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Topic: [ANN] lolMiner-mnx, Mining MinexCoin(MNX) New version: v0.4 (July 22) - page 41. (Read 30772 times)

jr. member
Activity: 146
Merit: 4
60khas should give you around 1MNX a day. So what you got in 72 hours seems about right.
You can calculate it here:
https://bchain.info/MNX/tools/calculator
newbie
Activity: 7
Merit: 0
How Many MNX A Day Do You Get With 60ksols a day there is no supnova says i should get 7.5MNX after 72hrs I Get Only 3.5MNX?Huh

Is there anyone that knows the averge MNX payout For The RX580??? 8GB
jr. member
Activity: 42
Merit: 1
Running fairly stable here on W10, except that when I shut off teamviewer, hash rate drops from 14ksols to 1500 sols...
Then jumps right back up when team viewer is turned on again.

Ideas?  Huh

TeamViewer generally eats graphic power, see here:
https://www.reddit.com/r/gpumining/comments/7mwgpc/high_gpu_usage_in_teamviewer_pc_mining/

@All that habe problems with the --enable-nv-hotfix:
It seems that on some systems the current version is to aggressive. I will try an alternative variant in the next hours and hopefully find a solution that works for all users. If new one looks more promising, will be included in the next version.





No sir, the other way around.
When I turn on team viewer, hash rate goes UP (1500 -> 14000)
When I turn the remote display (TV) OFF, hash rate goes DOWN.

Weird, huh?

This is both on the miner and poolside, btw. Like clockwork.

Added - Im also testing on 2x 1080s and one 980ti for now.
Would rather not linux this one.

Also, currently experiencing this with 1080's. No display connected, only Teamviewer. When connected > Hashrates around 14000 sols. Disconnect for a while then reconnect > I see the hashrates are all sitting at 5000 sols... then they proceed to ramp up again while connected.
newbie
Activity: 4
Merit: 0
I checked on a few maps that I have;

OS Win7

Radeon R290 - 6000s / s

Radeon HD7870 - 4000s / s

Nvidia notebook Gpu GTX 555 - 550s / s

Nvidia 8400GS 😁 -17s / s

Tomorrow I'll check for

1050, 1050 TI, 1060 3gb.

The system worked for 2 hours stably.

Maps nvidia check for the weekend on ubuntu and windows. naptshu about stability and driver versions.

I can not install the AMD driver on the ubuntu, so I can not verify it.

newbie
Activity: 33
Merit: 0
As the software's dev I am obviously interested in a possible solution.  I hope this does not mean frequent reconnects to pool since this is a lot of stress for the mining pool.
Anyways - If you help me getting things stable that would not be for free anyways - remember I announced to distribute half my first income from dev fee to all that help me stabilize this miner and to improve the experience with it Smiley

Also I would like to know more details about your system, since you seem to have massive stability problems.
Valuable parameters for me:

Exact Windows version, CPU you use and maybe a detailed error message if there is one. Some complained about having a libstdc++6 error on Windows. If you also had this can you check if there is an other version of this library anywhere on your system except for in the lolMiner directory. I have the feeling that this is sometimes the reason for the crashed.
As said - this is not for free - every detailed description that helps reducing these bugs make you people eligible for claiming your fraction of what I want to distribute Smiley



Ps: Due to a very productive live chat with Raquemis (dev / host of minexpool.nl) last evening I can announce that we found one glitch in lolMiner. Fixing that will eliminate the wrong parameter size issue you currently have sometimes on minexpool.nl and optiminer.eu. Also we found a 4 years old bug (!) in z-nomp ^^ Ok, nothing serious, but funny that it took so long for someone to find it ^^

Also for all AMD miners: under Linux optiminer currently is about 50% ahead to lolMiner, while lolMiner almost doubles the hash-rate of NVidia cards. This is currently just an optimization issue. As soon as my miner is stable I will introduce more optimizations for both GPU vendors lifting lolMiner hopefully on par (or even beyond) Wink


Running W10, G3900 or G4400 CPU, 4GB ram with my 1080's and 980Ti's

Another thing to note, display drivers inevitably crash when a screen is plugged in. All is good over Remote Desktop (I'm still convinced theres a function in team viewer that makes this thing mega stable on W10 lol)

Just installed v 0.13. When I get back from work I will start with trying to extend the loops on my Nvidia rig, and see how long it can run without crashing.
At the moment, I am restarting each instance of the miner once every 90 seconds, and computer is rebooting once every hour.

Also, your update worked magic for my AMD rig. Individual hash rates went up between 2-3x when running multiple instances.

So I guess I've added another test rig to the fleet - 4x RX580, also W10.

Let me know if you need anything to test out. If I am home I will gladly help.
member
Activity: 433
Merit: 48
Both binaries updated - should work now.

It seems 13 is a bad luck number ^^
member
Activity: 433
Merit: 48
Hello Dev!
Whats wrong?

Win10
CPU: DualCore Series E8700
GPU: 1063*1

Thanks for reporting.

Links for v 0.13 removed .... there is a small bug with shares submit ... will be fixed in 10 minutes


Edit:
Fixed for Linux download. But Windows will take some time.
newbie
Activity: 31
Merit: 0
Hello Dev!
Whats wrong?
http://i6.pixs.ru/storage/9/9/9/2018021518_1639793_29383999.png
Win10
CPU: DualCore Series E8700
GPU: 1063*1
full member
Activity: 132
Merit: 100
Hi pool operator of minexpool here.
Dev, plz contact me on Telegram,  @Racquemis
The introduction of your miner is causing problems on the pool which should be resolved asap.
Let's work together to fix this.

What's the minimum amount to qualify for payout?
I have just under 0.1 MNX stuck in your pool for a couple of days.
I would've started mining there again after the "wrong parameters" issue was resolved, but I cannot seem to find minimum payout amount mentioned anywhere.
sr. member
Activity: 896
Merit: 289
Twitter: @BTY_11073
umm...Although the miners seemed to be stable, they suddenly crashed earlier...
It seems to be unstable yet. Embarrassed

Windows10 x64, GTX 1080
Good job, Lolliedieb.

No reason to get sarcastic  Roll Eyes Grin


Well I did not plan to have an other version today, but there are to much changes to hide it from you:

Time for version 0.13

As usual here are die Download links:
Linux 64: https://drive.google.com/open?id=15tj0qoJQFFbo3XY5sulk8TLk1FXhtBGD
Windows 64: https://drive.google.com/open?id=1EDbdlWeuLm9JNrp2fFZ0sQElQiszVjp9

Change log:

Resolved the "wrong number of parameter" disconnect bug
Now lolMiner-mnx is more flexible regarding this and interprets other sizes correctly. Thanks to Raquemis for helping me finding this.

Fixed certain bugs with the stratum connector.
Some small fixes that will keep the connection more stable and prevent the miner from disconnecting / crashing.

A small adjustment to the "--enable-nv-hotfix"
It happened that the system clock was to precise to measure the timings for the switch. Now modified the routine that takes care of this. CPU load might be increased slightly, especially for cards with very few compute cores, but the impact of the switch to the hash-rate should be decreased.

[Windows only] lolMiner-mnx is now a static build for Windows
On some machines stability issues came from older libraries in the system conflicting with the ones shipped with lolMiner. This should not happen any more. I can not promise that this fixes all Windows issues but it gives me more control over the situation. Note that for Windows build also the structure in the ZIP has changes, since the whole ZIP now only contains two files.

oh sorry... Lips sealed

Thank you for the new build.
You are doing really good work.

I will try using a new miner immediately.
member
Activity: 433
Merit: 48
umm...Although the miners seemed to be stable, they suddenly crashed earlier...
It seems to be unstable yet. Embarrassed

Windows10 x64, GTX 1080
Good job, Lolliedieb.

No reason to get sarcastic  Roll Eyes Grin


Well I did not plan to have an other version today, but there are to much changes to hide it from you:

Time for version 0.13

As usual here are die Download links:
Linux 64: Click here (v 0.13)
Windows 64:  Click here (v 0.13)

Change log:

Resolved the "wrong number of parameter" disconnect bug
Now lolMiner-mnx is more flexible regarding this and interprets other sizes correctly. Thanks to Raquemis for helping me finding this.

Fixed certain bugs with the stratum connector.
Some small fixes that will keep the connection more stable and prevent the miner from disconnecting / crashing.

A small adjustment to the "--enable-nv-hotfix"
It happened that the system clock was to precise to measure the timings for the switch. Now modified the routine that takes care of this. CPU load might be increased slightly, especially for cards with very few compute cores, but the impact of the switch to the hash-rate should be decreased.

[Windows only] lolMiner-mnx is now a static build for Windows
On some machines stability issues came from older libraries in the system conflicting with the ones shipped with lolMiner. This should not happen any more. I can not promise that this fixes all Windows issues but it gives me more control over the situation. Note that for Windows build also the structure in the ZIP has changes, since the whole ZIP now only contains two files.


----------
Current hash-rate of all lolMiners out there: ~3.09 Msol/s
Market share: ~6.3%
sr. member
Activity: 896
Merit: 289
Twitter: @BTY_11073
umm...Although the miners seemed to be stable, they suddenly crashed earlier...
It seems to be unstable yet. Embarrassed

Windows10 x64, GTX 1080
Good job, Lolliedieb.
newbie
Activity: 43
Merit: 0
I downloaded the latest version, 0.12 and it still seems to crash/attempt to reconnect every couple hours and it stays that way. I have to manually restart it every couple hours. It's a potential problems to fix. I'm using nvidia gpu with windows 10.
member
Activity: 433
Merit: 48
As the software's dev I am obviously interested in a possible solution.  I hope this does not mean frequent reconnects to pool since this is a lot of stress for the mining pool.
Anyways - If you help me getting things stable that would not be for free anyways - remember I announced to distribute half my first income from dev fee to all that help me stabilize this miner and to improve the experience with it Smiley

Also I would like to know more details about your system, since you seem to have massive stability problems.
Valuable parameters for me:

Exact Windows version, CPU you use and maybe a detailed error message if there is one. Some complained about having a libstdc++6 error on Windows. If you also had this can you check if there is an other version of this library anywhere on your system except for in the lolMiner directory. I have the feeling that this is sometimes the reason for the crashed.
As said - this is not for free - every detailed description that helps reducing these bugs make you people eligible for claiming your fraction of what I want to distribute Smiley



Ps: Due to a very productive live chat with Raquemis (dev / host of minexpool.nl) last evening I can announce that we found one glitch in lolMiner. Fixing that will eliminate the wrong parameter size issue you currently have sometimes on minexpool.nl and optiminer.eu. Also we found a 4 years old bug (!) in z-nomp ^^ Ok, nothing serious, but funny that it took so long for someone to find it ^^

Also for all AMD miners: under Linux optiminer currently is about 50% ahead to lolMiner, while lolMiner almost doubles the hash-rate of NVidia cards. This is currently just an optimization issue. As soon as my miner is stable I will introduce more optimizations for both GPU vendors lifting lolMiner hopefully on par (or even beyond) Wink
newbie
Activity: 33
Merit: 0
For anyone who is interested, I have been able to work out a "temporary solution" to my earlier issues with instability.
I'm running a test rig with 2x 1080, 1x 980Ti on W10

Some notes:
-Every additional instance reduces individual GPU speed significantly (14khs/1080/1 instance vs 11khs/1080/3 instances)
-Even one instance of v 0.12 was rather unstable and could not be left unattended for any real amount of time. At 2, miners would start crashing within a few minutes. At three instances (GPUs), crashed within two mines.

So I ran a 90 second loop for three instances, and after observing results poolside, this "technique" has very little effect on hash rate.

Mr Lolliedieb, thank you for your work. This is great stuff!!!!
sr. member
Activity: 896
Merit: 289
Twitter: @BTY_11073
So, lets go for New Version 0.12

As usual here are die Download links:
Linux 64: Click Here
Windows 64: Click Here

Change log:

Changes to the "--enable-nv-hotfix" switch
The hotfix is now a bit less aggressive compared to v 0.11. It may be that the CPU load is slightly up compared to the previous version, but the new algorithm is doing better when recovering from a time with overall high CPU load. If the old version worked better at your side you can still download the old version v0.11 here (Win 64) and here (Lin 64) .

In general for the miner monitor the load during the first minutes of running. If you have an overall system load above 60% I would recoment running less instances of lolMiner and use the remaining graphic cards for mining with an other coin.

Fix of the "compile() error"
The miner now also runs on older AMD implementations with the official AMD drivers. The most ancient card I tried was a Radeon HD 7770 (GCN 1, released February 2012 (!) ) and it runs fine with about 600 sol/s when using Windows 10.

Fix of a "lucky user" bug.
There was one strange bug in the miner causing a segfault when too many solutions were found with one equihash run. Usually on average about 2 solutions are found, 4-5 can happen, but I had one report of 10 solutions in one run. v 0.11 was not prepared for this, but now it is ^^

Improvements to reconnect function.
Before there were multiple threads testing if the stratum connection is still valid and that may have issued a reconnect. This sometimes caused that thread #1 wanted to restart the reconnect attempt just started by thread #0. Now there is exactly one thread left that is able to issue a reconnect when an error is detected. Also after the first reconnection attempt the miner will now wait for 30 seconds to give the pool time to respond before the next reconnection attempt is taken.

Shipment with new libraries in Windows version
We had some reports about libstdc++ library crashes in Windows version. I updated all libraries in Windows version to newer versions. This does not guaranty that the stability issues are gone, but maybe the new versions help. At least I had no issues with the new versions in first testing.


New known issues:
Connection reseted by peer (Linux),  A connection was disconnected by the software on the host computer (Windows), Received job has wrong number of parameters! (both), All on minexpool.nl
I do not know yet why - either if this is a pool issue over the last two days or if this is an issue of the miner. At least the miner had some trouble connecting to the pool sometimes and receives irregular messages from this pool from time to time. The connection reseted by peer message often seems to affect the miner when no share was send in more than 90 seconds. Future will show if this is miner or pool bug and if there are efficient countermeasures to handle this. Currently I can observe that the miner is able to recover from the issue by reconnection, but of cause this lowers income when shares get lost and the miner is waiting for a reconnection attempt.  

Adding something like --retries and --retry-delay would be nice or even backup pool options.
If you just allowed the program to exit after failing to reconnect the specified amount of --retries consecutively, it would allow us to simply run a new instance trying another pool automatically.

I will definitely consider this as one possible feature for next release version. Good idea Smiley


----------
Current hash-rate of all lolMiners out there: ~1.9 to 2 Msol/s
Market share: ~3.5%
Yeah, my miner is stable at the moment.
The operation time has exceeded 12 hours, but it has not crashed.

Windows10 x64, GTX 1080
Good job, Lolliedieb.
kdb
newbie
Activity: 25
Merit: 0
It would be good to display index of GPU. It's not clear what *.bat to reboot when something is gone wrong.
kdb
newbie
Activity: 25
Merit: 0
version 0.12
AMD Athlon II X2
On linux ubuntu 16.04
3x1070 13.9-14.2 (uptime 8 hours)
4x1060 - 9.6-10.0 (uptime 10 hours)
5x1050ti - 5.8-6.0 (uptime 10 hours)
4x1050ti+2x1050 - freeze at 3-5 min

on 1 of 4 1060 was "Warning: read_until: End of file", after restart all good

On windows 10
3x1070 - 10.2, 10.7, 5.2 (reboot after 10-15 min)
1x1050 - 5.2-5.4 (uptime 12 hours)

Last version on ubuntu gives some more hashes
On windows good work only one GPU
newbie
Activity: 21
Merit: 0

Hello, developer. rx580 gives the optimizer 10ksol on Linux, and on your 6.5, maybe it's all about the intensity ?? Wink

Just to confirm the issue with RX cards, in my case RX570 gives me 5.8 while on linux+optiminer there is around 9ksol. To bad.
newbie
Activity: 68
Merit: 0

Hello, developer. rx580 gives the optimizer 10ksol on Linux, and on your 6.5, maybe it's all about the intensity ?? Wink

same issue
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