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Topic: [ANN] cudaMiner & ccMiner CUDA based mining applications [Windows/Linux/MacOSX] - page 941. (Read 3426921 times)

hero member
Activity: 756
Merit: 502
ok so i just tried to run
./cudaminer --algo=keccak -d gtx780 -L 16 -l K300x32 --benchmark

now thats using 2890MB memory of my 3GB, so all memory is being used, still only 34Mhash/s

you can increase the -L to 128 if need be. keccak doesn't need any memory, yet cudaminer still allocates the scratchpad as if we were mining scrypt coins. The -L argument reduces the scratchpad to sane sizes.

with huge -L you can try stuff like -l K 2048x32 ;-)

Christian
full member
Activity: 168
Merit: 100
Can someone with the skills compile it for us poor windowers ? It will be very helpfull ! Thank you in advance Smiley

pretty please Smiley
full member
Activity: 126
Merit: 100
Can someone with the skills compile it for us poor windowers ? It will be very helpfull ! Thank you in advance Smiley
member
Activity: 63
Merit: 10
That worked, thanks!

[/quote]
Try to compile "Release" instead of "Debug" (only in debug mode, the compiler cares about that)
[/quote]
sr. member
Activity: 350
Merit: 250
hero member
Activity: 868
Merit: 1000
So can you mine it with GPU right from the start now?
legendary
Activity: 1400
Merit: 1050
hey!!!  nothing for AMD cards???

Who do you think you are? You come to nVidia threat and demand for AMD? It is laughable.
yep, nvidia is now a threat to AMD lol
legendary
Activity: 1932
Merit: 1042
https://locktrip.com/?refId=40964
hey!!!  nothing for AMD cards???

Who do you think you are? You come to nVidia threat and demand for AMD? It is laughable.

just try to ask!!!  Grin Grin Grin Grin
sr. member
Activity: 350
Merit: 250
Nopennothing for AMD, and if your running it on linux there are no dependences, you just send theough the cudaminer file
hero member
Activity: 938
Merit: 1000
hey!!!  nothing for AMD cards???

Who do you think you are? You come to nVidia threat and demand for AMD? It is laughable.
hero member
Activity: 938
Merit: 1000
yes but we're seeing 70Mhash/s, thats saying i am getting 1/3rd the performance of you which can not be right.
Can you pm me a copy of your cudaminer to try? and perhaps post a screen shot of yours running benchmark as thats a huge achievement

x40 is over the warp limit so its showing values way too high

I won't mind sending you the binary but I don't think it will be runable due to library dependencies. But if you still want it PM me your email so I can attach it for you.

legendary
Activity: 1932
Merit: 1042
https://locktrip.com/?refId=40964
hey!!!  nothing for AMD cards???
legendary
Activity: 1400
Merit: 1050
Getting lots of these 2 errors when trying to build on Windows:

Code:
no suitable conversion function from "uint4" to "unsigned int" exists X:\X\CudaMiner-master\nv_kernel.cu 204 1

Code:
no operator "*" matches these operands X:\X\CudaMiner-master\nv_kernel.cu 312 1

Anyone know how to solve this?

Try to compile "Release" instead of "Debug" (only in debug mode, the compiler cares about that)
full member
Activity: 168
Merit: 100
lol ouch and ouch Wink

All my clients use windows pcs so makes sense for me to do most of my stuff on it. Saves testing time later...

Happy to give compiling a go if you guys wanna throw me a few hints to help smooth the learning process Smiley
member
Activity: 63
Merit: 10
Getting lots of these 2 errors when trying to build on Windows:

Code:
no suitable conversion function from "uint4" to "unsigned int" exists X:\X\CudaMiner-master\nv_kernel.cu 204 1

Code:
no operator "*" matches these operands X:\X\CudaMiner-master\nv_kernel.cu 312 1

Anyone know how to solve this?
sr. member
Activity: 322
Merit: 250
would love a compiled 'keccak' windows version to test out my 2x 295 GTX's on Smiley

or maybe a good time to settle for a solid os ^^.
hero member
Activity: 798
Merit: 500
would love a compiled windows version to test out my 2x 295 GTX's on Smiley

Just go ahead and compile it Smiley
full member
Activity: 168
Merit: 100
would love a compiled 'keccak' windows version to test out my 2x 295 GTX's on Smiley
sr. member
Activity: 350
Merit: 250
sr. member
Activity: 322
Merit: 250
is it possible that the second number ie 32 on K112x42 is the Theoretical Shader Processing Rate which is on the geforce 9800gtx+ 420 ie 42 the which seems the max.

Quote
[2014-02-06 11:57:09] Total: 123688 khash/s
[2014-02-06 11:57:09] GPU #0: GeForce 9800 GTX/9800 GTX+, 123586 khash/s
[2014-02-06 11:57:09] Total: 123586 khash/s
[2014-02-06 11:57:09] GPU #0: GeForce 9800 GTX/9800 GTX+, 123993 khash/s
[2014-02-06 11:57:09] Total: 123993 khash/s
[2014-02-06 11:57:09] GPU #0: GeForce 9800 GTX/9800 GTX+, 124198 khash/s
[2014-02-06 11:57:09] Total: 124198 khash/s
[2014-02-06 11:57:09] GPU #0: GeForce 9800 GTX/9800 GTX+, 124096 khash/s
[2014-02-06 11:57:09] Total: 124096 khash/s
[2014-02-06 11:57:09] GPU #0: GeForce 9800 GTX/9800 GTX+, 124506 khash/s
[2014-02-06 11:57:09] Total: 124506 khash/s
[2014-02-06 11:57:09] GPU #0: GeForce 9800 GTX/9800 GTX+, 124609 khash/s
[2014-02-06 11:57:09] Total: 124609 khash/s
[2014-02-06 11:57:09] GPU #0: GeForce 9800 GTX/9800 GTX+, 124816 khash/s
[2014-02-06 11:57:09] Total: 124816 khash/s
~/CudaMiner$ ./cudaminer -a keccak -l K112x42 --benchmark


112= Stream Processors
42.0= Theoretical Shader Processing Rate (Gigaflops)

this would explain my K112 is max and x42 is max???

http://en.wikipedia.org/wiki/GeForce_9_Series#9800M_GTX_.5B6.5D
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