For the first 10 attemtps miner crashed after 10-30 seconds with Access Violation Error in libstdc++-6.dll.
Hmm well that one is new. Maybe - I think Win 7 tells us more then Win 10 does.
That libstdc++ is the standard library required for any c++ build with gcc compilers. I should check if there are recent bug-fixed versions of this library that also operate with the miner binary. Thanks for reporting.
By the way I think that I found at least one of the issues preventing the miner to start on some AMD platforms (that build error). Was a glitch in OpenCL code and will be fixed in next version
Also I identified two possible bottlenecks why Vega scales well (but not so well as GTX 1080 and up) and why the Polaris cards are slower then their Nvidia competitors (we all expect an RX 580 to be faster then a 1060, but currently the 1060 seems to be 3-4k sols ahead. It is interesting to see how much things depend on few optimizations for the one or the other side. Currently for AMD (with Linux) I would prefer optiminer / 1.2 , since it is faster, but lolMiner is for Nvidia cards. Strange isn't is? In particular since both use OpenCl...
Anyways - I now have an idea but I am not certain how easy it is to fix without lowering the good performance on Nvidia. Currently I would like to focus on stability and usability before doing too much kernel work to boost up AMD miners. When most crashes are fixed I of cause will come back to this topic. In the meantime optiminer surely still does its job
(And I gain some time getting me a Windows / AMD system for debugging purposes ^^)
By the way thanks @Syth for posting the virus check results.