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Topic: Steam bans blockchain games - page 2. (Read 549 times)

legendary
Activity: 2660
Merit: 1074
October 26, 2021, 03:23:40 PM
#66
Well… the first thing I’d like to point out is that blockchain games are not the only games where you will have to be paying real money, other games does that too, there is what is called – in-app purchase. Games do have stores where you scan purchase some things in the game such as player outfits or new weapons that can only be purchased, some of them have subscription where you subscribe for gems and things like that. So, it is nothing new.

But, I’m not saying this because I am in support of blockchain games or whatsoever, I have never played blockchain games before and I don’t know how it works or what it’s all about. But them saying that featuring real money trade is why they banned them, I don’t think that is enough reason, and moreover from what I have heard, people play blockchain games to earn money.
I don’t even play blockchain games, and I have not even tried any of them at all. But from what I’ve learned, I thought that blockchain games were all about earning money? So if they were all about making money, I wouldn’t be surprised to hear that they are having to trade real money in the games.

Then another thing is that if a game is all about trading money then it is no longer just a game, it is now something else, so I wouldn’t say that it was bad for Steam to remove all of them from their platform. If it doesn’t fit in on their platform then they have the right to remove them. I’m not even a fan of those games ‘cause they’re not up to the standards of the kind of games I would like to play.
hero member
Activity: 3094
Merit: 929
October 26, 2021, 02:59:13 AM
#65


Since when "real" money is not being traded for all short of game items? Why is this different from, for example, paying a large sum for a "Black Lotus" in the game Magic, or buying Warhammer figurines? The fact that transactions take place in crypto and that the items out there are digital should not confused with scams. This comment should really be revised as it puts all crypto on the same sack.

I agree with your opinion,but we have to distinguish play-to-win games with play-to-earn games.
In the first case,the players are buying items in order to win the game,in the second case the players are "investing" buying items with the hope of selling them later at a higher price or just earning some kind of dividend,which means that the players want to MAKE MONEY.They don't care about winning the game.
Valve corporation(which AFAIK owns the Steam platform) are against play-to-earn games,because most of them look like gambling or ponzi schemes.Valve has nothing against play-to-win games,because those games bring more revenue for the game developers and more revenue for Valve.
legendary
Activity: 3514
Merit: 1963
Leading Crypto Sports Betting & Casino Platform
October 26, 2021, 02:26:08 AM
#64
I cannot differ from you more.... Why do we have to "ban" something, if scammers are using this technology? This trend of large social media and entertainment companies calling all the shots, goes directly against what Bitcoin was developed for. (Abuse of centralized authority)

Crypto currencies are "money" and scammers will latch onto anything that has value and also every platform that can be used to exploit people. (Did Facebook ban Fiat currencies, when it was used for all the scams that are advertised on Facebook?)
sr. member
Activity: 1400
Merit: 283
October 26, 2021, 01:04:48 AM
#63
I actually agree with this decision, blockchain games are just based completely on trading and getting real money for basically doing nothing, and some of these games have no gameplay so they are obviously trying to get on the trend and just scam people as they are easy to make and does not take that much effort to create, Steam is full of shitty games that are also made just for money grab, but but they are not bluntly built on RMT, and i don't want for the blockchain to be used like this or be associated with these scams, because it is supposed to be used for good causes and for technological advancement.
hero member
Activity: 3080
Merit: 603
October 25, 2021, 05:16:01 PM
#62
steam made a good decision so that there are no more victims of p2e scams
Are you telling this in general so that Steam won't add those games that allows p2e on their platform? AFAIK, there's no scam P2E that has been there on Steam ever since the NFT of games has popped with the P2E's feature. And those people that are becoming a victim of p2e scams, they're the same as the victim of ICOs. They've been buying through hype and doesn't do that much research. There's a lot of p2e and they're not the only scams out there in the market and it's always the investors discretion to research before investing as their entry to p2e projects.
sr. member
Activity: 2534
Merit: 332
Vave.com - Crypto Casino
October 25, 2021, 04:37:32 PM
#61
steam made a good decision so that there are no more victims of p2e scams

That's steam kinda own decision, for me gaming on blockchain and making money out of it makes more sense that playing games on PlayStation 5 and earn nothing in return, there is a saying that time is money and if money can be made from fun then it's even better, screw steam I love axie infinity

oh yeah axie infinity is a good game I have friends who make a lot of money from axie. It's really bad luck I didn't play when the capital needed was still low

Could you mention on what p2e on steam that becomes scam? I believe that theres no much games that is on steam as of this moment.They are really just aware on how these blockchain games

could be potentially a problem which would really make out such step which I don't see for it to be good considering on how big and popular Steam is then it would be much better if we do see the other

way around and would really be making up some noise on this gambling industry if ever they had reverted their decision.
legendary
Activity: 2534
Merit: 1338
October 25, 2021, 03:09:08 PM
#60
Banning scams is good, and ensuring that the money of people is safe is also good. However, this move seems a bit hypocritical. So the issue is that real money is spent for game stuff, right? Well, how about FIFA's loot boxes, then? People pay with real money to get better players, and in an addictive way. But this is no problem for Steam because it's not blockchain-based? I think they should focus on the issues themselves and formulate things accordingly. If the problem isn't blockchain, but real money involved, then they should only ban blockchain games. Correct me if I'm missing something here.
It is obvious for anyone that uses their common sense that this is not about protecting their clients, this is about the fact they are not getting their fair share of the profits those games are generating and they do not like this one bit, and while I am not fan of those games it is obvious I do not like anything that delays the implementation of cryptocurrencies so I do not like what is happening here, but at the end of the day Steam can do whatever they want with their platform whether we like it or not.
hero member
Activity: 2562
Merit: 577
October 25, 2021, 02:20:10 PM
#59
As much people wants to see blockchain and crypto adoption, it is very important to prevent any means of exploitation of the naive people in the space, am sure the steam teams have carefully thought it over because taking such decisions, they probably knows many people will fall victims if they allowed it, the hype of play to earn games is so high that many people will easily get burnt, I think they made the right decision if viewed from the naive users point.
full member
Activity: 1050
Merit: 109
1xBit.. recovered their reputation
October 25, 2021, 01:58:11 PM
#58
steam made a good decision so that there are no more victims of p2e scams

That's steam kinda own decision, for me gaming on blockchain and making money out of it makes more sense that playing games on PlayStation 5 and earn nothing in return, there is a saying that time is money and if money can be made from fun then it's even better, screw steam I love axie infinity

oh yeah axie infinity is a good game I have friends who make a lot of money from axie. It's really bad luck I didn't play when the capital needed was still low
hero member
Activity: 3038
Merit: 617
October 25, 2021, 11:59:32 AM
#57
There are gamers and gamers, or as some may prefer to say: "farmers". Some people play online games for status, achievements, while others join to farm some income. That is what already happens in some mmorpgs. There are people playing those games only for money right now, although they have spent a long time of their childhood and adolescence on those games for fun. Things change within time and something that used to be a leisure activity may turn into a job.

Those people who play to earn real money are a minority, while it's the first group that is creating value for in-game items, so the game that is developed with primary focus can't be successful and popular. So when blockchain devs advertise their projects as the next big thing in gaming, they are just lying.

Second, these blockchain games get such high budgets from their crypto funding, yet they deliver completely bland product, way worse than what people on kickstarter do for a fraction of the budget. That's because these blockchain games are just like shitcoins - they deliver minimal working product to make people invest in their token, then they will bail once the cow has been fully milked..

I also noticed those games does not have quality graphics. Often their tokens are meant for staking in the game and then players get shitcoins from staking. Can't really complain as its what they promised to their investors.

The token has fiat value though.  It may be seen as shitcoin but the use of blockchain for games are innovative, its a game changer for gamers too since they now earn than jist wasting time. Overtime I think the games will improve since thess are encouraging the developers, maybe one day developers of EA, Ubisoft and Activision will release their own blockchain games with their shitcoin still.
legendary
Activity: 3024
Merit: 2148
October 25, 2021, 11:09:47 AM
#56
There are gamers and gamers, or as some may prefer to say: "farmers". Some people play online games for status, achievements, while others join to farm some income. That is what already happens in some mmorpgs. There are people playing those games only for money right now, although they have spent a long time of their childhood and adolescence on those games for fun. Things change within time and something that used to be a leisure activity may turn into a job.

Those people who play to earn real money are a minority, while it's the first group that is creating value for in-game items, so the game that is developed with primary focus can't be successful and popular. So when blockchain devs advertise their projects as the next big thing in gaming, they are just lying.

Second, these blockchain games get such high budgets from their crypto funding, yet they deliver completely bland product, way worse than what people on kickstarter do for a fraction of the budget. That's because these blockchain games are just like shitcoins - they deliver minimal working product to make people invest in their token, then they will bail once the cow has been fully milked.
legendary
Activity: 1736
Merit: 1007
Degen in the Space
October 25, 2021, 03:53:37 AM
#55
Steam has always avoided games that involve in-game transactions between players. and I think banning blockchain games or financial games on the steam platform is a good thing because if it was too easy nft gaming would get a good platform like steam . and I'm afraid that if there are nft games that end up being a scam or fail, it will affect Steam as well.
Steam would simply be filled with various requests to publish nft games at that point imo, which is not what they want. They want quality games in their platform so as to help players be able to buy and enjoy games that they actually want. Still, I largely believe that it's mostly due to nft games being still somewhere in between when being judged as a game? Maybe if nft games were to continue developing, who knows, we may actually see them in there at some point.
I agree with what you've mentioned; Steam is a reputable gaming platform, and we all know that there's a rapid growth in NFT games, and of course, there's money involved, which could threaten the system and its conditions. I mean, reviews should be based on how amazing the game is, not how good the P2E is, and I understand why Steam would want to prevent this. They adamantly desire clean and balanced reviews for the game. Of course, this is just the start, and Steam may change it quickly after it has been evaluated, or have different protocols for P2E games.

For now, Epic Games is the platform where NFT games can be published.
hero member
Activity: 2576
Merit: 666
I don't take loans, ask for sig if I ever do.
October 25, 2021, 02:58:36 AM
#54
Steam has always avoided games that involve in-game transactions between players. and I think banning blockchain games or financial games on the steam platform is a good thing because if it was too easy nft gaming would get a good platform like steam . and I'm afraid that if there are nft games that end up being a scam or fail, it will affect Steam as well.
Steam would simply be filled with various requests to publish nft games at that point imo, which is not what they want. They want quality games in their platform so as to help players be able to buy and enjoy games that they actually want. Still, I largely believe that it's mostly due to nft games being still somewhere in between when being judged as a game? Maybe if nft games were to continue developing, who knows, we may actually see them in there at some point.

I believe blockchain games are just legalizing something that is usually illegal in mainstream games. By the terms and conditions of online games you don't own your account, the game lends it to you instead, so everything you have in your inventory doesn't really belong to you. Blockchain games are fairer with players regards this subject, as you really own what you have acquired inside the game and can do whatever you want with those goods. I don't consider it a revolution, just a very welcome feature for players who can be finally rewarded for the time spent on those games (since repetitive grinding has always been a major part of such games).
NFT's are simply trying to build an economy, a REAL one that could be directly linked to the irl world instead of having their own economy inside the game. I actually want the concept of that economy since players would be forced to treasure each and every item, and game devs would be forced to think long and hard about the value of each item since they wouldn't be able to nonchalantly ignore its importance.
sr. member
Activity: 1512
Merit: 326
October 25, 2021, 12:54:22 AM
#53
and I can't agree that blockchain is the future for gaming, I'm a gamer myself and I never thought "Oh how I fish this game was running on blockchain". I never had any problems with centralized game servers, so why fix what is not broken? Especially since it's the blockchain that has problem like high fees, bugs in smart contracts, confirmation times. Not to mention that introducing real money into games tends to leading into very poor ecosystem.

Steam has always avoided games that involve in-game transactions between players. and I think banning blockchain games or financial games on the steam platform is a good thing because if it was too easy nft gaming would get a good platform like steam . and I'm afraid that if there are nft games that end up being a scam or fail, it will affect Steam as well.
hero member
Activity: 1638
Merit: 518
October 24, 2021, 10:34:58 PM
#52
well , that a bad news , i was think about how big ALICE later when the game launch on steam, because i see on their roadmap , their game will available via steam. i guess Gaben just try to focus for the next TI .
hero member
Activity: 2044
Merit: 784
Leading Crypto Sports Betting & Casino Platform
October 24, 2021, 08:56:57 PM
#51
Gamers are spending hundreds of dollars on their PCs or consoles and then hundreds of dollars on games every year, why would they need opportunities to earn some pennies? People play games to relax, not to earn money. When a game is turned into a job it stops being a game, it becomes a boring grind.
I will take mmorpgs as example, because this is the kind of game which has the most complete economical system where the real world trading mechanism better works.

There are gamers and gamers, or as some may prefer to say: "farmers". Some people play online games for status, achievements, while others join to farm some income. That is what already happens in some mmorpgs. There are people playing those games only for money right now, although they have spent a long time of their childhood and adolescence on those games for fun. Things change within time and something that used to be a leisure activity may turn into a job.

There are already enough markets for games that doesn't feature real-money trading directly, and the small minority of players that wants it uses them, so blockchain games aren't exactly revolutionizing anything. This is a typical case of blockchain devs having no idea what people want and need, and just trying to fit their "revolutionary technology" when no one asked for it.
I believe blockchain games are just legalizing something that is usually illegal in mainstream games. By the terms and conditions of online games you don't own your account, the game lends it to you instead, so everything you have in your inventory doesn't really belong to you. Blockchain games are fairer with players regards this subject, as you really own what you have acquired inside the game and can do whatever you want with those goods. I don't consider it a revolution, just a very welcome feature for players who can be finally rewarded for the time spent on those games (since repetitive grinding has always been a major part of such games).
legendary
Activity: 3024
Merit: 2148
October 24, 2021, 07:23:40 PM
#50
Those who play blockchain games do this for different reasons: extra income is a big attractive, what doen't mean all of them are trying to get rich by speculating few assets at a high price, but there are also competitive players who spend lots of money to reach the top of a server's ranking and/or to oppress another players, exactly like in regular online games and in real life. Moreover, considering how miserable the world is, to get traction is just a matter of time, because there are millions of people looking for extra income and if it's possible to make it through a video-game they will go for it without any doubts.

Gamers are spending hundreds of dollars on their PCs or consoles and then hundreds of dollars on games every year, why would they need opportunities to earn some pennies? People play games to relax, not to earn money. When a game is turned into a job it stops being a game, it becomes a boring grind.

There are already enough markets for games that doesn't feature real-money trading directly, and the small minority of players that wants it uses them, so blockchain games aren't exactly revolutionizing anything. This is a typical case of blockchain devs having no idea what people want and need, and just trying to fit their "revolutionary technology" when no one asked for it.
hero member
Activity: 2464
Merit: 585
October 24, 2021, 05:58:02 PM
#49
Banning scams is good, and ensuring that the money of people is safe is also good. However, this move seems a bit hypocritical. So the issue is that real money is spent for game stuff, right? Well, how about FIFA's loot boxes, then? People pay with real money to get better players, and in an addictive way. But this is no problem for Steam because it's not blockchain-based? I think they should focus on the issues themselves and formulate things accordingly. If the problem isn't blockchain, but real money involved, then they should only ban blockchain games. Correct me if I'm missing something here.
Banning scams is definitely good but at what cost? If you are banning blockchain games overall, then you are banning the scams along with the fair ones. Like for example axie is not a scam and we know this already, it is a good place and a good game that people could earn money from. So, having axie listed on steam would not be a bad idea, I don't know if they have any talks between them so far but if that happens then it would basically be a launcher help.

I believe it should happen for sure, it would help steam get into blockhain world, and it will help axie to get in front of many people. What I do not get however is why ban all of it, or just have none of it, that doesn't make sense to me. Ban the ones that doesn't look good or just looks shady, do not even allow them to be there, but at least have a path for the good ones to take in order to be better.
hero member
Activity: 2044
Merit: 784
Leading Crypto Sports Betting & Casino Platform
October 24, 2021, 01:28:41 PM
#48
Maybe in some years when blockchain games start playing a bigger role on the gaming scene they will be forced to make some adjustments, but by there I don't expect anything to happen.

Blockchain games will never get any traction, gamers don't care about blockchain technology, NFT and other buzzwords. The people who engage with them are just those who try to get rich quick on a speculative market.
May I ask what blockchain games do you know? And if you have played them?

You don't need to care about blockchain technology or any other keywords to play a game of that kind, just like you don't need to care about games' engines, development or any other technical informations or characteristics to play games in general.

Those who play blockchain games do this for different reasons: extra income is a big attractive, what doen't mean all of them are trying to get rich by speculating few assets at a high price, but there are also competitive players who spend lots of money to reach the top of a server's ranking and/or to oppress another players, exactly like in regular online games and in real life. Moreover, considering how miserable the world is, to get traction is just a matter of time, because there are millions of people looking for extra income and if it's possible to make it through a video-game they will go for it without any doubts.

Actually, "play to earn" isn't an exclusivity of blockchain games. You have people making money even from the most popular and famous online games, although it's illegal by the rules.
member
Activity: 259
Merit: 18
October 24, 2021, 09:32:51 AM
#47
That's steam kinda own decision, for me gaming on blockchain and making money out of it makes more sense that playing games on PlayStation 5 and earn nothing in return, there is a saying that time is money and if money can be made from fun then it's even better, screw steam I love axie infinity
But the purpose of games is to have fun not to make money, I know that even with single player games people are making money when streaming their content and stuff like that but the main purpose of any game is to provide entertainment not a way of life and  a way to earn money, now in many games you can sell your gold and items for real money however when you cannot even play the game without tokens and everyone is there not to have fun but to sell whatever they get then this is not an ecosystem that can be maintained long term.

it's not about fun or making money. it's a smart move from steam and it's not because they want to, it is because they have to. money laundering through markets the size of those that operate through steam is a paradise for players who know how to maneuver in this space. steam is protecting their market, themselves and players on both sides.
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