What I find interesting is I have been using the name reservation for many disasters and nobody has commented until I throw BGB out there in the name
. These bots also compute the best optimal path to gather the most coins at the coin areas. The disaster did catch me by surprise as I had just finished the code to more open area coin gathering, but hadn't compiled it yet, so I have issued a few manual commands to pick up some extra ones.
I have almost been only playing disasters (except testing other functionality) since getting the head start and not having to deal with the fighting has been fine with me.
well, this has been the first disaster that i've seen happening, so this is why you see this discussion now
btw you have done a good job with the bot, i've seen that you avoid coins that slow you down, to keep you ahead of others (and this is a chance for latecomers, to take some breadcrumb like me this time
and you confirm what i though, some command were issued by hand, I've noticed some manouvers that let me thought that
anyway nothing versus you, you are using what's available as RPC commands, etc..., i was just pointing out that's unfair to expose name reservation but not include that into game client logic
and can you confirm me that your bot stop when reach middle are and then turn back? you collect just safe coins?
P.S.
i hate your BGB-05-1-Y.0