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Topic: new bitcoin game site - Bitnopoly - page 2. (Read 7176 times)

hero member
Activity: 1834
Merit: 759
August 23, 2013, 01:04:50 AM
#83
Thanks, will have these issues resolved by tomorrow re email verification and pass go counter.
legendary
Activity: 2940
Merit: 1330
August 23, 2013, 12:36:40 AM
#82
I signed up, it told me to check my email to confirm my address.  The email had a button to confirm my address.  I clicked it.  It took me to https://www.bitnopoly.com/verify/ which told me "404 page not found".

The source of the email body:

Code:
border-radius:5px; padding: 20px; background:#e5e5e5; margin:0 auto;=22>
   

Hello, dooglus


   

welcome to Bitnopoly! Before you get started, please verify your =
email address bellow:



    display:block; width:100%; text-align:center;color:#fff; =
text-decoration:none;=22 href=3D=22https://www.bitnopoly.=
com/verify/=22>Verify email address


I would expect to see some unique identifier in there, but don't.
hero member
Activity: 574
Merit: 500
August 22, 2013, 04:36:32 AM
#81
Hmm, the "Passed Go" counter is not working...
sr. member
Activity: 336
Merit: 250
August 21, 2013, 02:02:53 PM
#80
Ah awesome! So glad this is up now Smiley

I just played a game with some friends. Here are my recommendations:

1) Timer MUST be user configurable at the start of the game. It needs to permit very long turns, because some people play casually (at work or whatever) and can't be in front of the game screen nonstop. Also, it needs a way to pause the game (if all players agree). Perhaps, before a player is booted for timing out, the other players should get to vote on it (this prevents cases where nobody wants the player kicked, but it happens anyway and ruins the game).

2) Allowing for up to six players would be ideal.

3) When I own a monopoly, and I click on one of the properties in it, I need to see what the rental prices are. Right now, it only shows me that I can upgrade houses. I have no idea what the revenue potential is worth.

4) There is currently no way to go to the sponsor pages (the properties don't link to the company's sites)

5) Get rid of the Tax lol... make it like, "You lose a wallet file"

6) I think the "free parking" money that collects in the middle during a normal monopoly game is important, but it's missing from Bitnopoly. I think you should consider adding that feature.

Will be following the development with interest!

-Erik

Free parking isn't in the official rules, maybe make it as an option when starting a game?
newbie
Activity: 28
Merit: 0
August 21, 2013, 01:47:00 PM
#79
Just started a 3 person game, need 2 more
legendary
Activity: 1008
Merit: 1021
Democracy is the original 51% attack
August 21, 2013, 01:31:08 PM
#78
Ah awesome! So glad this is up now Smiley

I just played a game with some friends. Here are my recommendations:

1) Timer MUST be user configurable at the start of the game. It needs to permit very long turns, because some people play casually (at work or whatever) and can't be in front of the game screen nonstop. Also, it needs a way to pause the game (if all players agree). Perhaps, before a player is booted for timing out, the other players should get to vote on it (this prevents cases where nobody wants the player kicked, but it happens anyway and ruins the game).

2) Allowing for up to six players would be ideal.

3) When I own a monopoly, and I click on one of the properties in it, I need to see what the rental prices are. Right now, it only shows me that I can upgrade houses. I have no idea what the revenue potential is worth.

4) There is currently no way to go to the sponsor pages (the properties don't link to the company's sites)

5) Get rid of the Tax lol... make it like, "You lose a wallet file"

6) I think the "free parking" money that collects in the middle during a normal monopoly game is important, but it's missing from Bitnopoly. I think you should consider adding that feature.

Will be following the development with interest!

-Erik
hero member
Activity: 602
Merit: 500
Acc bought - used solely for signature testing
August 20, 2013, 07:03:19 PM
#77
Thanks, got it to work. I made a thread for your site in the gambling section since you'll get the most interest there probably.

Here is the thread (I made it clear I am not the owner): https://bitcointalksearch.org/topic/play-monopoly-for-bitcoins-bitnopolycom-i-am-not-the-owner-278644.

If you want me to remove it, I will. Just figured getting the word out would help fill some games.


Also, I deposited .10 BTC to my deposit address and 1000 bitpoints have not been added to my account. Please add them when you get a chance.
hero member
Activity: 1834
Merit: 759
August 20, 2013, 04:25:06 PM
#76
Can you just manually confirm my email please? Same username. I tried to confirm again and link would not load still. I would like to deposit and play for $10 or $20 instead of just for nothing haha.

Change the validation url for the email verification so that it includes a "www" at the beginning.

ie: change https://bitnopoly.com/....  to https://www.bitnopoly.com/....
hero member
Activity: 602
Merit: 500
Acc bought - used solely for signature testing
August 20, 2013, 04:15:44 PM
#75
Can you just manually confirm my email please? Same username. I tried to confirm again and link would not load still. I would like to deposit and play for $10 or $20 instead of just for nothing haha.
sr. member
Activity: 260
Merit: 250
August 20, 2013, 02:06:17 PM
#74
I already had mortgaged all the properties. Unfortunately it was not enough though to stop me from going bankrupt. I was unable to sell in the 'trade' window, only buy..
hero member
Activity: 1834
Merit: 759
August 20, 2013, 01:47:06 PM
#73
You can cilck on your properties to mtg them. We'll work on messaging to make this clearer.
sr. member
Activity: 260
Merit: 250
August 20, 2013, 01:16:48 PM
#72
Nice game, I played today but.... unfortunately when I was out of money, I was unable to sell properties.

Because of that, I went bankrupt.

Maybe fix that??
hero member
Activity: 1834
Merit: 759
August 20, 2013, 11:16:41 AM
#71
I am working on a fix now for the email verification and I've lowered withdraw to 1%
sr. member
Activity: 336
Merit: 250
August 20, 2013, 07:52:10 AM
#70
Also, check the emailed link confirmations. I tried clicking on the link but the page would not load at all. Was trying to deposit too. Also could you make the eithdraw fee just .005 or something? 2% is a lot honestly.
He needs to make some profit and 2% isn't bad at all.

He takes a cut of the pot of each game, shouldn't need to charge a fee to withdraw as well.
copper member
Activity: 3948
Merit: 2201
Verified awesomeness ✔
August 20, 2013, 06:15:59 AM
#69
Also, check the emailed link confirmations. I tried clicking on the link but the page would not load at all. Was trying to deposit too. Also could you make the eithdraw fee just .005 or something? 2% is a lot honestly.
He needs to make some profit and 2% isn't bad at all.
hero member
Activity: 602
Merit: 500
Acc bought - used solely for signature testing
August 20, 2013, 05:41:49 AM
#68
Also, check the emailed link confirmations. I tried clicking on the link but the page would not load at all. Was trying to deposit too. Also could you make the eithdraw fee just .005 or something? 2% is a lot honestly.
hero member
Activity: 1834
Merit: 759
August 19, 2013, 05:31:12 PM
#67
Will add 3 player option and will work on new bankruptcy logic. thanks
sr. member
Activity: 336
Merit: 250
August 19, 2013, 04:08:13 PM
#66

Dope, will check it out tonight. One other change that's really strategically important is that if someone gets a charge for a negative balance, they need to resolve this before their turn can end, not before the next one starts. This is important because if you bankrupt a player, you're supposed to get possession of their properties rather than having them revert back to the bank.

How do others feel about this rule? It's never been a rule I liked much. It also makes the game quite complicated because the player has to liquidate everything before giving properties to the other player, so we would need to come up with logic that does this for them if they don't do it themselves in the allotted time. thoughts on this rule? in favor or not in favor?

The site should be able to quickly calculate if your assets can cover your debt, and automatically end your game if it doesn't. Before transferring to the other player, the game should automatically sell off all servers and mortgage all properties. Removing this rule massively devalues putting up servers to bankrupt players.

Also, can we have a 3 player option? It can be tough to get 4, and 2 is literally pure luck as to who lands on the better properties and gets a monopoly first.
hero member
Activity: 1834
Merit: 759
August 19, 2013, 03:42:04 PM
#65

Dope, will check it out tonight. One other change that's really strategically important is that if someone gets a charge for a negative balance, they need to resolve this before their turn can end, not before the next one starts. This is important because if you bankrupt a player, you're supposed to get possession of their properties rather than having them revert back to the bank.

How do others feel about this rule? It's never been a rule I liked much. It also makes the game quite complicated because the player has to liquidate everything before giving properties to the other player, so we would need to come up with logic that does this for them if they don't do it themselves in the allotted time. thoughts on this rule? in favor or not in favor?
sr. member
Activity: 336
Merit: 250
August 19, 2013, 01:56:33 PM
#64
Thanks everyone for all the testing and bug reports. Sorry took a while to get back to you. was out of town this weekend. Here is a list of upcoming fixes:

- lowered time bank: you start out with 100 seconds and each turn you add 5 seconds to your time bank with a max of 100s. (done)
- inactivity alerts improved so they arent so obnoxious (done)
- minor wording fixes (done)
- investigating server repair card charging wrong amount
- allow mtg properties to be traded
- fixing un mtg price
- adding chat link which will open a room on coinchat
- improving "your turn" sound to be different than dice roll sound
- improving "advance to" animations so its easier to follow
- improving animations in general
- improving tokens to increase visibility
- show property modals after you land on the property, not during animation
- adding "games in progress" list to dashboard and allow spectators

hopefully all this will be complete by end of week. thanks!

Dope, will check it out tonight. One other change that's really strategically important is that if someone gets a charge for a negative balance, they need to resolve this before their turn can end, not before the next one starts. This is important because if you bankrupt a player, you're supposed to get possession of their properties rather than having them revert back to the bank.
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