My understanding was that there were 10,000 sianotes and each represented 0.01% of revenues. Only 15% of these were put on the market. Now, it turns out there are 25,000 sianotes?
This means that each sianote is actually 0.004% of revenues, which means a 60% dilution. This is quite distressing and I do not feel is right at all. If you want to go to 10% fees, then the sianotes should be getting a higher percentage to maintain the proportion.
it is a very bad idea for Sia to create the additional assets and dilute early investors' position.
You were never promised a portion of NebulousLabs revenue, only of Sia host revenue. You were promised a portion of host income from storage, to the tune of 0.00039%, which is a number that hasn't been adjusted and will never be adjusted. This number has not been diluted. The creation of more sianotes can only happen in the event that we raise the overall fee. Additionally, any changes to the fee directly change the number of sianotes in circulation. If we decide to switch to a 2% fee, the number of sianotes in circulation would be reduced from 10k to just over 5k, of which the initial investors would still hold ~1200.
P.S. If this precedent is allowed, what is to prevent another 50,000 sianotes from just being created?
If we were to increase the sianote volume by another 50,000 (to say, 75,000 total), the total fee would be to the tune of 29.25%, which leaves only 71.75% remaining for hosts. If 10% was a scary fee, ~30% would almost certainly discourage people from being hosts on our system. At those margins, why not just fork Sia and use a network with 0 fees? Even at 10% this is a risk (though we do feel currently that our software will be sufficiently optimized, and that the network effect will amount to a greater than 10% boost). (Even at 3.9% this is a risk).
Since such a small percentage is floating, Sia would still get 9% of revenues versus 9.5% of revenues.
Yes, this is true, except that it creates huge problems if we decide (as msin is suggesting) that a 10% fee is too high. If we state that we've settled at a 10% fee, the income from each sianote becomes 0.001%, which dramatically changes how one would price the sianote. If we suddenly then decide that a 10% fee is too high and will negatively affect our ability to get hosts, and that we need to drop it back to 5%, what happens? Do we bring the sianote back down to 0.0005%, which dramatically lowers the expected value (still higher than the initial, but only half of what the expected return was through the recent round of trading)? Or do we leave the sianote at 0.001% and take the full 5% hit ourselves, reducing us from 90% of total fees to 80% of total fees? That's equivalent to shooting ourselves in the foot.
Please produce a product before even considering raising more money.
An important thing to realize here is that we are not raising money. Increasing the total number of fees does not impact our revenue until we actually do have a product. We have absolutely no intention of selling more sianotes in the near future, almost certainly not until well after the 1.0 has been released.
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The value of the sianote is not derived from scarcity, it's not a currency. NebulousLabs will own the vast majority of sianotes at launch, and has no plans to distribute them. We initially sold portions of our sianotes to raise money so that we could work on Sia full time. The value of the sianote is derived from the revenue it brings in when someone uses the Sia network. When we talk about changing the total number of sianotes, we're talking exclusively about raising the fee that we can take, without changing the fee that the crowd funders can take.
I realize this seems unfair, and can seem like we are just printing money for ourselves. We are increasing our own expected revenue without changing the crowd funders expected revenue. But realize that the crowd funders are also not the people paying for the increase in fees.
The people who will be paying for the increased fees will be the people using our network to host and rent storage. This comes at a direct cost to them, but we believe that with increased revenue, we'll be able to hire more developers and maintain a better software stack. There are very hard problems that accompany a system like Sia, and having more people to work on them means a better overall system, which benefits everyone. We believe that we can grow faster if we have more people working for us full time, and I emphasize that faster growth is good for everyone, (us, the crowd funders, and the people using Sia!)
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It has become clear to me that people have been pricing the sianote differently. I have to go now (it's thanksgiving weekend), so I'll write about pricing later today. Some people look at the 0.00039% at the primary indicator of the expected future value of the sianote, and others have looked at the fact that it's 1 out of only 10,000 in circulation as the primary indicator of the future value of the sianote, and feel that increasing the number of sianotes directly dilutes the value of the sianote. I will explore these concepts in greater detail at some point in the near future, and then after that we can continue discussion a potential raise in fees.
I will also say that nothing has been set in stone right now.
I will hold fast to the 0.00039% per sianote under all circumstances, as I feel that this is the more important number. Given all of the pressure I'm receiving, I may also have to keep the 10,000 total sianotes number, which I feel is not in the best total interest of the company and it's crowd funders, but I do not want to cheat anybody. I do not believe that raising the total fee is cheating anybody, but clearly there is disagreement.
Without a much greater level of support demonstrated from you guys, I will not feel comfortable raising the number of sianotes. Otherwise I will leave everything at the originally agreed upon 0.00039% per sianote, and 10,000 total sianotes.