Just thinking, maybe the topic of this thread should be Remotely related to the BitForce Single and Rig Box. Maybe this post belongs in Meta.
We've already discussed them until we were blue in the face. What more do you want to know that is on topic?
Throttling. Inaccuracies in MH/s reading in cgminer. I'll start.
Boy that throttling is a PITA. I have one unit that always wants to slow down.
Don't look at the MH/s reading in cgminer, they are wrong. You can only calculate an accurate hash from the Util. number. Ok all you single owners got do some math and see how fast you are really hashing.
You should check the validity of what you say first
Yes the MH/s may be wrong in cgminer - go complain to Luke-jr for that if it is wrong - he wrote the function that returns the number each time
If you want to give me a BFL (I've entered the raffle) I'll fix it if it needs fixing
However, your U: is only representative of your hash rate.
Yes it is SIMPLE maths to convert that random U: number to a random hash rate: U * 2^32 / 60
However, U: is directly related to the pseudo-random function of generating a block (it is the same thing)
Firstly what should be my usual comment on this: ask Meni to do an analysis if you want to work out it's variance over time.
However, after a day of hashing I usually find it is within 10% but it often jumps around up to 5% even after a day of hashing.
However ... in general ... as I have said a few times ... if you are hashing on P2Pool with a BFL ... DONT.
Coz then your hash rate will be all over the place and you will be throwing away a lot of work.
Edit1: oh and the throttling is done by the unit itself, not cgminer (in case anyone wasn't sure)
(though cgminer will turn off the bitforce if the temperature gets too high - above 'cutofftemp' which is actually a GPU option that defaults to 95°C - assuming your version of cgminer can read the temperature)
Edit2: Yes TheOtherGuy it is exactly heat related
Edit3: the option is --temp-cutoff