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Topic: 🔶 YOLOdice.com 🔶 suspended on 16st Mar 2021 - page 50. (Read 143533 times)

newbie
Activity: 2
Merit: 0
That sounds good thank you I hope everything will turn out okay I am a bit worried I have never experienced anything like this, I will be available and looking out for a response whenever he is available. Again thank you for notifying and responding so quick I will be ready whenever. I'm assuming I'll be contacted via email, if I should keep up following here for an update instead just let me know please whatever I need to do.

Thank you
legendary
Activity: 1570
Merit: 1041
Huh

I have a major issue; have been locked out/bugged out of my account. Account name: zripped

I have emailed support@yd but figured I'd post here in-case here or there isn't seen too often.

Problem seems to be my 2FA keys are no longer being seen as valid, even though my authenticator has not been messed with or changed in any way at all. Today (May 1) it was working fine all day, changed many settings and saved with no issues and THEN; immediately after I enabled the option to require 2FA to "play the game", which requires me to enter 2fa to save changes(which it successfully enabled and saved the changes therefore accepting my 2fa key like usual), I went to play and it wanted me to choose a time allowance to play and enter my 2 factor key. I expected that and chose 1-hour, and typed the key in and it didn't work, apparently is being seen as invalid key. Also won't work for anything at all now that requires 2fa related to my account including just logging in, or changing any settings before I had logged out like trying to disable the require 2fa to play option. Couldn't disable it, couldn't play, so I logged out and in to try and remedy the issues but that didn't fix anything for me, and obviously since 2 factor is enabled and not working I now can't log in at all :-( . Tried many different things and times, something is definitely broke with my account or possibly my 2fa, but I use Authy and every other account I have generating codes for(other websites) is working fine and nothing seemed to be off with it. It's still generating YD codes but they are just apparently invalid. Very weird circumstances and happenings right after that require 2fa to play setting was enabled, maybe I'm stupid though and it has nothing to do with it. As I said I did send an email in with a thorough explanation. I feel like something happened site/account side, but I really may have done something without realizing and just totally f****d myself, I was just casually playing and messing with settings without much focus. Sorry for causing inconvenience, and sorry if this is the wrong place to report an issue I'm having, just was looking for any links to contact as I tried to make a new account and talk in game chat but it has to be level 3 lol, I forgot.

I've had my account for like 2 years and have had no issues ever like this. The flow and functionality of the site has been and it still is above par, ever since day-one. Is why I've never left :-) I have a feeling this was just a rare spaghetti hiccup, and maybe even I made a mistake that triggered this but don't realize yet. Let alone recovering my account I would love to find out what in the hell happened and why/how. Very weird. I'm a bit panicked as the coins on the account are most of what I have, I have faith though and hope to resolve this soon Sad

Please reach out to me mod/admin if I need to give necessary details regarding proof of ownership. The email is the one attached to my yd account. Again account name is "zripped"
Hi, we do see all the tickets, and most are typically resolved within 24-48 hours, however on the weekends Ethan is usually not online so if its something that requires his attention, it can take a bit longer.

I see your ticket, and I've already marked it for Ethan (he's the only one that can help with account access issues), so he'll see it once he checks on them, and I'll message him as well.
newbie
Activity: 2
Merit: 0
 Huh

I have a major issue; have been locked out/bugged out of my account. Account name: zripped

I have emailed support@yd but figured I'd post here in-case here or there isn't seen too often.

Problem seems to be my 2FA keys are no longer being seen as valid, even though my authenticator has not been messed with or changed in any way at all. Today (May 1) it was working fine all day, changed many settings and saved with no issues and THEN; immediately after I enabled the option to require 2FA to "play the game", which requires me to enter 2fa to save changes(which it successfully enabled and saved the changes therefore accepting my 2fa key like usual), I went to play and it wanted me to choose a time allowance to play and enter my 2 factor key. I expected that and chose 1-hour, and typed the key in and it didn't work, apparently is being seen as invalid key. Also won't work for anything at all now that requires 2fa related to my account including just logging in, or changing any settings before I had logged out like trying to disable the require 2fa to play option. Couldn't disable it, couldn't play, so I logged out and in to try and remedy the issues but that didn't fix anything for me, and obviously since 2 factor is enabled and not working I now can't log in at all :-( . Tried many different things and times, something is definitely broke with my account or possibly my 2fa, but I use Authy and every other account I have generating codes for(other websites) is working fine and nothing seemed to be off with it. It's still generating YD codes but they are just apparently invalid. Very weird circumstances and happenings right after that require 2fa to play setting was enabled, maybe I'm stupid though and it has nothing to do with it. As I said I did send an email in with a thorough explanation. I feel like something happened site/account side, but I really may have done something without realizing and just totally f****d myself, I was just casually playing and messing with settings without much focus. Sorry for causing inconvenience, and sorry if this is the wrong place to report an issue I'm having, just was looking for any links to contact as I tried to make a new account and talk in game chat but it has to be level 3 lol, I forgot.

I've had my account for like 2 years and have had no issues ever like this. The flow and functionality of the site has been and it still is above par, ever since day-one. Is why I've never left :-) I have a feeling this was just a rare spaghetti hiccup, and maybe even I made a mistake that triggered this but don't realize yet. Let alone recovering my account I would love to find out what in the hell happened and why/how. Very weird. I'm a bit panicked as the coins on the account are most of what I have, I have faith though and hope to resolve this soon Sad

Please reach out to me mod/admin if I need to give necessary details regarding proof of ownership. The email is the one attached to my yd account. Again account name is "zripped"
member
Activity: 162
Merit: 16


Just a few minutes back opened investment in all three coins with 10x of minimum amounts (0.01 BTC, 1 LTC, 20,000 DOGES). will see how it goes.

cannot wait for ETH ETHan. Smiley
sr. member
Activity: 745
Merit: 471
Admin at YOLOdice.com - fast, fair, play/invest.
Hi,

earlier today I've pushed a few changes to YOLOdice:

1. Referrals pass XP again

You can get 10% of the XP from wagering from your referrals, up to 50 XP. So if your referrals get e.g. 400 XP from playing, you get 40 XP.

2. Investing provides XP too

Once you open an investment you get instant XP boost for your account. It's calculated as xp_amount = n * initial_investment_amount. For BTC n is between 3 and 4, and for other coins it can vary based on current exchange ratios.

I am still thinking about gradual XP growth from investments over time, but at least investors have a way to get XP now.

Details about your XP can be found at https://yolodice.com/#level
To protect your privacy XP from investing and referrals are disabled by default. Just for sure. You can easily enable them at the link above.

3. We'll to clarify the dilution fee deadline soon

We've postponed the introduction of dilution fee until we have a more flexible way to manage investments. Once we make any decision, I'll announce introduction of the fee up to 1 week before the data. For now investors can open and close investments without any dilution fees added.

Cheers and thanks,
Ethan
member
Activity: 149
Merit: 25
So maybe we could do a combination of (1) and (2) - initial XP boost from just investing plus gradual XP increasing. From what you say indeed I think from the investors' point of view it would make most sense.

I was leaning toward option 1, because it lets smaller investors continue to get XP so they can invest for a long time and still get to the next level at some point. Whereas option 2 mainly benefits larger investments.

A combination would be nice. XP_points = (n * amount of coins) + (n_1 * bankroll% /month) --> so basically your thought for option 2, plus another value times the individual average bankroll calculated out once per month.
legendary
Activity: 1974
Merit: 1003
I joined the train with some DOGE  Roll Eyes
Good luck and hope everything goes well
full member
Activity: 1162
Merit: 168
So I guess right now there are two takeaways,,, most people (including myself) would prefer a time-based XP from investment (like it was before), though I agree the XP majority portion should be from the balance itself. Secondly, maybe not everybody is happy with the 50% of house edge commission but as DarkStar points out, we get more things to attract gamblers like the rakeback, faucet, jackpot and wager, which all do not come out from investor bankroll. I think I am happy to stay at this but maybe, lower 50% slightly.

XP from investment should be based on wagered in relation to your bankroll, that encourages people to invest and leave their investment there, which is what the casino wants.
That looks like the only viable option to keep everyone involved happy after all. I am not saying that is the best option for anyone, maybe there is something that is better for one party and not so much for the other party, there could be more optimize-able profit for house or maybe whales or whatever, however this version keeps everyone in the works and quite happy which is why I suggest it to go on like that.

I am sure it will take some time and it will need to be figured out properly with the numbers, you can't do too much of this, too little of that but in the end it will be finished as long as it is worked on, you can't finish it if you never take a look at it. A thousand step journey starts with the first step, and the talks have been going on for too long, if there is any changes to be made it should be made, if not we are talking for nothing.
sr. member
Activity: 745
Merit: 471
Admin at YOLOdice.com - fast, fair, play/invest.
its currently not possible to invest ETH ?

regards

ETH bankroll will be probably open soon.
Cheers,
Ethan
jr. member
Activity: 386
Merit: 5
its currently not possible to invest ETH ?


regards
hero member
Activity: 2338
Merit: 953
Temporary forum vacation
I just thought of a suggestion that could make it easier to implement. Have an investment lock period where the minimum lock is say, 7 days. and make it increments of 1 week, 2 weeks and so on. And make only 1 investment option as such. So time-based XP is more easily calculated for weekly investments that do not move. All other investments are only amount-based.

Would this make it easier?
sr. member
Activity: 745
Merit: 471
Admin at YOLOdice.com - fast, fair, play/invest.
So maybe we could do a combination of (1) and (2) - initial XP boost from just investing plus gradual XP increasing. From what you say indeed I think from the investors' point of view it would make most sense.
sr. member
Activity: 1638
Merit: 278

1. investments get XP gradually, proportional to their wager - which depends on amount (share in bankroll) and time they are opened
2. investments get XP instantly, proportional to their initial value only. Let's say


I think the first point is evidently way more fair. It encourages investors to stay long term, helping you profit by increase the maximum profit each game has and therefore increasing how much is wagered and how much you make in fees out of investors (and also as an investor, I assume you own a big percentage of the bankrolls).

If it's not practical to add points after each game or very frequently, you probably can do something approximate say once an hour, or a day.
Yeah, the long term is a lot better option, just because someone has money shouldn't be equal to them beating out everyone else. Lets say I invested 0.1 bitcoin and never take it out for 100 days, that should be equal to first day of someone who have invested 1 bitcoins, so in this regard we are giving the big investors an incentive which means if they invest at the same time they are better than lower investors, however the lower investors have an advantage as well, which is being early bird if they want to. This is a win-win situation for both sides, everyone gets what they want and you are leaving nobody behind. At the end of the day we are talking about investment and there is really no wrong way of doing it, as long as you keep your investors happy, they wouldn't care how.
legendary
Activity: 1199
Merit: 1047
So when is the dilution fee going to be implemented?
full member
Activity: 1162
Merit: 168
XP from investment should be both time and amount as well, plus maybe even losses as well. That way you are gaining xp if you are here for long enough, you are gaining xp the more you invest, and you are gaining xp the more you lose.

Starting from the last one, you do not have to lose all the time, casinos rarely ever lose but even when they lose they do make it back, so the one that is giving you xp the more you lose is basically tied to the first one which is xp for time but this way you are also making double if you faced some big drops in investment time to time instead of being lucky and make profit for months without a big drop. XP for amount is clear, the more you invest the more you should get it, that way it suggest people to make whale investments if they can.
legendary
Activity: 1199
Merit: 1047

1. investments get XP gradually, proportional to their wager - which depends on amount (share in bankroll) and time they are opened
2. investments get XP instantly, proportional to their initial value only. Let's say


I think the first point is evidently way more fair. It encourages investors to stay long term, helping you profit by increase the maximum profit each game has and therefore increasing how much is wagered and how much you make in fees out of investors (and also as an investor, I assume you own a big percentage of the bankrolls).

If it's not practical to add points after each game or very frequently, you probably can do something approximate say once an hour, or a day.
sr. member
Activity: 745
Merit: 471
Admin at YOLOdice.com - fast, fair, play/invest.
This is exactly how we had it before, but it was hard to calculate and update how much each of the investment was "wagered". Maybe the reason was that I was trying to be really precise on calculating it. But that's why I am looking for a simpler solution without many rules, yet giving an adequate appreciation to investors.

How were you calculating it? It can simply be wagered*that investor's bankroll/total bankroll, multiplied by some multiple (1 experience point per X BTC).

Isn't it realistic to calculate that after every game? If not, maybe you can do something like daily wagered*that investor's average bankroll in the day/total average bankroll that day.

I've been updating investments' XP periodically, taking into account how much the site total wager was and the percentage share of a given investment. The issue was that the percentages change when people open/close investments, and iterating over individual bets is a lot of overhead. I had huge optimizations in place but still...

Whenever possible I try to avoid adding overhead by updating too much data after every bet, so the main thread (process) only does what is necessary to process the bet and return the result. Things like stats, investment XP and so on are all calculated in separate processes asynchronously.

Well, but code aside, we have two options now:

1. investments get XP gradually, proportional to their wager - which depends on amount (share in bankroll) and time they are opened
2. investments get XP instantly, proportional to their initial value only. Let's say

XP_points = n * amount_of_coins

where n is something we could set arbitrarily.

(2) is far simpler to implement and gives instant gratification to investors. I also think it's pretty fair. (1) means slow leveling up, so someone who instantly invests loads of coins is still in low level range for some time.

Tell me what you think. Personally I am leaning towards (2).

Cheers,
Ethan
legendary
Activity: 1199
Merit: 1047
This is exactly how we had it before, but it was hard to calculate and update how much each of the investment was "wagered". Maybe the reason was that I was trying to be really precise on calculating it. But that's why I am looking for a simpler solution without many rules, yet giving an adequate appreciation to investors.

How were you calculating it? It can simply be wagered*that investor's bankroll/total bankroll, multiplied by some multiple (1 experience point per X BTC).

Isn't it realistic to calculate that after every game? If not, maybe you can do something like daily wagered*that investor's average bankroll in the day/total average bankroll that day.

The thing about the commission - various player benefits like faucet/rakeback/referral are mostly wager-based, but they also effectively lower house edge for players. What we are doing with wager-based commission is we make sure to take commission in a way to be able to pay these bonuses to players. In the long-term whether the commission is profit-based or wager-based should not matter, but from our perspective it's critical to have a system that is protected against short-time variations in site profit.

The current system is perfectly fine for me.
sr. member
Activity: 745
Merit: 471
Admin at YOLOdice.com - fast, fair, play/invest.
XP from investment should be based on wagered in relation to your bankroll, that encourages people to invest and leave their investment there, which is what the casino wants.

This is exactly how we had it before, but it was hard to calculate and update how much each of the investment was "wagered". Maybe the reason was that I was trying to be really precise on calculating it. But that's why I am looking for a simpler solution without many rules, yet giving an adequate appreciation to investors.

Agreed. I personally think 50% might be a bit too high, but when you consider all of their various costs (rakeback, faucet, jackpot, various wagering contests) to attract and keep players, the 50% isn't that bad. bustabit is also at a 50% fee and offers none of those things (though bustabit also takes variance, while YOLODice does not).

The thing about the commission - various player benefits like faucet/rakeback/referral are mostly wager-based, but they also effectively lower house edge for players. What we are doing with wager-based commission is we make sure to take commission in a way to be able to pay these bonuses to players. In the long-term whether the commission is profit-based or wager-based should not matter, but from our perspective it's critical to have a system that is protected against short-time variations in site profit.

The first 2 weeks it seems that both DOGE and LTC performed above the expectations - the actual profit was higher than expected (LTC by 37% and DOGE by 22%).  Unfortunately BTC perfomed worse than expected (still bringing over 5 BTC as site profits), but investors should be seeing profit nevertheless.

I am now working on re-enabling XP from investments and referrals.

Cheers,
Ethan
legendary
Activity: 1199
Merit: 1047
So I guess right now there are two takeaways,,, most people (including myself) would prefer a time-based XP from investment (like it was before), though I agree the XP majority portion should be from the balance itself. Secondly, maybe not everybody is happy with the 50% of house edge commission but as DarkStar points out, we get more things to attract gamblers like the rakeback, faucet, jackpot and wager, which all do not come out from investor bankroll. I think I am happy to stay at this but maybe, lower 50% slightly.

XP from investment should be based on wagered in relation to your bankroll, that encourages people to invest and leave their investment there, which is what the casino wants.
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