a) Those who play casually and against the house (and generally are bonus oblivious)
b) Those who play competitively for bonuses
libertynow with his bonus bot obviously belong to group b) and greatly benefits from playing against people in group a) (to their detriment).
I think it's the fairest approach to try separate these groups of players, I'm just trying to find the smoothest way to do it. One thing I'm experimenting now with is a special PvP variant of bustabit with high bonuses, starting from 0.9x and being 0% house edge. And to limit the unbounded risk of offering a 0% house edge game, if the net profit is < 0, there will be a small rake. (e.g. if the game loses 20 BTC, there will be a 0.1% rake, or 100 BTC and a 1% rake etc. )
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Anyway, nothing is going to be happening soon. So no need to panic. Just playing around with stuff to do my best to make everyone happy
How would you make money and thus be able to continue supporting the game if there is 0% rake?