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Topic: Art contest: win some BTC, shape the visual future of Bitcoin gaming. - page 6. (Read 5903 times)

hero member
Activity: 756
Merit: 522
What are you people, French?

When I say talent I don't mean sitting around all day talking about "how things should be". That isn't talent, importantly. Even more importantly, that isn't useful. Nor is it valuable. Nor is it in fact welcome, outside of the society of idiots and the confederacy of dunces.

Now let's go into details:

Of course there is talent!  Cheesy  

Compare and contrast with:

Here you go.

Boss sez, "well he's an idiot but at least he did something, so pay him .1337 to make the point to the other idiots that are also vocal about how lazy they are".

So, post an addy.
hero member
Activity: 952
Merit: 1009
seems legit

Thank you. I also made a Sci-Fi version should you want to got that route after all.

hero member
Activity: 759
Merit: 500
hero member
Activity: 952
Merit: 1009
member
Activity: 98
Merit: 10
Exactly what Molten said.
full member
Activity: 130
Merit: 100
Of course there is talent!  Cheesy  

I checked this out earlier. My problem is that I'm guilty of breaking my own personal rule of not participating in art/design contests in this forum already. I rationalized it because I'm just really excited about BTC and want to involve myself in the community as much as possible. But I'm closing in on not working spec anymore and even plan on writing a post in the service discussion forum about a better way to crowdsource. This is a spec competition that isn't even hosted on the forum, has very vague directions, and isn't clear about end dates. Way too risky to spend time on it even if I was totally ok with doing spec work. It could be a really awesome project to work on! I just don't have enough info about it to even consider it.

I think this community would benefit greatly by ditching the competition model and moving to a portfolio review/ split prize model.

Example: Instead of offering 2.0 for the "winning submission" offer .5 but require that people send portfolios and then choose 3 people to do the job. You pay all three for their work. Then, when you choose one you like the best, you can ask the 'winning designer' to edit their design 2-3 more times for an additional .5.

You essentially pay the same thing (2 BTC), but you have a less risky result, you've benefited more designers/artists, and you have an opportunity to work with one designer/artist in depth and have a possible future partnership. You also have worked with the creative community in good faith, and keep the other contacts in case you have a job that requires a style more suited to one of the other guys. It's less risky for the designer, so they will spend more time on their work. Results will improve, and designers can actually collaborate more easily without feeling like they are engaging in cutthroat competition.

hero member
Activity: 756
Merit: 522
Bump. No talent at all in this community?
hero member
Activity: 756
Merit: 522
S.MG is looking for a splash screen for its flagship game.

What you've got to work with: 2048×1536 pixels, medieval setting (so none of that outer space future tech stuff), two weeks. Details here.

(x-posted to Project Development)
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