Why does the token sale been delayed so much? And why just not make the pre-sale dates to official ico date?
i dont think its delayed. they set out the dates long ago i think (please coreect me if i'm wrong)
The reasons for the delay is due to changes within the company and the new people we have brought on board. We want to ensure that the company is successful not only for ourselves, but for the contributors also. We have been working on new things that we believe will ensure the company's success. These things include bringing on prominent people within the gaming industry, our new social engagement platform and a new marketing partnership.
We are currently working on updating our website and bounty campaign so that we can provide everyone with the new and correct information. The reason for choosing to hold back on the next token sale until Feb 2018, is because we believe people are starting to wind down due to the holidays being around the corner. It makes more sense to wait it out and give everyone time to get back into the swing of things. It will also allow us enough time to get our beta version of our social engagement platform ready for launch and time to build up further hype and user adoption.
I hope that answers your question?
~ Jake Ashby, General Manager TriForce Tokens
Can you tell us more about "new people we have brought on board"? Are there new guys on development team?
I can tell you about some of them yes. There are others that we are still in negotiation with, so I am unable to disclose much about them unfortunately.
Aida Alexie - Our new International Communications manager, Aida is helping us with the translation of our website, whitepaper and other documentation. Aida speaks fluently in English, French, Spanish and Romanian, with a little Russian. With her marketing background, she is also helping us to better understand the different cultures of many of these other countries so that we can better suit our marketing to those audiences.
Vadim Bulatov - Our new gaming industry advisor, Vadim is helping us to better understand the gaming industry and how to conduct marketing within it. From a gaming background himself, Vadim is an extremely value asset to TriForce Tokens. Vadim is then head of SMM for the games World of Tanks, World of Warships and World of Warplanes; some massively popular F2P games. Vadim has helped increase the player count of these and many other games by the millions.
Regarding the development team our CTO Raza is current in negotiation with a few people regarding working on our technology such as our social engagement platform and integration kits. However, until this is finalised and agreed, I am unable to say much more.
There are others who we are finalising with at the moment, which we will make an announcement of upon joining the team.
But what I can tell you, is that we are currently in negotiation with someone hugely prominent within the blockchain industry. Bringing them on board will be a game changer for TriForce Tokens. But, that is all that I am able to disclose at this moment in time.
It's all coming together. As always, once we have some big news we will be sure to share it with you all.
~ Jake Ashby, General Manager TriForce Tokens