The basics are complete, i've been a bit busy, but i'll post you some trial versions in a few hours.
And that, it's been five days already.
Sorry, haven't updated anyone, not even on patreon/twitter in a few days.
I have been thinking about how this project will be financed, not just the start, but all throughout it's lifetime and evolution. In reality there are two options, crowdfund or OTC. Looking at my dismal advertising,the resulting lack of interest and how other projects have fared long term, i am strongly considering shuttering the crowdfund and going for option 2. I got this idea looking at how QTL solved their problem and I think it is a much cleaner way to rise funds without pouring too much liquidity into the market. So while this is not yet final, here are some changes that I am considering, feel free to make your opinions known and heard, as well as to criticize and/or support this new line of thought.
Firstly, I will continue development but begin releasing daily/weekly builds of the client, each with increasing functionality and bug fixes. This ensures development has user input and bugs can quickly be found and resolved. Normal functions available in every other coin such as sending and receiving will function as standard, but extended CodeX functions will require a user to have a minimum balance. This will act as a means of fundraising, and control the amount of coins that will be available for trade, thus the model of lumpsum token release will not necessarily flood the ecosystem with too many tokens. This pay-to-use functionality will be staggered based on balance. For example, some of functions that are determined to be less valuable will require smaller balances, whereas more advanced features will require higher thresholds.
I've never been a fan of pay-to-play models, but looking at the situation here i am left with little if no other option. Development takes time and resources and there is no way i can fund this project alone, or even a crowdfund is nice in theory, but would it last 5 years... 10 ?
Development Updates
Based on the above, here is what i am doing :-
-Multi-wallet works, has a few bugs, but nothing that cannot be sorted with time.
-I have begun integrations of financial services
-There is a problem chicken/egg with regards to integrating an internal exchange interface. What comes first addition to an exchange, or add the exchange to the wallet ?
Fastest way to talk to me in is slack.