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Topic: [ANN] CosmosCR [$CYBR] 🌌Virtual reality world, NFT's, Data solution#blockchain - page 29. (Read 32255 times)

member
Activity: 490
Merit: 10
www.Zercados.com

Everyone i would also suggest to go to our website, and we have a Webvr demo (click on the 3d Goggles)

Than wait till it stopped close before our logo and click CTRL ALT + i  (you will see how simple the scenes actually are created) And walk around with awsd.

What the hell, it is an editor and I can play with it already.  Tongue
But my computer sucks and is to slow.
I am waiting impatiently for my ordered 3d goggles.  Grin

Its like a little easter egg on your website Cheesy Maybe thats a clue that we should expect more of them in your final platform.
legendary
Activity: 1204
Merit: 1000
I'm sorry for the noob sounding question but I give myself a pass due to the fact that I am very busy and haven't done more than quickly scan the white paper. I love the idea of planets attached to land parcels. The compact parcels offered other VR Real Estate projects was very limiting for someone that wanted to make use of their investment.

My main question is, what are the limitations here and what prerequisite skills are required to build something that could be monetized in this new world full of other worlds?

I will read the white paper this week. Test me on Friday. lol


This is an interesting question, i reckon if there is going to be the possibility to make almost everything, like in second life is going to be quite cool to see how it evolves.

This will evolve our end goal is to be able to make everything.
what can you show to convince your answer? I think there are a lot of projects that promise a good result and get a lot of benefits, but in the end they can't say except make an argument to cover up their failure. if the team can provide a more reasonable explanation I don't think it's difficult to get people interested in this project



We already have a webvr demo on our website https://cosmoscr.io (this is a small demo running on one server), but it does show the VR experience online in the browser.
We get the biggest advantage from our data sharing and storage solution that we will write about in an Article made by our CTO.

If we would have a product complete ready we def. wouldnt have to do an ICO at all, look how many games and project raise money in-game. Now this will all go to the Non profit foundation to
support long term development instead a getting rich scheme. (we have a lawyer firm to show people we are here to stay and taking the serieus steps to create something we are passionate about)

I understand your concern, but it's sad for the industry that projects with bad MM or other probelms actually make it harder for projects that trying to buidl.
Hard to seperate the good from the bad. Personally also in some ICO's that actually made a complete 180 turn compared to their project.

Some games are based on a free-to-play model with microtransactions in game and as far as I can tell they are doing very good (Path of Exile for example). Would it work to just launch a virutal reality world where people just buy coins from you?

Well it would work, but the ICO is a great way to actually build the company to be substainable for many years, and make a coin distribution to a full community that also
will be the first adopters (and kinda ambassadors). Although many companies took advantage of the situation a good ico is not that bad at all.
hero member
Activity: 2968
Merit: 605
I'm sorry for the noob sounding question but I give myself a pass due to the fact that I am very busy and haven't done more than quickly scan the white paper. I love the idea of planets attached to land parcels. The compact parcels offered other VR Real Estate projects was very limiting for someone that wanted to make use of their investment.

My main question is, what are the limitations here and what prerequisite skills are required to build something that could be monetized in this new world full of other worlds?

I will read the white paper this week. Test me on Friday. lol


This is an interesting question, i reckon if there is going to be the possibility to make almost everything, like in second life is going to be quite cool to see how it evolves.

This will evolve our end goal is to be able to make everything.
what can you show to convince your answer? I think there are a lot of projects that promise a good result and get a lot of benefits, but in the end they can't say except make an argument to cover up their failure. if the team can provide a more reasonable explanation I don't think it's difficult to get people interested in this project



Screenshots on how this 3D modelling will actually look like would be nice. Also maybe some examples how the 3D models from the community store look like.



We can make a small example area, but we didnt evolve the whole system so we can't make it big. Would make it to slow to run on one server.

I will ask our team to set something up! As like a small demo



Everyone i would also suggest to go to our website, and we have a Webvr demo (click on the 3d Goggles)

Than wait till it stopped close before our logo and click CTRL ALT + i  (you will see how simple the scenes actually are created) And walk around with awsd.

https://imgur.com/a/kL8mVrV       (used imgur cause dont have acces to the server from home) Small example made with A frame
already a demo of a small area i think it would be enough to make us an idea of ​​what will be the finished product, i like the image promises well...
member
Activity: 532
Merit: 50
ONe Social Network.
I'm sorry for the noob sounding question but I give myself a pass due to the fact that I am very busy and haven't done more than quickly scan the white paper. I love the idea of planets attached to land parcels. The compact parcels offered other VR Real Estate projects was very limiting for someone that wanted to make use of their investment.

My main question is, what are the limitations here and what prerequisite skills are required to build something that could be monetized in this new world full of other worlds?

I will read the white paper this week. Test me on Friday. lol


This is an interesting question, i reckon if there is going to be the possibility to make almost everything, like in second life is going to be quite cool to see how it evolves.

This will evolve our end goal is to be able to make everything.
what can you show to convince your answer? I think there are a lot of projects that promise a good result and get a lot of benefits, but in the end they can't say except make an argument to cover up their failure. if the team can provide a more reasonable explanation I don't think it's difficult to get people interested in this project



We already have a webvr demo on our website https://cosmoscr.io (this is a small demo running on one server), but it does show the VR experience online in the browser.
We get the biggest advantage from our data sharing and storage solution that we will write about in an Article made by our CTO.

If we would have a product complete ready we def. wouldnt have to do an ICO at all, look how many games and project raise money in-game. Now this will all go to the Non profit foundation to
support long term development instead a getting rich scheme. (we have a lawyer firm to show people we are here to stay and taking the serieus steps to create something we are passionate about)

I understand your concern, but it's sad for the industry that projects with bad MM or other probelms actually make it harder for projects that trying to buidl.
Hard to seperate the good from the bad. Personally also in some ICO's that actually made a complete 180 turn compared to their project.

Some games are based on a free-to-play model with microtransactions in game and as far as I can tell they are doing very good (Path of Exile for example). Would it work to just launch a virutal reality world where people just buy coins from you?
sr. member
Activity: 770
Merit: 250
CryptoTalk.Org - Get Paid for every Post!

Everyone i would also suggest to go to our website, and we have a Webvr demo (click on the 3d Goggles)

Than wait till it stopped close before our logo and click CTRL ALT + i  (you will see how simple the scenes actually are created) And walk around with awsd.

What the hell, it is an editor and I can play with it already.  Tongue
But my computer sucks and is to slow.
I am waiting impatiently for my ordered 3d goggles.  Grin
legendary
Activity: 1204
Merit: 1000
I'm sorry for the noob sounding question but I give myself a pass due to the fact that I am very busy and haven't done more than quickly scan the white paper. I love the idea of planets attached to land parcels. The compact parcels offered other VR Real Estate projects was very limiting for someone that wanted to make use of their investment.

My main question is, what are the limitations here and what prerequisite skills are required to build something that could be monetized in this new world full of other worlds?

I will read the white paper this week. Test me on Friday. lol


This is an interesting question, i reckon if there is going to be the possibility to make almost everything, like in second life is going to be quite cool to see how it evolves.

This will evolve our end goal is to be able to make everything.
what can you show to convince your answer? I think there are a lot of projects that promise a good result and get a lot of benefits, but in the end they can't say except make an argument to cover up their failure. if the team can provide a more reasonable explanation I don't think it's difficult to get people interested in this project



Screenshots on how this 3D modelling will actually look like would be nice. Also maybe some examples how the 3D models from the community store look like.



We can make a small example area, but we didnt evolve the whole system so we can't make it big. Would make it to slow to run on one server.

I will ask our team to set something up! As like a small demo



Everyone i would also suggest to go to our website, and we have a Webvr demo (click on the 3d Goggles)

Than wait till it stopped close before our logo and click CTRL ALT + i  (you will see how simple the scenes actually are created) And walk around with awsd.

https://imgur.com/a/kL8mVrV       (used imgur cause dont have acces to the server from home) Small example made with A frame
legendary
Activity: 1204
Merit: 1000
I'm sorry for the noob sounding question but I give myself a pass due to the fact that I am very busy and haven't done more than quickly scan the white paper. I love the idea of planets attached to land parcels. The compact parcels offered other VR Real Estate projects was very limiting for someone that wanted to make use of their investment.

My main question is, what are the limitations here and what prerequisite skills are required to build something that could be monetized in this new world full of other worlds?

I will read the white paper this week. Test me on Friday. lol


This is an interesting question, i reckon if there is going to be the possibility to make almost everything, like in second life is going to be quite cool to see how it evolves.

This will evolve our end goal is to be able to make everything.
what can you show to convince your answer? I think there are a lot of projects that promise a good result and get a lot of benefits, but in the end they can't say except make an argument to cover up their failure. if the team can provide a more reasonable explanation I don't think it's difficult to get people interested in this project



We already have a webvr demo on our website https://cosmoscr.io (this is a small demo running on one server), but it does show the VR experience online in the browser.
We get the biggest advantage from our data sharing and storage solution that we will write about in an Article made by our CTO.

If we would have a product complete ready we def. wouldnt have to do an ICO at all, look how many games and project raise money in-game. Now this will all go to the Non profit foundation to
support long term development instead a getting rich scheme. (we have a lawyer firm to show people we are here to stay and taking the serieus steps to create something we are passionate about)

I understand your concern, but it's sad for the industry that projects with bad MM or other probelms actually make it harder for projects that trying to buidl.
Hard to seperate the good from the bad. Personally also in some ICO's that actually made a complete 180 turn compared to their project.
member
Activity: 546
Merit: 12
I'm sorry for the noob sounding question but I give myself a pass due to the fact that I am very busy and haven't done more than quickly scan the white paper. I love the idea of planets attached to land parcels. The compact parcels offered other VR Real Estate projects was very limiting for someone that wanted to make use of their investment.

My main question is, what are the limitations here and what prerequisite skills are required to build something that could be monetized in this new world full of other worlds?

I will read the white paper this week. Test me on Friday. lol


This is an interesting question, i reckon if there is going to be the possibility to make almost everything, like in second life is going to be quite cool to see how it evolves.

This will evolve our end goal is to be able to make everything.
what can you show to convince your answer? I think there are a lot of projects that promise a good result and get a lot of benefits, but in the end they can't say except make an argument to cover up their failure. if the team can provide a more reasonable explanation I don't think it's difficult to get people interested in this project



Screenshots on how this 3D modelling will actually look like would be nice. Also maybe some examples how the 3D models from the community store look like.

sr. member
Activity: 672
Merit: 250
I'm sorry for the noob sounding question but I give myself a pass due to the fact that I am very busy and haven't done more than quickly scan the white paper. I love the idea of planets attached to land parcels. The compact parcels offered other VR Real Estate projects was very limiting for someone that wanted to make use of their investment.

My main question is, what are the limitations here and what prerequisite skills are required to build something that could be monetized in this new world full of other worlds?

I will read the white paper this week. Test me on Friday. lol


This is an interesting question, i reckon if there is going to be the possibility to make almost everything, like in second life is going to be quite cool to see how it evolves.

This will evolve our end goal is to be able to make everything.
what can you show to convince your answer? I think there are a lot of projects that promise a good result and get a lot of benefits, but in the end they can't say except make an argument to cover up their failure. if the team can provide a more reasonable explanation I don't think it's difficult to get people interested in this project

legendary
Activity: 1204
Merit: 1000
I'm sorry for the noob sounding question but I give myself a pass due to the fact that I am very busy and haven't done more than quickly scan the white paper. I love the idea of planets attached to land parcels. The compact parcels offered other VR Real Estate projects was very limiting for someone that wanted to make use of their investment.

My main question is, what are the limitations here and what prerequisite skills are required to build something that could be monetized in this new world full of other worlds?

I will read the white paper this week. Test me on Friday. lol


This is an interesting question, i reckon if there is going to be the possibility to make almost everything, like in second life is going to be quite cool to see how it evolves.

This will evolve our end goal is to be able to make everything.
legendary
Activity: 1204
Merit: 1000
I'm sorry for the noob sounding question but I give myself a pass due to the fact that I am very busy and haven't done more than quickly scan the white paper. I love the idea of planets attached to land parcels. The compact parcels offered other VR Real Estate projects was very limiting for someone that wanted to make use of their investment.

My main question is, what are the limitations here and what prerequisite skills are required to build something that could be monetized in this new world full of other worlds?

I will read the white paper this week. Test me on Friday. lol


The landtitle/planets are a great combination, I dont see how other project gonna solve this problem. Eventually you might need more space, but what if you cant grow and your neighbours dont wanna sell their parcel to you.

Our goals is to make it as easy possible for the users, Like running a wordpress website. But it also depends on what level you like to create.

examples, 3d models can be bought from our community store(easy). But you can also create your own models with a free program like Blender, We will release guides on how to do this, and what files are preffered like glTF of Obj.
You will be surprised how much fun this is. (My previous profession was in a big engineering company making a lot 3D models with Inventor).
How about selling your own 3d models after you made them in the community store Wink.

another example, we will make an sdk that will make it easy to create your own parcel content, easy for houses, communities.
but do you want to add a high end webshop in it with payment integration this need some coding experience. or someone might already made a plugin for this and is selling it in the community store.

To make everything as easy as possible we will create guides and content that people can use for free, we will do this all from the non profit foundation website that will be released Q2 2019.
legendary
Activity: 1204
Merit: 1000
No continuous burn system or buy back token system implemented?

Creator of this token is a legendary member on this forum, i think he is aware of how important this is.

Burning tokens is not a good idea you will most likely be considered a security instead of a Utility token. You can burn unsold tokens though, just not on regular basis.
Same count for a buy back program most likely cause it gives people Expectations of Profit.

We're a utility token and we focus on main adoption that will drive the price, every extra additional rewards need to be reviewed really well and discussed with our lawyers.

 

I haven't thought about this. After the SEC started to crack down on ICOs lately that sold unregistered security tokens, it's very important that your tokens won't be considered as securities.

We totally agree, we dont want to be a security just a great utility that actually got utility.

No continuous burn system or buy back token system implemented?

Creator of this token is a legendary member on this forum, i think he is aware of how important this is.

Burning tokens is not a good idea you will most likely be considered a security instead of a Utility token. You can burn unsold tokens though, just not on regular basis.
Same count for a buy back program most likely cause it gives people Expectations of Profit.

We're a utility token and we focus on main adoption that will drive the price, every extra additional rewards need to be reviewed really well and discussed with our lawyers.

 

I agree with you, burn tokens is just an artificial method to make the supply deflationary and pump up the price (usually we're talking about short terms gains btw)

Well i do understand why projects do it make a huge deflationary token system and make investors and yourself happy for a moment, but eventually its all about
use-cases we know we can create something that will grow for a long time and that will bring true value.

Would like to see a comparison between blockachain related virtual reality projects but I don't think that is feasible right now, afaik only decentraland has something to show

Yeah, such an comparison could be very helpful. Especially when you consider how much different VR projects there are already.

Aren't there other projects which have a mvp by now?
Or did most of the other VR projects shut down with the crypto crash?

Some are close to a Mvp, but none a fully working model atm. Having to shut down cause of the crash would be really sad, cause eventually they made a plan
raised the money and should launch a product. I do feel sorry for many projects though. We probably wont have such easy time raising the funds cause people
are sceptic and emotional in the market at this time, but we know that if we raise at least the minimum we can make the product great. The rest will follow.
i really like the project i can not wait to try a mvp, the idea to create unique items (clothes) collectible, which you can buy in the virtual world in exchange for token seems to me brilliant

NFT are brilliant, you can do it with clothes, houses, cars and Avatars but we dont want to only sell things people should enjoy and not having to pay for every move they make.
But think about free games like Clash of clans and Fortnite raising over 100m plus only on ingame sales.

And again we dont do this ourselfs everything we sell will be sold by the non profit foundation, so all returns will go to the platform.

Would like to see a comparison between blockachain related virtual reality projects but I don't think that is feasible right now, afaik only decentraland has something to show

Yeah, such an comparison could be very helpful. Especially when you consider how much different VR projects there are already.

Aren't there other projects which have a mvp by now?
Or did most of the other VR projects shut down with the crypto crash?

I only know about Mark.space. They have launched the beta version of the residential units and you can buy units as far as i know, but haven't checked it out yet.

I did not follow the execution of competing projects, like Mark.Space, but I did not hear anything related to its development, partnerships after the ICO, or even something that I valued without assets

I didnt read to much about Mark.space, but they are complete different than our project, we aim to let people create and use their imagination (we also will have premade content). And they look to me more
like building a city themself that is not fully aiming decentralization, cause people actually need to pay a running fee.
full member
Activity: 1064
Merit: 166
I'm sorry for the noob sounding question but I give myself a pass due to the fact that I am very busy and haven't done more than quickly scan the white paper. I love the idea of planets attached to land parcels. The compact parcels offered other VR Real Estate projects was very limiting for someone that wanted to make use of their investment.

My main question is, what are the limitations here and what prerequisite skills are required to build something that could be monetized in this new world full of other worlds?

I will read the white paper this week. Test me on Friday. lol


This is an interesting question, i reckon if there is going to be the possibility to make almost everything, like in second life is going to be quite cool to see how it evolves.
sr. member
Activity: 1134
Merit: 279
My blockchain can beat up your blockchain
I'm sorry for the noob sounding question but I give myself a pass due to the fact that I am very busy and haven't done more than quickly scan the white paper. I love the idea of planets attached to land parcels. The compact parcels offered other VR Real Estate projects was very limiting for someone that wanted to make use of their investment.

My main question is, what are the limitations here and what prerequisite skills are required to build something that could be monetized in this new world full of other worlds?

I will read the white paper this week. Test me on Friday. lol
full member
Activity: 686
Merit: 100
Would like to see a comparison between blockachain related virtual reality projects but I don't think that is feasible right now, afaik only decentraland has something to show

Yeah, such an comparison could be very helpful. Especially when you consider how much different VR projects there are already.

Aren't there other projects which have a mvp by now?
Or did most of the other VR projects shut down with the crypto crash?

I only know about Mark.space. They have launched the beta version of the residential units and you can buy units as far as i know, but haven't checked it out yet.

I did not follow the execution of competing projects, like Mark.Space, but I did not hear anything related to its development, partnerships after the ICO, or even something that I valued without assets
sr. member
Activity: 770
Merit: 250
CryptoTalk.Org - Get Paid for every Post!

I only know about Mark.space. They have launched the beta version of the residential units and you can buy units as far as i know, but haven't checked it out yet.

As far as I remember they had a demo of a shopping complex with Jaguar showroom in it.

Yes, but they couldnt convince me. Demo was not special and even to find the demo on their website is not possible, because there exists no link to it.
I visited it last month and was in the garage from Tony Stark. After cllicking at one of the monitors this message appeared:

Video not available
"Iron Man (2008) - Tony work ..."
The YouTube account associated with this video has been terminated due to several third-party notices of copyright infringement.


Seems not to be very professional. But maybe with te time they will be better.
full member
Activity: 938
Merit: 159
Would like to see a comparison between blockachain related virtual reality projects but I don't think that is feasible right now, afaik only decentraland has something to show

Yeah, such an comparison could be very helpful. Especially when you consider how much different VR projects there are already.

Aren't there other projects which have a mvp by now?
Or did most of the other VR projects shut down with the crypto crash?

Some are close to a Mvp, but none a fully working model atm. Having to shut down cause of the crash would be really sad, cause eventually they made a plan
raised the money and should launch a product. I do feel sorry for many projects though. We probably wont have such easy time raising the funds cause people
are sceptic and emotional in the market at this time, but we know that if we raise at least the minimum we can make the product great. The rest will follow.
i really like the project i can not wait to try a mvp, the idea to create unique items (clothes) collectible, which you can buy in the virtual world in exchange for token seems to me brilliant
member
Activity: 532
Merit: 50
ONe Social Network.
No continuous burn system or buy back token system implemented?

Creator of this token is a legendary member on this forum, i think he is aware of how important this is.

Burning tokens is not a good idea you will most likely be considered a security instead of a Utility token. You can burn unsold tokens though, just not on regular basis.
Same count for a buy back program most likely cause it gives people Expectations of Profit.

We're a utility token and we focus on main adoption that will drive the price, every extra additional rewards need to be reviewed really well and discussed with our lawyers.

 

I agree with you, burn tokens is just an artificial method to make the supply deflationary and pump up the price (usually we're talking about short terms gains btw)
member
Activity: 546
Merit: 12
No continuous burn system or buy back token system implemented?

Creator of this token is a legendary member on this forum, i think he is aware of how important this is.

Burning tokens is not a good idea you will most likely be considered a security instead of a Utility token. You can burn unsold tokens though, just not on regular basis.
Same count for a buy back program most likely cause it gives people Expectations of Profit.

We're a utility token and we focus on main adoption that will drive the price, every extra additional rewards need to be reviewed really well and discussed with our lawyers.

 

I haven't thought about this. After the SEC started to crack down on ICOs lately that sold unregistered security tokens, it's very important that your tokens won't be considered as securities.
sr. member
Activity: 798
Merit: 262

I only know about Mark.space. They have launched the beta version of the residential units and you can buy units as far as i know, but haven't checked it out yet.

As far as I remember they had a demo of a shopping complex with Jaguar showroom in it.
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