hows their slack doing? january is coming closer and from memory korvas is going to strongly question them if gravity isnt out. im curious as to what a strong questioning equates to.
I just got back from the future and I have a transcript for you:
Korvas: Are you nice people and will you do as you promised?
Team: Yes.
Korvas: Ok then. Please keep my money for as long as you need it.
Seriously though, dear shills, please let us know if Gravity is still very imminent or slightly less imminent or eminent or emanating or in some other new state of being. Thank you.
Finally a funny joke
Well done
The latest on Gravity is it's on the verge of an open beta launch, it's near the edge but not quite at the brink
How about the other 6-8 games? Are they going to be released shortly after the gravity launch?
The games will launch one after the other every 30 mins after the release of the Gravity open beta. The 6th game they'll launch which should be no later than 10 hours after Gravity could be right up your street. It's an adventure game about a girl whose spent too long on the internet and has lost all her real world social skills. It's an augmented VR app that you take with you when you step outside your house. The game is going to be called 'Suchmoon's Quest to be a nice person' and it will be your job to defend her as she attempts to become nice. This is no easy task as you start off with the social skills of a troll
im taking his completely ignorant response to mean they have no other games ready. What happened to one game per month after Gravity's release at the end of June? I have to assume the white paper has been abandoned as no updates to questions have been done.
When can we expect to see an updated white paper and time line?
In the interest of accuracy and to avoid people twisting out of responding based on semantics, I believe you mean the
'roadmap' rather than the whitepaper. Amusingly, the project is still stuck at stage one despite being a good seven months in. Yes, yes, I know the common retort to this is 'they made Crypto Gravity a much bigger project than it was originally intended to be'. However, I can't help but think the decision to delay releasing
anything this long will ultimately cost them as the anticipation amongst the
thousands tens of actual users is reaching fever pitch -- anything less than an incredible success story at this stage could lead to significant dissatisfaction in the ranks of the non-whale (or as Wildy lovingly refers to them, 'small fish') investors.
I also note with interest that rdewilde's (and this is by no means a dig at him; at least he's worked on something and delivered it) android wallet currently appears to sit in the 10-50 downloads category in the play store. Of course I realise that the use of a mobile wallet for a token that can't actually be used for...well...anything, really, other than producing more tokens of the same type, probably isn't the most realistic barometer of ionomy's actual user base. It's fascinating nevertheless that of their 'thousands' of users, only 10-50 have apparently thrown their support behind the community & rdewilde by downloading the wallet.