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Topic: Crypto Kingdom - 1991 Retro Virtual World(City) - page 145. (Read 632699 times)

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Activity: 220
Merit: 100
 
Promotions in the Kingdom

The Councillor Sir noms, The Earl of White Cross, has been promoted Marquess. "Our new guidelines for Noble promotion put more weight on merit and less on the age of the character. At 49, the First Marquess of White Cross is the youngest Marquess ever promoted, slashing the previous record made by the Marquess of New Liberty 154 years ago (New Liberty was 69 upon promotion to Marquess). White Cross has during his industrious years in the Kingdom reached important positions in landowning, town council, church, restaurant business and now also monopoly industry."


Thank you, YM, for this great honor. I will strive to make the title of "Marquess" fitting for myself and my actions!
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Activity: 1722
Merit: 1036
Promotions in the Kingdom

Ultima script was used to determine commoner promotions, resulting in a great levelup in the lower levels especially! Smiley

The Councillor Sir noms, The Earl of White Cross, has been promoted Marquess. "Our new guidelines for Noble promotion put more weight on merit and less on the age of the character. At 49, the First Marquess of White Cross is the youngest Marquess ever promoted, slashing the previous record made by the Marquess of New Liberty 154 years ago (New Liberty was 69 upon promotion to Marquess). White Cross has during his industrious years in the Kingdom reached important positions in landowning, town council, church, restaurant business and now also monopoly industry."

Lord Hokusai has been created Earl (of XX). "Earl Hokusai's record in the service of the Kingdom and CryptoTown has been spotless. (There is a sockpuppet penalty a some time still, without which the Earl might have been promoted a while ago already."

Cryptoknight has been promoted Baron. "That's what happens if you are a cryptoknight!"

Jungherr Lloyd has been promoted Baron. "Jungherrn will be promoted Barons when they reach the age of minimum 21, and maximum 30, based on merit. If they are sons of high nobles, they might receive Earldom at the same or shortly later instant as well."

Dr. HS-S has been promoted Baron. "The Doctor has been a solid pillar of the society for some time now (and we need doctors)!"

AdamWhite, Leila Liekki and Haruki have been Knighted. "At about 200 years each, all of these longstanding characters have fought for the liberties of CryptoKingdom for a long time. We want to give them the recognition they deserve in the advanced days."


A gift of good Wine has been sent to each of the Noble ones promoted, (and to the Experts/Masters as well)! Smiley

In this exact procedure: each noble was to get 2 full crates, and each expert/master 1 full crate. If they did not have W1600M, this was given. If they did, W1603A was given instead, unless they also had this. Then W1600 was given, except if they had this as well. Finally, VOH pre-earthquake vodka was given: congratulations White Cross and HS-S for having yourselves such well stocked that we needed to resort to the extraordinary gifts! Wink
legendary
Activity: 1610
Merit: 1004
Tavastia has decided to become a wine merchant!
Tavastia cannot help but recognize that he has received inside gamemaster info about the relative healthinesses of the wines. Since the taste is already public knowledge, he has now everything needed to bank on the wine! The others will also benefit of the knowledge by following his pricing on the wines Wink

Just bought 117 mil worth of Wine and Rum from Tavastia. I plan on staying very healthy!
donator
Activity: 1722
Merit: 1036
Soon:  NPC will start being useful and profitable again!


After a few years of very simplistic all-rental formula for buildings, they have now been almost-as-simplistically divided to "1" rental, "2" culture-producing and "3" science-producing buildings. There is also "4" for industrial/systemic building such as RWWC factory, which does not produce any of the 3 above, but windows.

When thinking how NPC would reassume their role yet by using a very simple script that does not burden the development in Ultima too much at this early stage, the following was conceived:

Each type of NPC has 1) a cost (salary) and 2) payouts in m, CUL and SCI (possibly IND as well soon). No realistic scripts that take into account the intricacies of organization, no interconnection with buildings and businesses, just a flat productivity per guy.

This makes top BUTlers again produce a lot of culture, and MGRs produce science, with COOKs earning money. This makes use of the Agora Market as well, since all the NPC are very easily tradable as items, and speculation will emerge as they are income-producing assets.

Recruiting new NPC will not be allowed for the time being - and since we have sworn that the current ones will be put to use, they will not die (at least not all Wink ) until the economic subgames open again! Also firing is not possible for now, making the situation interesting for MGR-1's and the like, who are not yet in the position to make profit, but are dependent on promotions. Will they command a positive price or not?  Cheesy
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Activity: 1722
Merit: 1036
Year: 1604

National economics

- Gold received a 4,800 m dividend (0.64%).

- Rental pool payout rose to 9,400 m as about 1/3 of the rental pool was diverted to CUL/SCI production. Installing windows, adding lux, or making a new low-density habitation where nothing existed, all give nearly 10% annual yield now. This brisk demand is keeping the window price at 0.400.

- RWWC gave a 0.5 mil dividend. Soul is bidding 4.5 mil for the company shares now.

- 5,580 CUL was created, indicating about 5.5% annual cultural growth (CUL is indestructible). All personal residences now produce CUL to the owner. About 3,000 more CUL will be produced when NPC are back online.

- 3,280 SCI was created. There is both demand and room for even higher SCI production, but most of the facilities existing are suitable for living only, not for research. About 3,000 more SCI will be produced when NPC are back online.

- NF Tailors are producing 23 suits, which are also added to /ITEMS & /F_OWN. (Note: all items' ownership data, even the former "unique" items, is now in /F_OWN!)

- Next year, the Phaeton Carriage Works and the Fluffy Pony horses start function, depending on them of course!

- Health and buildings deteriorated already for this year.

- Please check the /WINE for different options when you buy wine. We have in total 16 drinks to hack our health now!
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Activity: 1722
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The Royal Mint announces the sales of CR1603E gold coins

12 will be auctioned in an express auction that lasts for 12 hours only from the timestamp

FINAL RESULTS

qty@price(mil), bidder
1@28 Soul
1@14 Soul
1@13 Tavastia
1@10 Soul
1@10 King
1@9 Tavastia
1@8 Tavastia
4@8 OZ
1@7 Syksy
------------------------
12 units will be sold at 7 mil each
donator
Activity: 1722
Merit: 1036
Nope - not the only one, I am checking here at least twice daily in hopes of good news in regards to the release Smiley the package is there, and the wrapping is oh-so compelling...

Meanwhile, the life in the Kingdom is moving on at its normal pace:

Tavastia has decided to become a wine merchant!

Tavastia cannot help but recognize that he has received inside gamemaster info about the relative healthinesses of the wines. Since the taste is already public knowledge, he has now everything needed to bank on the wine! The others will also benefit of the knowledge by following his pricing on the wines Wink

(Since Ultima, everybody will quickly get the hunch about the healthiness because of the feedback it gives. This privileged situation won't last long...)

Buildings' repair% and luxury% have been reduced

The average repair is now 88% and luxury 55%.

RWWC has processed all WIA35's

RWWC had extra capacity in the Ancient windows processing facility, making it possible to process the remaining WIA35. The owners have been charged 2 mil/unit, and in turn they have received ancient windows worth 15 mil at the King's buying price(!)

If you want to sell your windows, King is buying unlimited quantity at a sweet price. Or you can install your windows to your houses. They rarely get destroyed (meaning you can take them away later if needed), and a house without windows is producing only half the income!

Rental pool shares formula updated

Update now takes into account the window ratio. The King and the Princes of OZ and Soul are all within 2% of rental pool shares after the change (King suffered a little because his own places had less windows than the ones designed for the Princes).

Remember

Please repair the collapsed buildings asap, because they might be removed from the registry prior to migration otherwise!
full member
Activity: 260
Merit: 105
A Lingering Ghost
Version 3.9U release schedule updated
- -
Hopefully I am not the only one who is waiting the new software like a child is waiting for Christmas...  Smiley

Nope - not the only one, I am checking here at least twice daily in hopes of good news in regards to the release Smiley the package is there, and the wrapping is oh-so compelling...
donator
Activity: 1722
Merit: 1036

(left: Drama Palace main facade to the south, in Piazza di San Pietro 1-3; right: Drama Palace east facade towards the boulevard, the Gilded Goose, and a part of the Round Table House in its current stage of construction.)


Drama Palace has been completed

HSH, The Prince of OZ decided it is the time to build a new culture establishment in the prestigious San Pietro square.

The main hall is 9-15 m high, 14*30 m (420 sqm) and does not feature any center columns. This size of hall has never been made without them! Also the 5 m wide windows are unprecedented as far as we know. The front stairs in the South facade are 30 m wide and an excellent place to eat ice cream and have a view over the square. The main staircase leading to the main hall, is 3 m wide and of finest wood. The stairroom is lluminated by a 16 m high window to the west.

The building cost 1,830 mil + about 1,000 mil for the land. Especial cost factors were WIAL+WIAS windows, and 300% lux in the main areas. Architect fee was a modest 230 mil, emphasizing the supreme efficiency of the Royal Architects.
hero member
Activity: 784
Merit: 501
RWWC Corp is searching for more space for expansion

RWWC has a design for Windows factory which is 4x3 q. We already have 2 units in operation in 2-W but want to prepare for expansion of production. Space is needed for raw materials and logistics as well as production facilities.

We offer to buy the following lots at the prices listed:

2-W-V7: 230 mil 
2-W-V8: 160 mil
2-W-V9: 260 mil
2-W-V10: 370 mil
2-S-S1: 780 mil

It is possible to get the payment as RWWC shares at 5 mil/share. RWWC dividend return at this valuation is ~11% the best in town!

I will sell 2-W-V7 to RWWC for shares in the corporation.
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Activity: 212
Merit: 100
CR1603E coins:
4@8 OZ
full member
Activity: 220
Merit: 100
The Phaeton Carriage Works

It is with great pleasure that Soul and myself unveil the Phaeton Carriage Works!  This will be the premiere manufacturer of carriages in the kingdom. Not unlike the monopolies that RWWC and North Face Tailors enjoy, we will be the sole provider of carriages in the kindom moving forward. We currently produce 2 and 4-horse carriages, but there are plans to unveil the new 6-horse carriage in the next year or two!




As this is a kingdom-approved monopoly, the dividends for this corporation should be handsome. However, we are short some important startup capital, so let it be known that shares will be issued for this new corporation. They will start at 1,000,000 moneritos each, and we will be selling up to 800 of them.

In the meantime, a bridge loan from the bank has been issued for 400m, and a secondary bridge loan from noms has been issued at 380m to facilitate the building of the factory during the share sale. Both of these are at 2.4% and will need to be paid off as soon as possible.

If you would like to join in supporting a fledgling business in the very beginning, please talk to any admin in IRC and they can set you up with some shares.
donator
Activity: 1722
Merit: 1036
RWWC Corp is searching for more space for expansion

RWWC has a design for Windows factory which is 4x3 q. We already have 2 units in operation in 2-W but want to prepare for expansion of production. Space is needed for raw materials and logistics as well as production facilities.

We offer to buy the following lots at the prices listed:

2-W-V7: 230 mil 
2-W-V8: 160 mil
2-W-V9: 260 mil
2-W-V10: 370 mil
2-S-S1: 780 mil

It is possible to get the payment as RWWC shares at 5 mil/share. RWWC dividend return at this valuation is ~11% the best in town!
donator
Activity: 1722
Merit: 1036
The Royal Mint announces the sales of CR1603E gold coins

The year is about to change soon again. Because of the hassles with the building registration, the Mint officials have not had time to set up the operations yet! As we know, CR16xxA (1 CKG) coins will be minted from virgin gold to satisfy PoP, and CR16xxE (5 CKG) will be minted from any existing gold to anyone who wants to pay the minting fee.

But for 1603 this did not apply because Ultima was not released, and there was no time to offer unlimited minting against a fee.

Luckily, the eager minters were experimenting and did in fact smelt 100 g of gold and turned it to CR1603A and CR1603E coins! The CR1603A coins we decided to be a gift to active players, in the same approximate way that they would have got PoP coins (except that the gold in these coins is a gift from the King, not virgin gold).

CR1603E coins, of which 15 were made, will be disposed of as follows:
- 1 will be retained by the Mint, 1 by the King and 1 gifted to the CryptoMuseum operated by SirJacket, HH of NF.
- 12 will be auctioned in an express auction that lasts for 12 hours only from the timestamp, and King wm clients' bids are final and may not be raised:


qty@price(mil), bidder
1@28 Soul
1@14 Soul
1@13 Tavastia
1@10 Soul
1@10 King
1@9 Tavastia
1@8 Tavastia
1@7 Syksy
1@7 Soul
1@7 Tavastia
2@6 Tavastia
------------------------
12 units will be sold at 6 mil each

The coins are sold gold included, so the value of the gold per coin is about 4 mil.


To get some guidance as to their collector value - they will likely be the rarest non-ancient CRxxxxE coins, since the existing years, 1601 and 1602 are plentiful, and 1604-> are unrestricted. With a mintage of 15, there are only 3 more rare ancient CR coins, namely:

CRB1569E (20 were made, 10 were apparently stolen so the remaining 10 were mintmarked - and are also still kept to the Bank - to differentiate the stolen ones if they come to market)
CR1508E (60 were made but 12 exist, the exact history has been forgotten)
CR1430E (20 were made, only 14 exist due to accidental smelting).
donator
Activity: 1722
Merit: 1036
Cry Health has started ... going down  Cry

The feeling of mortality has solidified a lot as the glimpse to the health subsystem is provided in /CHAR "the black column".

Health basics is as follows:

- Each year, the system generates you a health challenge, which is randbetween(1, max) so that "max" is dependent on your age and your living conditions, such as if you have a house and a suit.

- Mainly by drinking (you may drink 200 bottles max per year so choose carefully), you can tackle the challenge. (In Ultima), after each drink, you will get some feedback how it helps. It is asymptotically more difficult to completely eliminate the challenge. The uncovered part of the challenge will be deducted from your health permanently at the end of the year. In the long run, there are very few ways to improve your health, and each challenge tends to take it away little by little (and other things may eat it as well, such as war or sicknesses). In the end you die.


Drinks consumed this year, and some hints as to how they might contribute to the health

MEAD - 7930 - Mead does have a positive effect always, but it is so small that the 200 bottles quota becomes a restriction
BEER - 4579 - Drinkers of beer have a markedly healthier feeling than those of mead
W1603A - 1047 - This wine has been raised to 18-20/20, and is very invigorating and became the most popular wine
W1600 - 670 - The wine-drinkers say this compares favorably to most other wines in feeling
W1601B - 562
W1600M - 239 - This has been somewhat of a disappointment; the value of "King's special" is wholly in the future
VOH - 151 - The taste is nothing miraculous, but the effect of the good water is noticeable
W1602 - 100
RUM - 93 - Several accounts say that this is at least double as healthy as wine and having even a taste each year carries a variety bonus
W1601 - 30
RME - 20
CLXII - 14
W1602F - 7
CVS - 3
W1603 - 0
VOD - 0
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Activity: 1722
Merit: 1036
donator
Activity: 1722
Merit: 1036
Opportunity to acquire CULture and SCIence

Culture and Science are very central concepts. Culture refers to the overall achievement of a character, a sort of "high score" which is permanently attached to the character and enshrined when the character dies. (Nearly all his other achievements are passed on to other characters.) When the character is alive, Culture produces occasional benefits such as IC has been given prorated to Culture, and the most healthy Wine W1603A as well. Culture points (CUL) cannot be used for anything actively, they are permanent.

Science is overall progress in many fields, academic or engineering. Currently Science is needed to start Monopoly Corporations, but its role will be even larger in the future. Science can be stored and it does not depreciate. It is consumed when used towards an advance.

We cannot get back to using NPC in the economic subgames for the time being, because we need to keep the scope of the game such that it can be played in the Ultima platform. But there is a way to generate CUL and SCI, and this is by using Buildings only:

Everyone who has buildings that can be used for CUL and SCI production (loose definition) can divert some of his rental income to CUL or SCI. The conversion rate is 5 CUL or 5 SCI instead of 1 mil of rental income. The column "M" is used in /CHAR. Write maximum 3 C's or S's to indicate your willingness to gain these noble points!

Since the rental pool distributes the same amount of money regardless of the CUL and SCI produced, this is actually an additional bonus, which is given to the building owners, making construction even more profitable.


It cannot be guaranteed how long this system is in force, so better act now (as always Wink )
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Activity: 1722
Merit: 1036


The Royal Mint is finally added to the building registry. As we know, it was built already last year, and processed most of the Kingdom's gold in the space of that one year already.

In the future, Royal Mint is available for the citizens' needs to mint medals to commemorate their achievements (gold, silver or bronze). Also it is possible to bring any gold and have it minted to CRxxxxE coins against a small fee. The Mint also makes the new gold coins that are the result of Proof-of-Play gold generation (CRxxxxA).

The building is in the prestigious 1-E-E23, only a few steps from the Hypothecary Bank. Its East facade towards Village Street (pictured) is Very Elaborate and has 11 m high Massive columns. The windows are chosen from King's stores to fit the stature: WIAS.

For those interested in financial statistics:

The 280 sqm of land was acquired from Sarajas for 400 mil (143 mil/q).
The 266 sqm building cost 252 mil (0.95 mil/sqm - stone and windows appraised at midprice).
The total cost of the project incl land was 2.65 mil/sqm indicating that building in the Old Town is for the rich only.
full member
Activity: 220
Merit: 100
Building Project / Repair Project interactive cost calculator added to googleDB /BUILD_CALC.

Great! I will start looking at that straight away!
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Activity: 1722
Merit: 1036
Building Project / Repair Project interactive cost calculator added to googleDB /BUILD_CALC.
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