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Topic: [ANN][BLC] Blakecoin Blake-256 for GPU/FPGA With Merged Mined Pools Stable Net - page 107. (Read 409641 times)

legendary
Activity: 1509
Merit: 1030
Solutions Architect
First Merge mine BLC+PHO pool is open http://eu3.blakecoin.com   Cool

please report any bugs asap I tried to test it all but you know how things go Wink

So we just point the miner there and it should magically work?

What is the difference with photon?

I don't really want another wallet client on my computer, do we still need to withdraw at 250?

Is there a stable exchange for PHO?

Sorry that I'm so lazy... Tongue

yep the magic has been pre installed to the servers   Grin

Photon is the first but will be adding 2 more coins for next weekend  Cool

PHO is exchangeable at Atomic-Trade and Allcrypt
hero member
Activity: 725
Merit: 503
First Merge mine BLC+PHO pool is open http://eu3.blakecoin.com   Cool

please report any bugs asap I tried to test it all but you know how things go Wink

So we just point the miner there and it should magically work?

What is the difference with photon?

I don't really want another wallet client on my computer, do we still need to withdraw at 250?

Is there a stable exchange for PHO?

Sorry that I'm so lazy... Tongue
legendary
Activity: 1064
Merit: 1000
A new patch has been applied to all CCE3 explorers to add a new API function to CCE: Blakecoin explorer

Send Raw TX:

/api/rawtx/

This api command will return one of two responses:

If the transaction was accepted by the coin daemon:

"txid":""

If the transaction was rejected by the coin daemon:

"error":""
legendary
Activity: 1148
Merit: 1018
It's about time -- All merrit accepted !!!
legendary
Activity: 1509
Merit: 1030
Solutions Architect
sr. member
Activity: 322
Merit: 250
What a great idea , I have not played video games other than angry birds and old school emulators of classic stuff in a while

If I ever get time I may need to try this out,  is it an online game or one you buy,

Keep in mind I may know about coins but i know almost nothing about modern video games .....
it's not a very modern game as i know it's so so older than angry birds and of course it's so fun
im absolutely going to try it tomorrow
time to have fun and earn coin  Grin
sr. member
Activity: 409
Merit: 250
I do not want to hijack BD's thread so please direct game support related stuff to the thread I have made for this game: https://bitcointalksearch.org/topic/blakecoin-based-counter-strike-16-server-594741

The command to bind keys is:
bind "key" "action"

So:
bind "b" "say_team /guns"
And/Or:
bind "F10" "say /bounty"

The server does lag for a second, but it is very rare. I have looked into it and it seems to be network related and out of my control. The bigger problem I have is with my internet connection. While playing I leave a window open and pinging google.com. I notice that when I lag in game, my latency to google also shoots up. This means it is my internet connection, not the game server.

Mek I noticed your latency was around 160. This is very high and would make playing difficult. If there is enough demand I will launch more servers in other locations, one of which would be better suited to your geographical location.

It is possible to vastly improve performance via various client side settings. Inside my steamapps/common/half-life/cstrike directory I have created a file named userconfig.cfg. That file is automatically executed when the game client is run.
Code:
gl_vsync "0"               //allows for higher then the default fps
fps_max "98.5"           //sets your fps in game
cl_updaterate "100"   //sets the command rate in game

//BEGIN CODE
echo "rate settings on F8 and keywords: dslow,vslow,slow,norm,norm2;fast,vfast,lfast,and rates"
unbind "F8"

alias "dslow" "rate 15000;cl_updaterate 15;cl_cmdrate 15; bind F8 vslow;echo 15000-15-15-256K Symmetrical"
alias "vslow" "rate 20000;cl_updaterate 20;cl_cmdrate 20; bind F8 slow;echo 20000-20-20-512K Symmetrical"
alias "slow" "rate 30000;cl_updaterate 30;cl_cmdrate 30; bind F8 norm;echo 30000-30-30-1MB Symmetrical"
alias "norm" "rate 40000;cl_updaterate 40;cl_cmdrate 40; bind F8 norm2;echo 40000-40-40-2MB Symmetrical"
alias "norm2" "rate 50000;cl_updaterate 50;cl_cmdrate 50; bind F8 fast;echo 50000-50-50-5MB Symmetrical"
alias "fast" "rate 60000;cl_updaterate 60;cl_cmdrate 60; bind F8 vfast;echo 60000-60-60-5+MB Symmetrical"
alias "vfast" "rate 98000;cl_updaterate 98;cl_cmdrate 98; bind F8 lfast;echo  98000-98-98-10MB down 5MBup or better"
alias "lfast" "rate 100000;cl_updaterate 101;cl_cmdrate 101; bind F8 dslow;echo 100000-100-100-Best with no packet loss"

bind "F8" "dslow"
rate 20000
cl_updaterate 20
cl_cmdrate 20
echo Rates set to 20000-20-20-512K Symmetrical

This sets my rates to 20000-20-20-512K Symmetrical, and also binds the F8 key. Everytime I press F8 a new set of rates are applied, allowing me to test the different values and see which results in the best performance.

New thread for this game: https://bitcointalksearch.org/topic/blakecoin-based-counter-strike-16-server-594741
Mek
jr. member
Activity: 72
Merit: 6
mtc.mekweb.eu - mega transistor clock
Now I tested it again and guns from bots worked fine  Smiley
I experienced a few lags as well, I think the ping was higher but nothing serious, really.
I withdrew 4 BLC and they just arrived Smiley
sr. member
Activity: 252
Merit: 250
The CS server is a nice idea. Although I am not really a good player, I tested it today and saw some bugs you might already know about but nevertheless...
- the bots have machineguns but human players are not able to use them - that means if a bot dies and you pick his gun automatically, you cannot shoot. IMHO bots should only use pistols to overcome this bug
- freeze time should be 0 since you cannot buy anything
- I was able to use the blc_withdrawal command multiple times (and with more BLC as argument than I had) and there was no error message. I guess payouts are processed manually?
- I don't know how it could happen but once I respawned as a terrorist with the CT gun I was not able to shoot from (perhaps after auto team switch?)

Hi, I just tested the server.

The bots are given machine guns and when I pick up a dropped gun from a bot it fires fine. It must have bullets and not need reloaded. When out of ammo they make a "click" sound when you attempt to fire them. By default you can press R to reload. Available ammo amounts are displayed in the bottom right of the screen.
You can buy guns, that is what the /guns command is for. You can buy guns at any time, not only during mp_freezetime.
Payments must be manually approved, and are only placed into queue if the player actually has enough money to cover the withdraw. I will add error handling. I see your withdrawal request for 300 coin in the database, but was not alerted to process it since you have a balance which is less than the requested withdrawal amount.
I was able to shoot all guns without issue. Did the gun have ammunition?

Usage of all commands is explained within the in game help, and information is posted to player chat at regular intervals.


Everything on the server was running fine for me... except when I pick up M4A1s from comps(mayb buy myself too), sometimes when I hold the mouse down to spray... it will stutter for like half a sec(few times in 1 clip) and interupt the shooting(there is ammo in clip)... I am not sure if it is my computer(in server sometimes freeze for like 1 sec) or the server... I haven't played CS in years before this so I can't compare lol

Btw... what is the command to bind a key? I couldn't figure out how to bind /guns to "b" button in game
sr. member
Activity: 409
Merit: 250
The CS server is a nice idea. Although I am not really a good player, I tested it today and saw some bugs you might already know about but nevertheless...
- the bots have machineguns but human players are not able to use them - that means if a bot dies and you pick his gun automatically, you cannot shoot. IMHO bots should only use pistols to overcome this bug
- freeze time should be 0 since you cannot buy anything
- I was able to use the blc_withdrawal command multiple times (and with more BLC as argument than I had) and there was no error message. I guess payouts are processed manually?
- I don't know how it could happen but once I respawned as a terrorist with the CT gun I was not able to shoot from (perhaps after auto team switch?)

Hi, I just tested the server.

The bots are given machine guns and when I pick up a dropped gun from a bot it fires fine. It must have bullets and not need reloaded. When out of ammo they make a "click" sound when you attempt to fire them. By default you can press R to reload. Available ammo amounts are displayed in the bottom right of the screen.
You can buy guns, that is what the /guns command is for. You can buy guns at any time, not only during mp_freezetime.
Payments must be manually approved, and are only placed into queue if the player actually has enough money to cover the withdraw. I will add error handling. I see your withdrawal request for 300 coin in the database, but was not alerted to process it since you have a balance which is less than the requested withdrawal amount.
I was able to shoot all guns without issue. Did the gun have ammunition?

Usage of all commands is explained within the in game help, and information is posted to player chat at regular intervals.
Mek
jr. member
Activity: 72
Merit: 6
mtc.mekweb.eu - mega transistor clock
The CS server is a nice idea. Although I am not really a good player, I tested it today and saw some bugs you might already know about but nevertheless...
- the bots have machineguns but human players are not able to use them - that means if a bot dies and you pick his gun automatically, you cannot shoot. IMHO bots should only use pistols to overcome this bug
- freeze time should be 0 since you cannot buy anything
- I was able to use the blc_withdrawal command multiple times (and with more BLC as argument than I had) and there was no error message. I guess payouts are processed manually?
- I don't know how it could happen but once I respawned as a terrorist with the CT gun I was not able to shoot from (perhaps after auto team switch?)
legendary
Activity: 1148
Merit: 1018
It's about time -- All merrit accepted !!!
legendary
Activity: 1148
Merit: 1018
It's about time -- All merrit accepted !!!
all good , someone who owes me a favor is mining for me now in the pool , looks like it works perfectly

A new day in history is here,  

when i try to register it says token expired though !!lol

First Merge mine BLC+PHO pool is open http://eu3.blakecoin.com   Cool

please report any bugs asap I tried to test it all but you know how things go Wink

At what point do you get that error? I just tried to register a new account and it worked, using a browser named Seamonkey, and Firefox.
sr. member
Activity: 409
Merit: 250
A new day in history is here,  

when i try to register it says token expired though !!lol

First Merge mine BLC+PHO pool is open http://eu3.blakecoin.com   Cool

please report any bugs asap I tried to test it all but you know how things go Wink

At what point do you get that error? I just tried to register a new account and it worked, using a browser named Seamonkey, and Firefox.
legendary
Activity: 1148
Merit: 1018
It's about time -- All merrit accepted !!!
A new day in history is here, 

when i try to register it says token expired though !!lol

First Merge mine BLC+PHO pool is open http://eu3.blakecoin.com   Cool

please report any bugs asap I tried to test it all but you know how things go Wink
legendary
Activity: 1509
Merit: 1030
Solutions Architect
First Merge mine BLC+PHO pool is open http://eu3.blakecoin.com   Cool

please report any bugs asap I tried to test it all but you know how things go Wink
legendary
Activity: 1509
Merit: 1030
Solutions Architect
legendary
Activity: 1509
Merit: 1030
Solutions Architect
the first draft was actually titled "Blakecoin Introduction and Setup Guide" but i got lazy and only completed the introduction part initially Smiley so i plan to release soon one more pdf version including an updated intro,wallet setup and gpu/fpga mining instructions. then the next phase will be to turn it into a wiki site since pdf isnt really that great Smiley

sounds good to me  Cool
sr. member
Activity: 274
Merit: 254
the first draft was actually titled "Blakecoin Introduction and Setup Guide" but i got lazy and only completed the introduction part initially Smiley so i plan to release soon one more pdf version including an updated intro,wallet setup and gpu/fpga mining instructions. then the next phase will be to turn it into a wiki site since pdf isnt really that great Smiley
legendary
Activity: 1509
Merit: 1030
Solutions Architect
hey kramble & BD, thanks for your help, i finally got the icarus sorted out. after seeing the pic of the circuit board from your dlc9 BD, i realized the one i had was definitely a total knockoff so i got an official dlc10. boundary scan worked flawlessly after that, so a word of advice for other people interested in fpgas, dont skimp on the programmer cable ;-) but there was one more roadblock, i was using version 14.2 of ise which turns out to have a bug where it doesnt detect the spi prom correctly. after updating to version 14.7 of ise everything worked as it should. the upside to having these obstacles happening was that i ended up learning way more about fpgas and jtag than necessary while troubleshooting :-) ill be incorporating what i learned into the next update to my Blakecoin Introduction.

Good to hear you got it working shame about the dlc9 cable  Cry

I think you should change the name of your "Blakecoin Introduction" to "Blakecoin Guide" as it is getting more in depth than just an introduction  Wink


Just to let you know, I'm still getting the same issue with the new wallet, however when mining on the pool I'm getting a long query time so I think there may be a network problem somewhere at my end. New wallet appears fine apart from that.

latency can be an issue and once the wallet is on what it thinks is longest chain can take awhile to reorg  Undecided
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