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Topic: OLD: BFGMiner 3.10.0: modular ASIC+FPGA, GBT+Strtm, RPC, Mac/Lnx/W64, AntU1, DRB - page 86. (Read 1193364 times)

member
Activity: 66
Merit: 10
3.6.0 Is not detecting my bitfury redfury ASIC anymore, how do I fix this?
legendary
Activity: 1932
Merit: 1549
OK I have a problem

OP Windows 7

BFGMiner 3.7.0

BiFURY running by itself on a usb 3 hub with a fan

I can get it running and the temp is at about 48C
But after a few miner BFGMiner crashes

Can anyone help

0x4898c8 : C:\Users\Douglas Seager\Desktop\bfgminer-3.7.0-win32\bfgminer.exe : /
home/luke-jr/Projects/Education/Tonal/BitCoin/bfgminer/make-release-tmp/bfgminer
-3.7.0-tmp/driver-bifury.c (467) : in function (bifury_poll)
0x42c9ac : C:\Users\Douglas Seager\Desktop\bfgminer-3.7.0-win32\bfgminer.exe : /
home/luke-jr/Projects/Education/Tonal/BitCoin/bfgminer/make-release-tmp/bfgminer
-3.7.0-tmp/deviceapi.c (641) : in function (minerloop_queue)
0x42ccb3 : C:\Users\Douglas Seager\Desktop\bfgminer-3.7.0-win32\bfgminer.exe : /
home/luke-jr/Projects/Education/Tonal/BitCoin/bfgminer/make-release-tmp/bfgminer
-3.7.0-tmp/deviceapi.c (688) : in function (miner_thread)
Failed to init bfd from (C:\Users\Douglas Seager\Desktop\bfgminer-3.7.0-win32\pt
hreadGC2.dll)
0x6248671b : C:\Users\Douglas Seager\Desktop\bfgminer-3.7.0-win32\pthreadGC2.dll
 : pthread_create
Failed to init bfd from (C:\Windows\syswow64\msvcrt.dll)
0x77221287 : C:\Windows\syswow64\msvcrt.dll : itow_s
Failed to init bfd from (C:\Windows\syswow64\msvcrt.dll)
0x77221328 : C:\Windows\syswow64\msvcrt.dll : endthreadex
Failed to init bfd from (C:\Windows\syswow64\kernel32.dll)
0x76ce336a : C:\Windows\syswow64\kernel32.dll : BaseThreadInitThunk
Failed to init bfd from (C:\Windows\SysWOW64\ntdll.dll)
0x779a9f72 : C:\Windows\SysWOW64\ntdll.dll : RtlInitializeExceptionChain
Failed to init bfd from (C:\Windows\SysWOW64\ntdll.dll)
0x779a9f45 : C:\Windows\SysWOW64\ntdll.dll : RtlInitializeExceptionChain

C:\Users\Douglas Seager\Desktop\bfgminer-3.7.0-win32>
member
Activity: 262
Merit: 10
They don't seem to like to play together.  3.7 starts and recognizes the Jalapeno, Blue Fury and BiFury but if I try to add the erupters it crashes quickly.  After dinner I'll try running the BEs on a separate hub and see if that makes any difference.
member
Activity: 262
Merit: 10
I know this has to be something stupid that I'm missing but I'm running Ubuntu 12.04 on a 32bit MacMini.  It's up to date.  I just compiled BFGMiner 3.7.0 on it and it runs and recognizes my BEs, my BF and my Jalapeno.  My Bi-Fury will not start no matter which driver I try.  I've tried bifury, twinfury, bitfury and bigpic and none of them discovers it.  It is showing up in /dev as /ttyACM1 but even probing that doesn't produce any results.  I was able to get it discovered in 3.6.0 using bigpic but it only produced 100% HW errors.  Any ideas? Huh

Edit: changed /ttyUSBACM1 to /ttyACM1

Solved my own problem.  Just had to apply my edit here to what I input in BFGMiner

and then it crashed.   Cry

Edit:  LOL
member
Activity: 262
Merit: 10
I know this has to be something stupid that I'm missing but I'm running Ubuntu 12.04 on a 32bit MacMini.  It's up to date.  I just compiled BFGMiner 3.7.0 on it and it runs and recognizes my BEs, my BF and my Jalapeno.  My Bi-Fury will not start no matter which driver I try.  I've tried bifury, twinfury, bitfury and bigpic and none of them discovers it.  It is showing up in /dev as /ttyACM1 but even probing that doesn't produce any results.  I was able to get it discovered in 3.6.0 using bigpic but it only produced 100% HW errors.  Any ideas? Huh

Edit: changed /ttyUSBACM1 to /ttyACM1

Solved my own problem.  Just had to apply my edit here to what I input in BFGMiner
full member
Activity: 174
Merit: 100
< My mining rig >
Any chance we'll see a new scan flag that says either "scan all except dev:port" or "scan range dev:port-port" ?  Would be great for systems where non-mining devices like a keyboard that never moves needs to be protected from scan data while miners are frequently being added or moved around in the usb chains, which currently mean lots of config file changes to limit scan to the mining ports.
hero member
Activity: 1246
Merit: 501
It's a shame not so many people are aware of the BeagleBone Black - only marginally more expensive than the RaspberryPi, has 2GB flash memory on board, USB that works, and is a bit faster. 

I do run a RPi myself, only because I happened to have one.  If I were starting again, I'd run a BeagleBone.
hero member
Activity: 868
Merit: 1000


hmm, alright, I'll see if I can reach out to Barntech some, as most people have already received their Drillbit thumbs and all the boards have been mailed out (personally hoping to see mine Friday or Saturday). At the request of some others I made a MinePeon image with CGMiner compiled with the drillbit drivers and a few other drivers (apparently the drillbit drivers don't seem to play with with the bitfury drivers, can't say for sure yet, as I just had one person with some thumbs test the compile I made, I am shooting in the dark all the same).

At the price of the Pi, It's not worth the grief that comes with trying to mix devices.
Just buy another one and run as a separate rig. That way when something DOES go wrong, you keep some mining capacity.
Everything is on the SD card, so it only takes seconds to switch Devices around and swap cards.
sr. member
Activity: 266
Merit: 250
@Luke-Jr - Any releases with drillbit bitfury drivers coming?

I know the drillbit boards needed their own drivers aside from the bitfury drivers in CGMiner, but I would personally rather use BFGMiner as it just seems to be more stable on the RaspberryPi's, CGMiner seems to be having issues with libusb regarding timing lately, but I've never had an issue with BFGMiner.

If you need the drives being used in CGMiner let me know, happy to provide them.
I've still not had any interaction with Drillbit in a while...
Most cgminer drivers are not really usable outside of cgminer, unfortunately.
I could try to reverse engineer the code, but until I receive my sample unit to test with, it's difficult to write bug-free code.
Plus, there's a possibility when Drillbit does finally contact me, they'll have some protocol documentation which would save a lot of time so I don't need to reverse engineer it.
So overall, it makes more sense to just wait for Drillbit to follow through IMO.

hmm, alright, I'll see if I can reach out to Barntech some, as most people have already received their Drillbit thumbs and all the boards have been mailed out (personally hoping to see mine Friday or Saturday). At the request of some others I made a MinePeon image with CGMiner compiled with the drillbit drivers and a few other drivers (apparently the drillbit drivers don't seem to play with with the bitfury drivers, can't say for sure yet, as I just had one person with some thumbs test the compile I made, I am shooting in the dark all the same).
legendary
Activity: 2576
Merit: 1186
@Luke-Jr - Any releases with drillbit bitfury drivers coming?

I know the drillbit boards needed their own drivers aside from the bitfury drivers in CGMiner, but I would personally rather use BFGMiner as it just seems to be more stable on the RaspberryPi's, CGMiner seems to be having issues with libusb regarding timing lately, but I've never had an issue with BFGMiner.

If you need the drives being used in CGMiner let me know, happy to provide them.
I've still not had any interaction with Drillbit in a while...
Most cgminer drivers are not really usable outside of cgminer, unfortunately.
I could try to reverse engineer the code, but until I receive my sample unit to test with, it's difficult to write bug-free code.
Plus, there's a possibility when Drillbit does finally contact me, they'll have some protocol documentation which would save a lot of time so I don't need to reverse engineer it.
So overall, it makes more sense to just wait for Drillbit to follow through IMO.
member
Activity: 262
Merit: 10
Just curious, how are bifury/twinfury being detected on 3.7.0?
sr. member
Activity: 266
Merit: 250
@Luke-Jr - Any releases with drillbit bitfury drivers coming?

I know the drillbit boards needed their own drivers aside from the bitfury drivers in CGMiner, but I would personally rather use BFGMiner as it just seems to be more stable on the RaspberryPi's, CGMiner seems to be having issues with libusb regarding timing lately, but I've never had an issue with BFGMiner.

If you need the drives being used in CGMiner let me know, happy to provide them.
hero member
Activity: 504
Merit: 500
I'm baffled as to why bfgminer keeps crashing on this system. Why is it looking for USB devices when I'm trying to mine scrypt?

Code:

C:\Mining\bfgminer-3.7.0-win64>bfgminer.exe --scrypt -T
 [2013-11-27 20:36:26] Started bfgminer 3.7.0
 [2013-11-27 20:36:26] usb_devinfo_scan: Error opening device: LIBUSB_ERROR_NOT_
SUPPORTED
 [2013-11-27 20:36:26] usb_devinfo_scan: Error opening device: LIBUSB_ERROR_NOT_
SUPPORTED
 [2013-11-27 20:36:26] usb_devinfo_scan: Error opening device: LIBUSB_ERROR_NOT_
SUPPORTED
 [2013-11-27 20:36:26] usb_devinfo_scan: Error opening device: LIBUSB_ERROR_NOT_
SUPPORTED
 [2013-11-27 20:36:26] usb_devinfo_scan: Error opening device: LIBUSB_ERROR_NOT_
SUPPORTED
 [2013-11-27 20:36:26] usb_devinfo_scan: Error opening device: LIBUSB_ERROR_NOT_
SUPPORTED
 [2013-11-27 20:36:26] usb_devinfo_scan: Error opening device: LIBUSB_ERROR_NOT_
SUPPORTED
 [2013-11-27 20:36:26] Failed to get PortName registry key value in lowl-vcom.c
_vcom_devinfo_scan_windows__hubport():443: The system cannot find the file speci
fied.

 [2013-11-27 20:36:26] Failed to ioctl (1) in lowl-vcom.c windows_usb_get_root_h
ub_path():497: The operation completed successfully.


C:\Mining\bfgminer-3.7.0-win64>
legendary
Activity: 2576
Merit: 1186
How are GPUs detected now? How do I pass specific settings per device via command flags? (thread-concurrency, gpu-engine, etc)
-S opencl:auto
hero member
Activity: 504
Merit: 500
How are GPUs detected now? How do I pass specific settings per device via command flags? (thread-concurrency, gpu-engine, etc)
full member
Activity: 169
Merit: 100
Anybody else have their average stat line disappear on ver 3.4.0? The stats for each miner are still showing but the average for both has disappeared. This happened once before so I tried to zero the stats to see if it would come back and well, that didnt work. Had to restart to get them to come back.
I've seen this, but the system with the problem didn't have a debug build Sad
I think hitting DMMM will fix it at least temporarily?

Tried DMMM, did not work. Oh well, guess I will just let it run like this.
legendary
Activity: 2576
Merit: 1186
Anybody else have their average stat line disappear on ver 3.4.0? The stats for each miner are still showing but the average for both has disappeared. This happened once before so I tried to zero the stats to see if it would come back and well, that didnt work. Had to restart to get them to come back.
I've seen this, but the system with the problem didn't have a debug build Sad
I think hitting DMMM will fix it at least temporarily?

Running 3.7.0 compiled using Homebrew.

The running stats log on the second half of the terminal window does not have any line breaks.  It updates as one continuous string that just fills the bottom of the screen:
Bug when compiled without unicode support. Already fixed in git.
hero member
Activity: 798
Merit: 1000
Running 3.7.0 compiled using Homebrew.

The running stats log on the second half of the terminal window does not have any line breaks.  It updates as one continuous string that just fills the bottom of the screen:



Other than that, I'm loving the quicker start with the Parallel device scanning.  I'm getting more blinkies too... you can never have too many blinkies.
full member
Activity: 169
Merit: 100
Anybody else have their average stat line disappear on ver 3.4.0? The stats for each miner are still showing but the average for both has disappeared. This happened once before so I tried to zero the stats to see if it would come back and well, that didnt work. Had to restart to get them to come back.
hero member
Activity: 868
Merit: 1000

Hi Luke-Jr

Set up and working on my win7x86

I had to remove the -G from my bat file, then all was ok.

Thanks for the work.
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