Let's stop spamming that poor guy's thread with moneypot discussion.
I really appreciate how you didn't totally dump on the site for the _massive_ issue I had when you were playing (my latest deploy had a bug in the max loss alarms, which caused havoc, but I fixed it pretty quick) -- and you didn't mention it, so just wanted to say that was quite kind of you =)
I didn't notice it. Maybe because I was new to the site and didn't know what was going on anyway. I did see a message saying that I needed to refresh the page, but then it seemed to refresh itself and I didn't have to do anything.
The site isn't really provably fair. Each "game" you pick how far the multiplier is going to go before the game crashes. You provide a hash of that number, so we can be sure you picked it in advance.
Yeah, that's correct -- I definitely should acknowledge it. Due to the nature of the game, I'm not sure it's even possible to be fully provably fair.
I had an idea about that. Publish the algorithm by which you come up with each game's multiplier. Presumably it will be seeded somehow. Pick a random seed that you will use for game 1 billion. sha256 hash it to get the seed you will use for the game before that, and so on. Each games seed is the sha256 hash of the game that comes after it. So you have a billion-long chain of sha256 hashes. Before each game you publish the hash of the current game's seed, which allows everyone to verify all the previous games but none of the future games. Now you can't be accused of rigging the outcomes.
I had an idea of introducing an "inverse game" -- where if someone suspects unfair play, they could place a a bet on the "inverse game". That is to say, they continually lose money (instead of continually make money) and on the game crash, they *make* their bet. So any multiplier < 2x, they would make a profit, any mutliplier > 2x they would take a loss.
But you still get to see, in real time, whether most people are playing the regular or inverse game, and adjust the outcomes to be mostly under 2x or mostly over 2x accordingly.
Because I predetermine the multiplier, I can't change it. But I could *always* feign network issues, and not accept any unfavorable games. So I'm really at a loss to how I can make the game fully provably fair.
That's always a possibility, but that needn't stop you from making the game as provably fair as possible.
5) I won a bunch of bonuses for being last to bail, but the bonuses weren't added to my bankroll until I reloaded the site I think.
Yeah, sorry -- this is a UI bug. They were adding to your balance, but the front-end didn't add them. I'll fix this tomorrow. As you noticed, refreshing the page fixes the problem
It's kind of useful. It means I can appear to lose my whole balance and still have a decent amount left for the next time I play.
Thanks very much. Really, really appreciate the great feedback and the time you took to playing the game. If you feel like playing more, I credited your account with a few bits to keep going
You're welcome. Thanks for the 'bits'. I managed to get greedy at just the wrong time and lost almost all of them.