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Topic: [ANN] Lordmancer II token sale is finished - page 55. (Read 27459 times)

full member
Activity: 476
Merit: 101
We make a game with real cryptoeconomy
We have got our White Paper translated to Chinese: https://1drv.ms/b/s!AtHyJaAqXgPAgsoYsa-1TMscCv-Jmw
sr. member
Activity: 994
Merit: 278
Damn, i might actually buy from pre-ico, this looks solid.
full member
Activity: 476
Merit: 101
We make a game with real cryptoeconomy
We've published a post on Medium about Lordmancer II and earning cryptocurrency while playing.
full member
Activity: 476
Merit: 101
We make a game with real cryptoeconomy
We released a new game build - 1.44. The APK file can be downloaded by the link https://yadi.sk/d/85zAOVhI3ErXSr

Improvements:
- new talent - diplomacy;
- statuses for faction domination;
- bug fixes and user interface polishing.
full member
Activity: 476
Merit: 101
We make a game with real cryptoeconomy
We have released source code of smart contracts: https://github.com/lm2-ico/contracts

You can find source codes for:
  • Lord Coin tokens contract
  • Lordmancer Wallet contract - it is a special contract wallet that keeps Lord Coins while they are inside the game

Source code for Pre ICO token sale will be added soon.
full member
Activity: 476
Merit: 101
We make a game with real cryptoeconomy
hello dev ,any demo game here ?

Hello!

Sure, you can download the APK file by the link https://yadi.sk/d/85zAOVhI3ErXSr

If you have an iOS device, you can use Test Flight to test it. More information is on the site http://lordmancer2.io
full member
Activity: 361
Merit: 100
hello dev ,any demo game here ?
full member
Activity: 476
Merit: 101
We make a game with real cryptoeconomy
There used to be a coin called Motocoin way back that was "proof of play". You had to play a motocross game to mine the coin, and it was really fun. Unfortunately someone developed a bot for the game, so the coin died.

Wonder if this will happen to Lordmancer as well...

Bots is a common problem for MMO games, but there are certain solutions how to find and ban them.
full member
Activity: 476
Merit: 101
We make a game with real cryptoeconomy
20% fee for in-game transactions seems too much for me.

There should be an option for the selling player to receive LCs instead of their value in $ through an exchange. Converting LCs to $ will also suffer a fee.

Do you think that 10% fee is too much to support the game server, futher development, etc.? The developer should have a proper motivation to do their job well.

The seller will receive LCs, it is just an option for him to sell them through an exchange. The scheme shows a way how to earn fiat money.
sr. member
Activity: 462
Merit: 252
There used to be a coin called Motocoin way back that was "proof of play". You had to play a motocross game to mine the coin, and it was really fun. Unfortunately someone developed a bot for the game, so the coin died.

Wonder if this will happen to Lordmancer as well...
full member
Activity: 476
Merit: 101
We make a game with real cryptoeconomy
I can disagree with you because if developer's will collect coins too. But they need stable coin without currency races.

The Lordmancer II developer will charge a comission for each transaction on the game market. So they are interested in token growth.
sr. member
Activity: 308
Merit: 250


Players will be able to trade on an open game market for LCs. When an LC transaction occurs, the game takes a commission of 20%. Half of it is burnt and the other half moves to a special Ethereum wallet named "Game Funds". Game Funds tokens are used by the game developer to support operations: server costs, player support, marketing activities.

Burning of a fraction of LCs with every in-game transaction provides for:
Constant demand for LCs on the open market
Bullish price pressure on remaining LCs.

Scheme of trading between players:


20% fee for in-game transactions seems too much for me.

There should be an option for the selling player to receive LCs instead of their value in $ through an exchange. Converting LCs to $ will also suffer a fee.
sr. member
Activity: 420
Merit: 252
https://ubikiri.com/
full member
Activity: 145
Merit: 100
Is this an independent game platform?The idea is very good, just need to introduce some big popular game, or free send some coin to the player to try to play, It's a much quicker way to promote it .
legendary
Activity: 3052
Merit: 1168
Leading Crypto Sports Betting & Casino Platform
Your website lordmancer2.ico doesn't seem to respond.

The URL is http://lordmancer2.io

You might want to fix the ann link then Tongue
full member
Activity: 476
Merit: 101
We make a game with real cryptoeconomy

Hello, could you share the way to create money through the game, Should we collect money from the game and then we exchange it as real money?

One player can farm some resources or unique items and sell them on the game market for Lord Coins, then he or she can exchange Lord Coins for fiat money.
sr. member
Activity: 840
Merit: 251
full member
Activity: 476
Merit: 101
We make a game with real cryptoeconomy
Your website lordmancer2.ico doesn't seem to respond.

The URL is http://lordmancer2.io
legendary
Activity: 3052
Merit: 1168
Leading Crypto Sports Betting & Casino Platform
Your website lordmancer2.ico doesn't seem to respond.
full member
Activity: 476
Merit: 104
Lately a lot of GAME-based coins, because I do not understand about the game so less able to perceive what the mission vision vision of this coin was created, if at a glance coin NXC (Beyond) also based on first quartal game is not as smooth as expected but when entered into Quarter 3 massive changes occurred primarily in terms of prices soaring up to 20kali folds from the first quarter
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