So, i'm announcing that i've almost finished my Unity IAPs plugin, and i'm beginning to alpha test it... Dogfooding style...
So, without further ado, i present to you my game:
Humans Must Prevail - Crypto edition
- Windows Download here Run the installer, then Next Next Next.....
- Linux Download here Unzip on a directory and run the corresponding executable according to your architecture.
- Mac download not available yet (don't have a Mac, if anyone is willing to donate, pm me)
************** ALPHA QUALITY WARNING **************
This software is alpha, using it could make you lose money, burn
your computer and kill your dog, use at your own discretion,
because i'm not liable in any way.
If anyhting goes awry, patience, and notify me.
************** ALPHA QUALITY WARNING **************
What's so alpha about it you ask? welp, for one, the backend transaction server is runing on my home server, so it could see some downtime. Anyways, it seems to work, and need some input from you guys on what works and what doesn't.
Tiny quirk: Our wallet doesn't pops up when it receives a Skeincoin URI, so you must manually restore the wallet window to send the payments (although clicking on the address in the IAP popup will fill all the relevant payment details).
Plans:
- Release the plugin on the Unity asset store and on Github as open source.
- Accept payments with 1 confirmation and reverse it if it doesn't gets 6 confirms after X amount of time.
- Create a Javascript, Libgdx, Gamemaker and Construct2 version of the plugin.
- Include achievements (with crypto payouts) and leaderboards.
- Move the transaction server to a proper online service. I have a Digital Ocean credit, could do for the first month and afterwards convert earnings to paypal (somehow).
- Enhance the developer registration page, currently it is a filthy mess.
What do i need?:
Currently, my most important priority is to get feedback from you. I know 3-4 of you will probably give it a shot, please if all goes well get the word out there .