover a very wide area from KYC/AML to gambling laws. We are in a process of obtaining full licensing.      

3.    Technological risks, a certain set of technological advances is related to our project development so one things is the inability to deliver on them e.g scale. However, we do  have a competent team and are working on acquiring top advisers.

4.    Customer risks are related to our inability to accurately judge or change our products as the needs of our customers change.  As we are at the cross roads of gaming, gambling and fintech, customer segmentation and deep understanding is critical to our survival.   However, we already managed to create a starter-community.

5.    Competitive risks, we have very large companies that operate in the gaming and gambling space, some have unlimited resources.  If they decide to attack our products or services they have unlimited resources to do so, which posses great risk so to us.  This is soimething we just have to power through and we do have a competitive go-to-market strrategy in place.

6.   Execution risks, related to our ability to successfully execute our strategy.  Additionally we are flat org structure and distributed, these provides us with benefits but also with additional complexities in executing our go to market plans

at the moment you have any difficulties with one of these categories ?

Hey, we've done an extensive research on the legislation part and are acively obtaining licenses, so legal risks are so far not an issue. As I mentioned our go-to-market is laid outr and we're working on partnerships. In terms of the team and technology there are no bottlenecks, on the flipside, there's a lot of developers wishing to join us. I wouldn't that as a product company we're lkacking anything. I'm super excited about our advisers, but can;'t really say anything just yet!

Why can't DAO pay in Fiat ?
newbie
Activity: 3
Merit: 0
I accidentally found out about this Protocol, and specifically registered to tell the team how cool they are, a very cool project must be )
I have a question: will the tokens you are going to use remain unchanged ?
newbie
Activity: 2
Merit: 0
is it right that I won't be able to instantly sell tokens on the open market.?
newbie
Activity: 9
Merit: 0
Good afternoon dear team, explain why only selected (whitelisted) group of qualified or “accredited investors” can participate in the
first round ?
newbie
Activity: 111
Merit: 0
This is substantial have a greatest idea. Finally I found something really interesting and worth investing in. First results are impressive! Please specify your user IDs which participated in the registration.
full member
Activity: 536
Merit: 100
Meet leader HYper Frontend loot for all the Hyperloot Protocols!
ms_icecream
- He is a magician when it comes to all things on the web! Let's learn how it feels for more information, we can see here https://medium.com/hyperloot-protocol/hopes-and-dreams-a64d34ce1fa7
jr. member
Activity: 70
Merit: 1
I read an interesting article, and in General, in fact only 1% of such projects are successful, you certainly have a cool model, team, but what do you think can negatively affect your project ? and what little things can slow you down ??

Hey, as any company we have a level of uncertainty to deal with. There's a basic layout of risks that we put into 6 categories:

1.    Adoption by large publishers.  Large publishers may decide to never adopt our technology as providing true private property rights may spark the fear of losing revenues and profits.  At the same time gamers may get so used to status quo and so addicted and powerless that nothing will happened short term.   Although we believe that long term customer needs for property rights will be satisfied, this may take substantially more time then market estimates.    

2.    Certain legal risks related to inability to property secure required licenses, as we operate at the cross road of financial services (money transmitter, banking, brokerage) or gambling licenses, risks related to token emission or general operational risks related to absence or weak legal expertise that needs to cover a very wide area from KYC/AML to gambling laws. We are in a process of obtaining full licensing.      

3.    Technological risks, a certain set of technological advances is related to our project development so one things is the inability to deliver on them e.g scale. However, we do  have a competent team and are working on acquiring top advisers.

4.    Customer risks are related to our inability to accurately judge or change our products as the needs of our customers change.  As we are at the cross roads of gaming, gambling and fintech, customer segmentation and deep understanding is critical to our survival.   However, we already managed to create a starter-community.

5.    Competitive risks, we have very large companies that operate in the gaming and gambling space, some have unlimited resources.  If they decide to attack our products or services they have unlimited resources to do so, which posses great risk so to us.  This is soimething we just have to power through and we do have a competitive go-to-market strrategy in place.

6.   Execution risks, related to our ability to successfully execute our strategy.  Additionally we are flat org structure and distributed, these provides us with benefits but also with additional complexities in executing our go to market plans

at the moment you have any difficulties with one of these categories ?

Hey, we've done an extensive research on the legislation part and are acively obtaining licenses, so legal risks are so far not an issue. As I mentioned our go-to-market is laid outr and we're working on partnerships. In terms of the team and technology there are no bottlenecks, on the flipside, there's a lot of developers wishing to join us. I wouldn't that as a product company we're lkacking anything. I'm super excited about our advisers, but can;'t really say anything just yet!
newbie
Activity: 16
Merit: 0
I read an interesting article, and in General, in fact only 1% of such projects are successful, you certainly have a cool model, team, but what do you think can negatively affect your project ? and what little things can slow you down ??

Hey, as any company we have a level of uncertainty to deal with. There's a basic layout of risks that we put into 6 categories:

1.    Adoption by large publishers.  Large publishers may decide to never adopt our technology as providing true private property rights may spark the fear of losing revenues and profits.  At the same time gamers may get so used to status quo and so addicted and powerless that nothing will happened short term.   Although we believe that long term customer needs for property rights will be satisfied, this may take substantially more time then market estimates.   

2.    Certain legal risks related to inability to property secure required licenses, as we operate at the cross road of financial services (money transmitter, banking, brokerage) or gambling licenses, risks related to token emission or general operational risks related to absence or weak legal expertise that needs to cover a very wide area from KYC/AML to gambling laws. We are in a process of obtaining full licensing.     

3.    Technological risks, a certain set of technological advances is related to our project development so one things is the inability to deliver on them e.g scale. However, we do  have a competent team and are working on acquiring top advisers.

4.    Customer risks are related to our inability to accurately judge or change our products as the needs of our customers change.  As we are at the cross roads of gaming, gambling and fintech, customer segmentation and deep understanding is critical to our survival.   However, we already managed to create a starter-community.

5.    Competitive risks, we have very large companies that operate in the gaming and gambling space, some have unlimited resources.  If they decide to attack our products or services they have unlimited resources to do so, which posses great risk so to us.  This is soimething we just have to power through and we do have a competitive go-to-market strrategy in place.

6.   Execution risks, related to our ability to successfully execute our strategy.  Additionally we are flat org structure and distributed, these provides us with benefits but also with additional complexities in executing our go to market plans

at the moment you have any difficulties with one of these categories ?
newbie
Activity: 4
Merit: 0
Hey, guys, any evidence that you're not another Scam?
Link to you store?

Hi, I'm not even sure how the definiton of scam in crypto space can apply to us. We're not doing an ICO so we can't scam minor investors out of their money. There's no ambition of gathering millions of dollars under promises of something. We are delivering our products on schedule and are a product company working on a new way to monetize games. There's nothing convoluted about our business strategies or plans. We're very transparent and open with what we do - you can come chat with us at our discord server: https://discord.gg/qEH8PHk or check our github to see what we're up to: https://github.com/HyperLootProtocol.

I'm always here to answer questions and will be happy to provide any proof further required.

Ok, what security methods will you use in your wallet, is it safe?
What if someone wants to steal my tokens or items?

Hey, it is secure to the best practices on the market. It does include everything you expect from a wallet and packs it into a user-friendly onboarding process. However, as you know, the most insecure part of crypto wallets is a user. If you abide by the general recommendations, keep your keys safe, backed up and offline - you will be just fine. We employ proven tech, in case of our prototype, from Trust wallet, so we're not reinventing the wheel, but using the best out there to ensure safety and ease of use. 
If everything is safe, it's good!
You will take a fee for transactions in the Hyperloot network it will be big?
jr. member
Activity: 70
Merit: 1
Hey, guys, any evidence that you're not another Scam?
Link to you store?

Hi, I'm not even sure how the definiton of scam in crypto space can apply to us. We're not doing an ICO so we can't scam minor investors out of their money. There's no ambition of gathering millions of dollars under promises of something. We are delivering our products on schedule and are a product company working on a new way to monetize games. There's nothing convoluted about our business strategies or plans. We're very transparent and open with what we do - you can come chat with us at our discord server: https://discord.gg/qEH8PHk or check our github to see what we're up to: https://github.com/HyperLootProtocol.

I'm always here to answer questions and will be happy to provide any proof further required.

Ok, what security methods will you use in your wallet, is it safe?
What if someone wants to steal my tokens or items?

Hey, it is secure to the best practices on the market. It does include everything you expect from a wallet and packs it into a user-friendly onboarding process. However, as you know, the most insecure part of crypto wallets is a user. If you abide by the general recommendations, keep your keys safe, backed up and offline - you will be just fine. We employ proven tech, in case of our prototype, from Trust wallet, so we're not reinventing the wheel, but using the best out there to ensure safety and ease of use. 
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