Author

Topic: [ANN][CGO][Canceled] Clash & GO - AR strategy game - page 120. (Read 12823 times)

copper member
Activity: 168
Merit: 0
Is it a currency or a utility token? what's the difference?

You can read more details in our whitepaper: https://ico.clashgo.com/Clash%20GO%20-%20Whitepaper.pdf
copper member
Activity: 168
Merit: 0
Is your mvp ready? I wanna test it. Where may I do that, any help?

https://ico.clashgo.com/mvp
member
Activity: 406
Merit: 10
Is it a currency or a utility token? what's the difference?
member
Activity: 406
Merit: 10
Is your mvp ready? I wanna test it. Where may I do that, any help?
member
Activity: 406
Merit: 22
I truly believe this project us able to lead the game industry to the completly new level! So disruptive idea of tge game. I admire
copper member
Activity: 168
Merit: 0
What VR elements are ready already? Where may I take a look how graphics will look like?

You can follow all the updates of our game on our facebook, twitter and telegram channels: https://t.me/ClashAndGO, https://www.facebook.com/clashgocom/, https://twitter.com/ClashAndGO
member
Activity: 406
Merit: 11
What VR elements are ready already? Where may I take a look how graphics will look like?
copper member
Activity: 168
Merit: 0
What about token buyback program? It can guarantee stable token growth. So would like to know the team's opinion

Hello!

Every day, we will spend 15% of the revenue received on the previous day, to buy CGO tokens
and subsequently burn them. This will constantly increase the market price of CGO tokens.
member
Activity: 406
Merit: 10
What about token buyback program? It can guarantee stable token growth. So would like to know the team's opinion
member
Activity: 406
Merit: 29
Project is really awesome and has all the oppirtunities to skyrocket. It is just the matter of time
member
Activity: 406
Merit: 10
Due to what token price will grow? I see the idea of the project is unique but business model does not provide any valid reason why orice will be steady growing
Due to project development. U probably have not caught thr full idea of the project thats why it is hard for you to see the full potential here
copper member
Activity: 168
Merit: 0
Due to what token price will grow? I see the idea of the project is unique but business model does not provide any valid reason why orice will be steady growing

Hello!
Thank you for your question

To stimulate the growth of the token cost, the Game will spend 15% of the revenue from the mobile stores to buy back CGO tokens on the exchange and burn them.
full member
Activity: 490
Merit: 100
Due to what token price will grow? I see the idea of the project is unique but business model does not provide any valid reason why orice will be steady growing
member
Activity: 406
Merit: 11
how is it real create a product with gameplay and profitability that leave all competitors far behind?
In the global games market it can  be done by combining the rapidly growing AR trend with ARPDAU and LTV of Strategy games
I heard about this strategy also, it looks pretty interesting!
newbie
Activity: 140
Merit: 0
how is it real create a product with gameplay and profitability that leave all competitors far behind?
In the global games market it can  be done by combining the rapidly growing AR trend with ARPDAU and LTV of Strategy games
member
Activity: 406
Merit: 10
how is it real create a product with gameplay and profitability that leave all competitors far behind?
jr. member
Activity: 308
Merit: 1
If any reports were made about Strategy games ? Or any other?
sure) According to the SurveyMonkey Intelligence Strategy games and role-playing games generate more than 30% of all mobile games revenue!
what?! How much? And how many downloads does it have?
Strategy games downloads accounts for only 5% of the total number of downloads.
it is a paradox, how can it be? Like it makes 1/3 of revenue, but it is downloaded like 1/20..
member
Activity: 406
Merit: 10
If any reports were made about Strategy games ? Or any other?
sure) According to the SurveyMonkey Intelligence Strategy games and role-playing games generate more than 30% of all mobile games revenue!
what?! How much? And how many downloads does it have?
Strategy games downloads accounts for only 5% of the total number of downloads.
newbie
Activity: 252
Merit: 0
If any reports were made about Strategy games ? Or any other?
sure) According to the SurveyMonkey Intelligence Strategy games and role-playing games generate more than 30% of all mobile games revenue!
what?! How much? And how many downloads does it have?
member
Activity: 406
Merit: 10
If any reports were made about Strategy games ? Or any other?
sure) According to the SurveyMonkey Intelligence Strategy games and role-playing games generate more than 30% of all mobile games revenue!
Jump to: