Marketcap estimations are out of the window, the base marketcap value of a basic cloned source with a small number of participants is 2-8k USD
It cannot be said where every Coin can be a 300 million marketcap, if not marketed and developed a Coin can achieve $0 marketcap.
You no like spurdocoin?
Did you see where the 1440 blocks a day is contradicted with 144 a day in the code?
Edit: the original was much better. I know you did not find the source, but, as I said before, the front end was certainly silkcoin or an iteration thereof.
Yeah the old one looked nicer and had more features, it would be like downgrading.
If you have time, because you are much more knowledgeable than me, I assure you, regarding wallet code, would you look at the difficulty adjustment, please?
It seems fairly basic, but what do you make of it? In layman's terms. Looks like just one division to me?
Edit: Also, did you see the 1440 blocks/day vs 144 blocks/day issue I mentioned? And would that create a clash of some kind?
Whish source is it? What file? and What line?
You know you could just clone PayCon.... It has theme's, litestake, multi-send, stake for charity, statistics, irc chat, links to social media and forums, and lots of extra handy RPC calls and that. You would just take out the couple Forks, change the links and data in the statistics, maybe an afternoon of work.
+1
Do you know if Adam would be open to that?
I believe he would be.
If he agreed to do this, what would be the total supply of coins?
This option would not include POW right?
It can include POW if you want it to, you just set it at what you want. You could do it as initial Blocks for the premine, zero reward then POW to get it going. ColossusCoin2 is also cross compiled source and much cleaner from forks but just finishing adding the newest stuff. PayCon is 1 minute blocktime with 2-14 day min/max age and 30 Coins, and colossuscoin2 is 2 minute blocktime with 7/28 day min max age and 5000 Coin POS reward. It uses a static reward, you could copy ColossusCoin2 as with the POS reward as it's a bit simpler and is close to what you want as it's premined.
Edit: If you are thinking about this route, the best way I can describe for you is to use ColossusCoin2, search and replace the names and commit it. Take PayCon and search and replace the names and replace the first source with the second one so you can see the differences. The main files that are always the differences are the src folder and everything the the qt folder minus the res folder, you might get confused if overlapping docs and contribution folders but really they don't mean too much.
Honestly, why is anyone even suggesting using a new wallet versus fixing the original? Granted paycon has some features the original did not, but maryj1.0 also has features that paycon does not. The features that paycon brings to the table are negligible at best.
This idea of forcing a change that in all reality only does one thing which is to add ~5 million coins is more or less transparent.
I don't mind either way what you guys do, I was just offering suggestions. I went through MaryJ's wallet a while ago and PayCon does have all the same features plus many more, specifically
Litestake which consumes about 100 times less CPU power, Multisend and Stakeforcharity that lets you send portions of your Stake to other addresses, Coin control on RPC calls, checkwallet and repairwallet GUI, enable/disable returnchange, combobox (pick blocks by size, weight, or total), Splitblock (split your Blocks for higher reward), delete address RPC and GUI, rescan from blockheight RPC call, delete address RPC and GUI, orphan removal, sorting transactions by date range (useful for Stake during a given period), sorting of Coin control by age and weight, inwallet links to Exchanges, Youtube, Forums, Reddit, Twitter and Facebook and swappable theme's. I'm probably forgetting a few as well.
What is the same is the statistics page, in-wallet Block explorer, and IRC chat.
K, so I'm not exactly sure where the retargeting comes in for MaryJ 1.0 but if you figure it out, you still could add all those things to the wallet as they are all great stuff to have.
If you DO want to go the route of using PayCon's source, I'll even code it up for free for you guys. You could still do 5% inflation per year in the first year but use a static reward and so that would reduce slightly over time as compared to the money supply but with a static reward there isn't always 100% Stake rate so those that are Staking could achieve around 10-15% per year with a maximum loss of 5% if you never Staked.
The reason I would code it for free is because you'd be making an android wallet so if it's all running smoothly for you guys then it isn't much trouble to make one for PayCon as well, plus all source changes of either would help both.
There is also the case that if you are using a new genesis, you trim off all the extra data. The proper way would be to load all the addresses as a redeem script through private keys (although I have never done it), trusting someone to hold the Coins as a swap is a bit of a gamble.
Shoot some ideas
Does paycon offer alias addresses like MaryJaneID. I honestly feel like that is the best feature that the original wallet had, especially in regards to merchant adoption, which should be the highest priority of any coin.
Edit: And again, why not just fix the original wallet? And maybe add any additional functionality like for instance qr codes, down the road?
Ok, lets see if we can fix the current one then.