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Topic: Steam bans blockchain games - page 4. (Read 599 times)

legendary
Activity: 1778
Merit: 1009
Degen in the Space
October 17, 2021, 06:51:52 AM
#26
https://twitter.com/SpacePirate_io/status/1448713803680473089

Steam decided to kick all blockchain games because they tend to feature real money trading for in-game items.

IMO this is a good decision, at the current state blockchain games are just another vehicle for speculative investments and even scams, and unsuspecting people shouldn't be lured into them.

And I can't agree that blockchain is the future for gaming, I'm a gamer myself and I never thought "Oh how I fish this game was running on blockchain". I never had any problems with centralized game servers, so why fix what is not broken? Especially since it's the blockchain that has problem like high fees, bugs in smart contracts, confirmation times. Not to mention that introducing real money into games tends to leading into very poor ecosystem.
IMO, Blockchain games will be a significant problem for Steam if more blockchain games are adopted, because reviews for the game will be focused on how much they can earn on that p2e game rather than how wonderful it is. Steam is a respectable gaming platform, so if there are any more blockchain games that aren't truly designed for the sake of gaming, it's likely that they don't fit the quality of games on Steam. Some are now using steam to make it more intriguing and trustworthy because the word steam is included on their website, but there is still a potential that it may turn out to be a fraud, and steam will be held responsible for that scam.

So for me, it's really a good decision from steam.
hero member
Activity: 1134
Merit: 517
October 17, 2021, 06:34:11 AM
#25
Blockchain games focusing on creating an ecosystem brings together a community of content creators to develop strategies for using digital resources in their games and projects the vapor policy does not allow blockchain games to include their vapor. It is strictly forbidden blockchains typically provide cryptocurrency and digital asset developers with new ways to empower players with new levels of value creation and transfers by funding their games, adding economies to real value in games.
hero member
Activity: 3080
Merit: 603
October 17, 2021, 06:14:50 AM
#24
There's still a blockchain game in Steam, Mir4. But the twist is there's no more reward from playing it. So if somebody who looks for a play to earn game in Steam and finds Mir4. It's no longer the same as before and this update made them remove the reward system if you're launching the game through Steam. That's why they have a separate client and launching if you're going to play this game. I don't play this game, I've just read it in different forums when I've seen this update.
Too bad, just as I was about to play it because I was intrigued of the earning aspect of the game. Then again I think the game works well on its own even without the earning feature and as long as items are marketable, people could still make money from it by selling such items on the marketplace much like how DOTA 2 item sets work. That way even without the intervention of blockchain or cryptocurrency, there's still some money earning aspect the game has and its players could enjoy.
Yes, they can still make money from in game items if they want to and look elsewhere for its marketplace. But most of its players are for its draco and farming, I don't know the whole details of it and that's why on its Steam client, there will be lesser players.
Those players that are on it for the draco will just have to download and go through with the main client (not from Steam) so that they can still continue playing the game and be rewarded.
sr. member
Activity: 1666
Merit: 426
October 17, 2021, 04:41:06 AM
#23
I guess what we gamers can only benefit from blockchain is the security itself. I don't think decentralized servers are really needed considering the fact that as OP said, centralized game servers work just as it was intended to albeit with some issues in latency at times. Then again nothing that is not really unfixable and detrimental to the experience of a gamer except for hacking and unauthorized access, which as I said we could integrate the same concept blockchain operates in to offer gamers who have put enormous amounts of time and sometimes money some peace of mind that nobody but them and their authorized users will be able to get their hands on their prized possessions.
There's still a blockchain game in Steam, Mir4. But the twist is there's no more reward from playing it. So if somebody who looks for a play to earn game in Steam and finds Mir4. It's no longer the same as before and this update made them remove the reward system if you're launching the game through Steam. That's why they have a separate client and launching if you're going to play this game. I don't play this game, I've just read it in different forums when I've seen this update.
Too bad, just as I was about to play it because I was intrigued of the earning aspect of the game. Then again I think the game works well on its own even without the earning feature and as long as items are marketable, people could still make money from it by selling such items on the marketplace much like how DOTA 2 item sets work. That way even without the intervention of blockchain or cryptocurrency, there's still some money earning aspect the game has and its players could enjoy.
hero member
Activity: 3080
Merit: 603
October 16, 2021, 06:26:05 PM
#22
There's still a blockchain game in Steam, Mir4. But the twist is there's no more reward from playing it. So if somebody who looks for a play to earn game in Steam and finds Mir4. It's no longer the same as before and this update made them remove the reward system if you're launching the game through Steam. That's why they have a separate client and launching if you're going to play this game. I don't play this game, I've just read it in different forums when I've seen this update.
legendary
Activity: 3024
Merit: 2148
October 16, 2021, 06:23:21 PM
#21
Since when "real" money is not being traded for all short of game items? Why is this different from, for example, paying a large sum for a "Black Lotus" in the game Magic, or buying Warhammer figurines? The fact that transactions take place in crypto and that the items out there are digital should not confused with scams. This comment should really be revised as it puts all crypto on the same sack.

Because some of these blockchain games are akin to ICO scams - the devs are selling tokens that should be representing items in a finished game, but then the game is never released, or is released in a very raw state and a lot of the promised features are missing. Steam didn't just ban games that feature crypto payments, they banned games based around tokens, because these games are primarily used for speculative investing.
legendary
Activity: 2394
Merit: 1632
Do not die for Putin
October 16, 2021, 04:53:52 PM
#20
https://twitter.com/SpacePirate_io/status/1448713803680473089

Steam decided to kick all blockchain games because they tend to feature real money trading for in-game items.

IMO this is a good decision, at the current state blockchain games are just another vehicle for speculative investments and even scams, and unsuspecting people shouldn't be lured into them.
...

Since when "real" money is not being traded for all short of game items? Why is this different from, for example, paying a large sum for a "Black Lotus" in the game Magic, or buying Warhammer figurines? The fact that transactions take place in crypto and that the items out there are digital should not confused with scams. This comment should really be revised as it puts all crypto on the same sack.
hero member
Activity: 2352
Merit: 905
Metawin.com - Truly the best casino ever
October 16, 2021, 04:37:57 PM
#19
And I can't agree that blockchain is the future for gaming, I'm a gamer myself and I never thought "Oh how I fish this game was running on blockchain". I never had any problems with centralized game servers, so why fix what is not broken?
The word "Blockchain" is used like a lure. Everyone has heard that blockchain technologies are innovative technologies and the future belongs to Blockchain. The problem that arises here is that average Joe doesn't check the statements and facts and when he kinds this kind of projects with the word Blockchain, he is happy and thinks that luckily he discovered something great. Along with the story of bitcoin, these people also think that someone at past believed in bitcoin and it bring enormous profit, let's risk and believe, put money in this project too and the story goes on...

I can't understand what will Blockchain technologies do in games like Assassin's Creed, Battlefield, FIFA, etc. How can this technology make gaming better?
hero member
Activity: 2716
Merit: 552
October 16, 2021, 04:31:43 PM
#18
I thought Steam was a little more open to innovation then that, the problem here is steam is a closed off internal market where you cannot withdraw the cash back out.    You must use their marketplace to trade items, I had thought there must be other games that let you buy stuff separate to steam market but those will be very large publishers if thats the case and able to form special deals to operate seperate.

Any gaming platform could do that.
Steam built their market place and even created their own wallet to support in-game currencies. However, If a game involves real money, I mean a lot of money, then i guess they have the right to remove it. P2E game doesn't usually focus on the game itself, It tends to focus more on money. Steam might've seen this as a disadvantage, thus decided not to get involved into those games.
legendary
Activity: 3024
Merit: 2148
October 16, 2021, 04:01:53 PM
#17
It would be nice to think that this was Steam taking a stand to protect their users and there is an element of that taking place, but let's face it - Steam is doing this because it moves transactions outside of their ability to charge a commission and that will be the primary motivation for stopping such activity. They do get to claim it is about a security issue however and there is a valid concern that many cryptocurrencies are being abused to target people who may not understand the underlying system. I find what you said about games introducing real money a bit unusual, because so many games on the steam platform allow this sort of activity (e.g. Team Fortress 2 with all it's paid weapons).

If a game bypasses Steam's payments, then why should Steam even host it? Steam is not a charity, they have full right to kick game developers who try to avoid paying for their use of the platform.

As for real money, it's somewhat tolerable when it only happens with cosmetics, but these blockchain games tend to bring real money into gameplay items too, which significantly reduces player's experience and leads to frustration.
STT
legendary
Activity: 4102
Merit: 1454
October 16, 2021, 03:45:36 PM
#16
I thought Steam was a little more open to innovation then that, the problem here is steam is a closed off internal market where you cannot withdraw the cash back out.    You must use their marketplace to trade items, I had thought there must be other games that let you buy stuff separate to steam market but those will be very large publishers if thats the case and able to form special deals to operate seperate.
legendary
Activity: 2534
Merit: 1338
October 16, 2021, 02:16:37 PM
#15
That's steam kinda own decision, for me gaming on blockchain and making money out of it makes more sense that playing games on PlayStation 5 and earn nothing in return, there is a saying that time is money and if money can be made from fun then it's even better, screw steam I love axie infinity
But the purpose of games is to have fun not to make money, I know that even with single player games people are making money when streaming their content and stuff like that but the main purpose of any game is to provide entertainment not a way of life and  a way to earn money, now in many games you can sell your gold and items for real money however when you cannot even play the game without tokens and everyone is there not to have fun but to sell whatever they get then this is not an ecosystem that can be maintained long term.
hero member
Activity: 1750
Merit: 904
October 16, 2021, 10:56:24 AM
#14
Just read it a couple of hours ago, I'm not against such move, since many of those games were a mere scam attempt anyway, it's a measure taken in defence of both Steam and cryptocurrencies themselves.

What I'm against though is that Steam isn't accepting Bitcoin payments. If I'm not mistaken, it used to accept but has now stopped, not sure why, haven't investigated it.

Yes they did accept BTC and ETH I think it was in 2015. I have not used BTC to buy on Steam but it was posted I believe in this forum where they are accepting BTC.

They aren't supporting play-to-earn games in the blockchain is likely because they won't be earning from it any more of course developers will have their own tokens and will not even use the Steam platform anymore.
According to a Twitter post from "Age of Trust" game, Steam's point of view is that items have value and they don't allow items that can have real-world value on their platform. While I understand their point of view, doesn't CSGO and quite a few other games have similar in-game purchases?

Epic games stores is now claiming that it's going to accept such Blockchain games.
legendary
Activity: 2912
Merit: 6403
Blackjack.fun
October 16, 2021, 10:49:46 AM
#13
That's steam kinda own decision, for me gaming on blockchain and making money out of it makes more sense that playing games on PlayStation 5 and earn nothing in return,

This is just sad!
Games are played for fun, when you do the same repetitive task for hours and hours for $ it's no longer playing, it's working.

[It's the gamers that are getting broke which I guess blockchain games have become a source of funds to them. There may be scams but I'm sure this is just going to be the start. It's just like when ICO started, it will evolve. Sooner these gamers will also trade on exchanges.

And just like ICOs they will die down as everything there is based on a simple fact, work your ass every day and follow the market to trade stuff, once there is no more money to be done as the numbers of poeple putting more money in the game dies down so will the game.

You need to understand that if all the NFT in the game have 1 billion of value they can't be reclaimed for that amount unless new players put in 1 billion. For every sale you made there needs to be a buyer, for every player making 1 ETH somebody must invest one ETH, for one million poeple to earn 1000$ each month 1 billion must be invested in the game!
This is a closed circuit, you can't get more money out than it's being put in, and this will be the death of each game that is solely played for money.
hero member
Activity: 3038
Merit: 617
October 16, 2021, 10:18:23 AM
#12
Just read it a couple of hours ago, I'm not against such move, since many of those games were a mere scam attempt anyway, it's a measure taken in defence of both Steam and cryptocurrencies themselves.

What I'm against though is that Steam isn't accepting Bitcoin payments. If I'm not mistaken, it used to accept but has now stopped, not sure why, haven't investigated it.

Yes they did accept BTC and ETH I think it was in 2015. I have not used BTC to buy on Steam but it was posted I believe in this forum where they are accepting BTC.

They aren't supporting play-to-earn games in the blockchain is likely because they won't be earning from it any more of course developers will have their own tokens and will not even use the Steam platform anymore.
hero member
Activity: 1750
Merit: 904
October 16, 2021, 10:05:19 AM
#11
Just read it a couple of hours ago, I'm not against such move, since many of those games were a mere scam attempt anyway, it's a measure taken in defence of both Steam and cryptocurrencies themselves.

What I'm against though is that Steam isn't accepting Bitcoin payments. If I'm not mistaken, it used to accept but has now stopped, not sure why, haven't investigated it.
legendary
Activity: 2688
Merit: 1192
October 16, 2021, 02:56:05 AM
#10
https://twitter.com/SpacePirate_io/status/1448713803680473089

Steam decided to kick all blockchain games because they tend to feature real money trading for in-game items.

IMO this is a good decision, at the current state blockchain games are just another vehicle for speculative investments and even scams, and unsuspecting people shouldn't be lured into them.

And I can't agree that blockchain is the future for gaming, I'm a gamer myself and I never thought "Oh how I fish this game was running on blockchain". I never had any problems with centralized game servers, so why fix what is not broken? Especially since it's the blockchain that has problem like high fees, bugs in smart contracts, confirmation times. Not to mention that introducing real money into games tends to leading into very poor ecosystem.

It would be nice to think that this was Steam taking a stand to protect their users and there is an element of that taking place, but let's face it - Steam is doing this because it moves transactions outside of their ability to charge a commission and that will be the primary motivation for stopping such activity. They do get to claim it is about a security issue however and there is a valid concern that many cryptocurrencies are being abused to target people who may not understand the underlying system. I find what you said about games introducing real money a bit unusual, because so many games on the steam platform allow this sort of activity (e.g. Team Fortress 2 with all it's paid weapons).
hero member
Activity: 3038
Merit: 617
October 16, 2021, 01:42:49 AM
#9
https://twitter.com/SpacePirate_io/status/1448713803680473089

Steam decided to kick all blockchain games because they tend to feature real money trading for in-game items.

IMO this is a good decision, at the current state blockchain games are just another vehicle for speculative investments and even scams, and unsuspecting people shouldn't be lured into them.

And I can't agree that blockchain is the future for gaming, I'm a gamer myself and I never thought "Oh how I fish this game was running on blockchain". I never had any problems with centralized game servers, so why fix what is not broken? Especially since it's the blockchain that has problem like high fees, bugs in smart contracts, confirmation times. Not to mention that introducing real money into games tends to leading into very poor ecosystem.

I never have problems with centralized game servers as well. I played games since the time I inherited my father's computer and then get on playing with the games he play as well.

While you can say it's not broken. It's the gamers that are getting broke which I guess blockchain games have become a source of funds to them. There may be scams but I'm sure this is just going to be the start. It's just like when ICO started, it will evolve. Sooner these gamers will also trade on exchanges.

member
Activity: 223
Merit: 13
October 16, 2021, 12:45:58 AM
#8
That's steam kinda own decision, for me gaming on blockchain and making money out of it makes more sense that playing games on PlayStation 5 and earn nothing in return, there is a saying that time is money and if money can be made from fun then it's even better, screw steam I love axie infinity
legendary
Activity: 2562
Merit: 1441
October 15, 2021, 06:26:52 PM
#7
Games denying players an open market to buy and sell goods. Seemed like a good practice. Until blockchain P2E (play to earn) gaming showed the potential for gamers to make money and profit from their online gaming experience.

The majority of blockchain P2E is filled with overpriced auto game scams, which makes the steam ban a good choice, for now.

There are a few games in the P2Everse that are legit, which players could conceivably earn enough money to make a frugal living on.

Some of the bigger account holders on splinterlands are earning $40 a day for 1 year through airdrops. If the format is sustainable over the long term, it could be a good model for future gaming.
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