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Topic: Crypto Kingdom - 1991 Retro Virtual World(City) - page 143. (Read 632671 times)

donator
Activity: 1722
Merit: 1036
Tavastia has restocked with wine

Tavastia is seeking hard to establish a reputation as a merchant who is selling the cheap wine cheaply, while also stocking the rarities at reasonable prices. The price-gougers have been driven off the market upon our restocking:

W1601 - an average quality 9-12/20 ready-to-drink French grape wine at 0.035 per bottle!
W1604 - ready-for-cellar new wine still affordable at château, with some luck this will develop to be an excellent wine over 1-2 decades, 0.035/btl
W1603A - the favorite of everyone, pre-earthquake, 18-20/20, now at 0.350/btl

- and 6 other drinks at best rates! -


(The Original Hive 2/2 was refurbished with the previous furniture sold to be able to procure these wines.)


Game announcement regarding drinks

To make the database more coherent, all the "staple" spirituous drinks such as VOD, CVS, have been given the production year as well as the "special" ones already do. This also means that when a new batch becomes available, it will be a separate code - there is no distinction between "staple" and "special" from now on.


/WINE tab updated

To find the essential information when planning your purchases, it is tiresome to go to /ITEMS and /F_OWN and back. The basic information, quality and price of all wines and stronger drinks can be found on one glance from this mirror page! (Actual purchasing happens in /F_OWN & /T_MON.)


full member
Activity: 212
Merit: 100
Town Long Bond 1655

Make real world return for your moneros! Town issues a promise to pay 20*100 mil in 1655 (2016-09-04). Last time these were auctioned, the interest rate was 82%!  Shocked

This auction lasts for ~4 days, closing 1 hour after the chapelry auction has reached 1000 mil.

OZ bids:
20 @ 58
donator
Activity: 1722
Merit: 1036
Please bookmark the devthread, where all the latest updates of the technical development are posted. Let's keep this thread more to the game itself!

Monero is just getting another dev funded, its been great following the developments here too.

I saw the heartwarming discussion with for instance user "pa" donating towards the project.

We in the CK thread should not forget that the same user incarnated in our world as Rhadamanthus, later the Earl and Marquess of Arda. When he died, his properties were mostly willed for Monero development, and they are now managed by smooth, under Monero House. Whenever there are development projects that benefit from a cash injection, I encourage smooth to spend from the treasure, according to the guidelines agreed among the other devs of course. I know that the late Marquess wanted the money to benefit the development.

Monero House has 10,381 gold and 1,200+ XMR.

donator
Activity: 1722
Merit: 1036
Borough 6 is opened and in Dutch auction!


Quote
Borough 6 is the first new land to be opened since 1580 (early Feb-2015)
It is the first time all the chapelries, including the C chapelry, are sold.
Method for selling is Dutch auction, meaning that a chapelry is sold to the
first taker, and the price asked is constantly decreasing.
In the long term, the Town aims to keep (the least-wanted) chapelries
always for sale at the minimum price of 1000 mil. The reason why you
might want to pay more in the auction phase is to get a desirable location
(south, or center), or large stone deposits (NE, C, E, S or more).

The land in B.6 is good for construction, flat throughout. Town has promised
to make a road there via 2-N. The road goes to TIE square in 2-C and
passes the House of Magnificence. It is directly possible to turn west
and go to France, our main trading partner, or east to the Old Town.

There are no restrictions for quarrying, building, holding, zoning, and no
extra tax (only "land tax" is based on floorsqm, so free holding of land!)

After 7 real-month break we have whole chapelries for sale now! Check the particulars + the current price in the /Q3 tab almost in the beginning of the Game DB.


Town Long Bond 1655

Make real world return for your moneros! Town issues a promise to pay 20*100 mil in 1655 (2016-09-04). Last time these were auctioned, the interest rate was 82%!  Shocked

This auction lasts for ~4 days, closing 1 hour after the chapelry auction has reached 1,000 mil.

Just a reminder that this auction is soon getting interesting. As we speak, the price of all chapelries in B.6 has crossed 1,600 mil. It is getting cheaper in 0.1 mil increments at a rate of 10 mil / realhour.

The town is seeking to long-term always have chapelries available for buyers at 1,000 mil. This does not mean that all chapelries could be had for that price, as the ones for sale in B's 6, 8 and 9 are the last ones in the "first circle" around Old Town. This is the reason why new land always comes with a dutch auction - to determine the value of the premium lots, after which the rest will be available "in stock".

The long bond is competing for your money. In my evaluation, the situations since the last long bond (50 realweeks) was sold at 55/100 yielding 82% has changed, because now we have a proven software. So it should be bid higher, considering that the opportunity cost of XMR is zero and our arguably the most delicate year (first) is behind. But market decides.

Quote
If you want to be positioned for a stellar future and userbase growth, buy gold.

If you want to be positioned for a nice future and userbase growth, buy first-ring chapelries.

If you want to be positioned for a decent future and userbase growth, buy rarities and collectibles.

If you want to be positioned for a sluggish future and userbase growth, buy bonds.

If you want to be positioned for a failure, thin your portfolio from all sides and cash out partially.
sr. member
Activity: 350
Merit: 250
Please bookmark the devthread, where all the latest updates of the technical development are posted. Let's keep this thread more to the game itself!

Monero is just getting another dev funded, its been great following the developments here too.
donator
Activity: 1722
Merit: 1036
Also Zenon is busy with making ready the Medicine of Life, as now it is needed.

Not too long after letting the above be cried out loud in every square, I was peacefully enjoying a cigar in the fertile grounds of the Summer Palace. Since I like warm, the south facing gardens suit me better than those of the Royal Palace, which are to the north, and therefore overshadowed by the building itself. Only the chatter of the workmen in the nearby Windows Works is trespassing the tranquility. "Well, if we live - Versailles construction will start soon and there we can find rest outside of the busy town..."

Zenon, Life and Silver

Zenon appears in front of our royal presence. In the early years his appearances were shrouded with mystery, now it was like an old friend stopping by.

Zenon is indeed old, his age was "more than 1,000 years" when coming to the Kingdom, and that happened about 200 years ago already. He had explained that he was "cursed to be immortal" or something, based on some encounters with other wizards, spirits or gods, in his earlier years. All this had fallen from my memory as the labors of the present age, "cursed to be mortal", had burdened the mental faculty.

He had the youthful twinkle in his eyes, though, when he uttered: "Funny that you just now decided to publish it - the firstfruits of my years-long search for Life were almost ready and... just between friends, I can unlock them for a mere 5,000 SCI! Is it not funny that I spend my time searching for eternal life - I who myself would be happy to feel the weight in my limbs..."

This will leave only 5,000 SCI for the printing press and other works, but it is unthinkable to reject Life for opportunity gains in technology.
- OK.

Zenon explains:
Since silver became in active use in the Kingdom 5 years ago, of course living conditions degraded rapidly. But the correlation between ownership of silver and protection from diseases is clear. So I indulged myself in researching the ways of using silver, and found that the following could have merit, it being more about effort than cost since silver is almost indestructible:
- Silver "amulet" to be carried with you always. I believe the upper limit for useful size is 100-200 CKS, and even smaller ones have clear benefits.
- CKS woven into the clothes.
- "Silver Water", finely ground silver infused in the best of spirits, VOH. I spent years with my apprentices to experiment and produce this in a large enough quantity. It comes in 2 potencies, "SW1" and "SW2". The first (higher) one is my gift to the Town Councillors, who need health in this demanding time. The other one is available for all at a price of 2 mil/bottle (char #15).


To produce these 400 bottles, the following was needed:
- 66*IC1600 for the silver
- 400*VOH
- 5,000*SCI

indicating that the price asked is not even close to meeting the production and r&d costs. A multi-year study with characters actually drinking this potion is required to determine if the effects are significant enough. (It can be consumed like any other drink.)

This is not Medicine of Life in usable form, but everyone who contribute, develop, buy, and consume this drink take it closer!

King - sips a bottle for taste -

This surprise development has postponed GIN and WHIsky to years 1608 and 1610, respectively.

In absence of tasting notes and data, the healthiness of these drinks is difficult to ascertain. It is likely that the lower bound is the healthiness of the base, VOH "Spring Water", which they contain 99.9% at least. In the upper bound, they may have the potential to essentially cure some diseases even if administered 1 bottle only. For annual health challenge, the potency of SW1 could be up to 5 times higher than SW2, based on the different concentration of silver. Old writings indicate that consumption in reasonable quantities does not pose adverse effects.

Zenon has added a bid 0.2 mil for VOH - many characters have more than they need so this is a possibility to unload and make money while he replenishes the stack to pay back the liquor loan to the King.
donator
Activity: 1722
Merit: 1036
I believe these are the final hints regarding health and drinking.. so take heed.

When doing the health script, I could not act as if I did not know the relative healthinesses of the drinks (this you will not know exactly of course). I also knew exactly what was the size of the health challenge (this is not revealed to you as a figure, but will be soon evident when you start drinking trying to tackle it - the progress shows how much is left and that is the needed information).

The best part was the ability to completely quench the thirst of 7 characters instead of only 2 last time. You can go and check what these guys drank (I provided the info in the last post) and/or browse their stocks (as seen in /F_OWN). Having a large stock of different drinks is important if you want to be in good health. In the "real life" (Ultima) you will of course be able to buy them as you drink, but here I only used what had been stockpiled in advance. Even the ancients sometimes get an easy health challenge, for which drinking of beer and cheap wine might be sufficient, but sometimes you are faced with a tough one which either requires depleting the stocks of the choicest of drinks, or taking a heavy hit on health.

As I hinted, some of the drinks currently available are so potent that they can neutralize even the toughest of the (yearly) health challenges. But these drinks may not stay as good forever - wines have a peak, after which they may degrade. Spirits may not be available to be purchased any more. The price of the healthiest drinks may increase to such levels that consuming them en masse is not an option except for the wealthiest. On the other hand, new drinks with exceptional health characteristics may emerge, the challenge being to identify them! (This is possible by experimenting with large enough drinking batches). Also Zenon is busy with making ready the Medicine of Life, as now it is needed. The project was mentioned in the early 1500s so he is surely a meticulous scientist...

1 health point (in the change listing in /CHAR) is 1/10000 of maximum health. Last time due to the shortage of anything to drink with some characters, they suffered very large hits, 1000 points was not uncommon. This time, to my delight, only few such losses were recorded, and mostly they were not due to negligence in obtaining drinks (I had helped some characters with this in preparation), but just because the health challenge was so severe compared to the character's means that it was not possible or rational to tackle it fully. (Surely 100 mil worth of cognac would help, but...) The best is to hope that next year challenge would be easier.

I spent about 4 hours to do the script manually, but not only I enjoyed it, but also I am taking the opportunity to finetune the sustenance mechanism. In the longer term, this is the main way in the whole game that value is consumed. A game that only produces more and more things is fun for a short time, but to get more depth, there needs to be difficult decisions. And what could be more difficult than to plot money vs. health, especially in the context of considerable uncertainty..  Grin

I will start to contact the character owners (mainly BCT accounts) now - the migration is not yet done, but at least I get the information who are still actively in the game and can get the reins of their character once we migrate. The others will get theirs once they reply, and in the meantime the characters are allocated to wealth managers who keep their health and finances in order.
donator
Activity: 1722
Merit: 1036

Drinks have been consumed, and the health status will soon be recorded in the DB as well. Many have been eagerly waiting about the details how to best preserve the health. This round gave some new insights (or at least confirmed the previous ones).

A few characters managed the health challenge without any change in their health. This is strengthening the hypothesis that at least currently, it is possible to stay "forever young" even if "immortality" is too bold a description. How this is accomplished: we will provide the total consumption of various beverages and the following figure is the consumption of those characters whose health change was zero (the consumption is an approximate figure).

MEAD - 8749 - 3
BEER - 4757 - 24
W1603A - 1042 - 420
W1600 - 903 - 217
W1601B - 831 - 100
W1603 - 665 - 100
W1602 - 618 - 100
VOH - 150 - 30
RUM - 72 - 10
W1601 - 60 - 5
RME - 29 - 10
W1602F - 21 - 18
CLXII - 17 - 7
CVS - 13 - 5
W1600M - 9 - 3

Many of the wines have been graded upwards. This has been accompanied with price increases however. At source, 2 wines can be had 12 bottles per IC now, 2 are at 6 bottles per IC and 1 is at 3 bottles per IC. Note that the IC spent must be same or older as the wine. Local merchants such as Tavastia also sell wine for those who don't care to import their own.

In the Ultima version, everyone will be able to make their health decisions themselves. Here I have tried to prioritize health so that if the character had health-preserving stock, it was used as a rule.
donator
Activity: 1722
Merit: 1036
All except the red items of the year-change to 1605 have been completed, and the rest will soon.


Leading activities

- Horse promotions DONE
- NPC promotions DONE (will start rolling next time)
- PC promotions (even years only in manual mode) hence DONE
- Admin-executed consumption of liquor and evaluation of health challenges DONE; change of health DONE
- Building repair% and luxury% decrease (was done several years at once) hence DONE
- Carriages, windows DONE, stone DONE, suits and coins DONE production


Year-change script

- NPC's produce money, CUL and SCI (!!) DONE - postponed this to next year
- L3...L6 commoner players get salary (!!) DONE - postponed this to next year (sorry about that!)
- Buildings produce money DONE, CUL and SCI
- Gold dividends DONE
- Company dividends (tell me if your company wants to fulfill its duty to the shareholders, I'll add it to the script) DONE
donator
Activity: 1722
Merit: 1036
Borough 6 is opened and in Dutch auction!


Quote
Borough 6 is the first new land to be opened since 1580 (early Feb-2015)
It is the first time all the chapelries, including the C chapelry, are sold.
Method for selling is Dutch auction, meaning that a chapelry is sold to the
first taker, and the price asked is constantly decreasing.
In the long term, the Town aims to keep (the least-wanted) chapelries
always for sale at the minimum price of 1000 mil. The reason why you
might want to pay more in the auction phase is to get a desirable location
(south, or center), or large stone deposits (NE, C, E, S or more).

The land in B.6 is good for construction, flat throughout. Town has promised
to make a road there via 2-N. The road goes to TIE square in 2-C and
passes the House of Magnificence. It is directly possible to turn west
and go to France, our main trading partner, or east to the Old Town.

There are no restrictions for quarrying, building, holding, zoning, and no
extra tax (only "land tax" is based on floorsqm, so free holding of land!)

After 7 real-month break we have whole chapelries for sale now! Check the particulars + the current price in the /Q3 tab almost in the beginning of the Game DB.


Town Long Bond 1655

Make real world return for your moneros! Town issues a promise to pay 20*100 mil in 1655 (2016-09-04). Last time these were auctioned, the interest rate was 82%!  Shocked

This auction lasts for ~4 days, closing 1 hour after the chapelry auction has reached 1000 mil.
donator
Activity: 1722
Merit: 1036
Please bookmark the devthread, where all the latest updates of the technical development are posted. Let's keep this thread more to the game itself!
donator
Activity: 1722
Merit: 1036
so..... is the online version out yet? an explanation on the first page would be nice. With how we can import our accounts and stuff like that. Currently when I go to cryptokingdom.me and try to click on login it says something like "Attackers might be trying to steal your information from cryptokingdom.me (for example, passwords, messages, or credit cards). NET::ERR_CERT_AUTHORITY_INVALID"

Current status is that we have not decided the time of final data migration, and it is not yet happening. The cryptokingdom.me is in testing with dummy data, so basically anyone can log in as any character right now and see how the system looks like.

When the final migration is done, the character login access will be given to the account owners only, and at the same time or soon after, there will be the possibility to join the game as a new character as well.
sr. member
Activity: 322
Merit: 250
so..... is the online version out yet? an explanation on the first page would be nice. With how we can import our accounts and stuff like that. Currently when I go to cryptokingdom.me and try to click on login it says something like "Attackers might be trying to steal your information from cryptokingdom.me (for example, passwords, messages, or credit cards). NET::ERR_CERT_AUTHORITY_INVALID"
full member
Activity: 212
Merit: 100
Phaeton Carriage Works

Introducing our new Autumn 1605 lineup

We are excited to introduce our Autumn 1605 lineup of 2, 4, and 6-horse carriages!  You previously needed to spend IC (up to 1000!) on carriages in order to get them, but this year and every year after, you will be able to outright purchase them for moneritos! We have brokered a special deal with HM_The_King to be the sole reseller of 2 and 4-horse carriages in the kingdom! In addition, the only way to get a 6-horse carriage is by placing your order with Phaeton right now.

We have currently exhausted 70% of this year's labor, so if you want a carriage before the turn of the new year, please place your order as soon as you can by visiting this link:

https://docs.google.com/forms/d/14hk2kSQNwFJ47BFH9YN1Y2hozRILyi3H6c1RKjh_6zk/viewform?usp=send_form



The base costs are in the chart below. These are before any metal reshaping fees or gilding fees have been applied:

LevelConfig PossibleCost (M)
K52-horse, non-elab7
K62-horse, elab10
K72-horse, most elab / 4-horse elab20
K82-horse, very elab / 4-horse most elab                  40
K94-horse very elab100
K96-horse most elab - Only from Phaeton!210
K106-horse very elab - Only from Phaeton!260


Sir Hokusai would like to order a K9, '4-horse very elab'
legendary
Activity: 1750
Merit: 1036
Facts are more efficient than fud
Phaeton Carriage Works

Introducing our new Autumn 1605 lineup

We are excited to introduce our Autumn 1605 lineup of 2, 4, and 6-horse carriages!  You previously needed to spend IC (up to 1000!) on carriages in order to get them, but this year and every year after, you will be able to outright purchase them for moneritos! We have brokered a special deal with HM_The_King to be the sole reseller of 2 and 4-horse carriages in the kingdom! In addition, the only way to get a 6-horse carriage is by placing your order with Phaeton right now. We have currently exhausted 50% of this year's labor, so if you want a carriage before the turn of the new year, please place your order as soon as you can by visiting this link:

https://docs.google.com/forms/d/14hk2kSQNwFJ47BFH9YN1Y2hozRILyi3H6c1RKjh_6zk/viewform?usp=send_form

The base costs are in the chart below. These are before any metal reshaping fees or gilding fees have been applied:

LevelConfig PossibleCost (M)
K52-horse, non-elab7
K62-horse, elab10
K72-horse, most elab / 4-horse elab20
K82-horse, very elab / 4-horse most elab                  40
K94-horse very elab100
K96-horse most elab - Only from Phaeton!210
K106-horse very elab - Only from Phaeton!260



Why buy a carriage?

There are many reasons you may want to purchase a carriage. Carriages are required to be promoted to noble levels and beyond. If you are aspiring to gain levels and climb to higher status in the game (also includes higher income!), having a carriage is a direct statement to the King that you "Aspire to Go Higher (TM)" and he should pay attention.   If a Master-level character buys a carriage, it is a sign that he feels a promotion to Baron (first level in nobility) is overdue, and HM_The_King will take note.

It is possible that ads will appear in the game at some point. Traveling between boroughs will bypass adverts if you are travelling in a carriage, and speed up the journey considerably.  Think of them like cars are today; once you reach a certain level of wealth, you'll want to have a car, or maybe many. It can be a status symbol. For instance, The Prince of OZ has a solid gold carriage, pulled by 4 silver unicorns (TMNT named, of course!). Going to any event in such an opulent display of wealth will surely impress the bystanders.

The carriages from the Ancient period of the game have already risen 2x in value. These are great collectibles, and will likely keep rising in value, just like classic cars of today!  It's not only a good investment, but also allows you to utilize the investment while it is growing!

Special Promotion for the next 5 orders

if you order a carriage of at least 40 mil and you are one of the next 5 orders, you will receive a case of W1600 wine, and a share in the company as a "founders bonus" which will pay you dividends throughout the game.  If you have any questions, please PM me here on BCT or for faster service, message me in IRC (nick: sphericon).

Thank you!

I'm sold. I'll take a k8.
donator
Activity: 1722
Merit: 1036
The Royal Mint decisions

Procedure for obtaining the current year CR-E coins starting from 1605

Mint fee is 5%, meaning that of every roll of 20 CR-E's (or a part thereof), one coin is kept as a fee. The buyer must supply the metals. There is no upper limit.

If it should happen that nobody at all orders any CR-E coins for a certain year, the Mint will make 1 roll for itself and try to sell it (by coin) to the collectors in a rapid fashion. Note that even a 2-coin order does count, in which case the Mint will have one of the coins as a fee, and the customer will have the other one.

Silver CS1605E

We decided that the demand did not warrant the enlargement of the production but we wanted to keep the nascent series from having empty years. Therefore, only 14 instances of CS1605E were minted, to be distributed as follows:

- 1 to each buyer of silver CS1604E's (11) gift
- 1 to the Mint
- 1 to be gifted to CryptoMuseum gift
- 1 to be auctioned in a near future year.

It is not 1605 yet, you still have time to eg. get a 10% annual return for installing windows etc...
full member
Activity: 220
Merit: 100
Phaeton Carriage Works

Introducing our new Autumn 1605 lineup

We are excited to introduce our Autumn 1605 lineup of 2, 4, and 6-horse carriages!  You previously needed to spend IC (up to 1000!) on carriages in order to get them, but this year and every year after, you will be able to outright purchase them for moneritos! We have brokered a special deal with HM_The_King to be the sole reseller of 2 and 4-horse carriages in the kingdom! In addition, the only way to get a 6-horse carriage is by placing your order with Phaeton right now.

We have currently exhausted 70% of this year's labor, so if you want a carriage before the turn of the new year, please place your order as soon as you can by visiting this link:

https://docs.google.com/forms/d/14hk2kSQNwFJ47BFH9YN1Y2hozRILyi3H6c1RKjh_6zk/viewform?usp=send_form



The base costs are in the chart below. These are before any metal reshaping fees or gilding fees have been applied:

LevelConfig PossibleCost (M)
K52-horse, non-elab7
K62-horse, elab10
K72-horse, most elab / 4-horse elab20
K82-horse, very elab / 4-horse most elab                  40
K94-horse very elab100
K96-horse most elab - Only from Phaeton!210
K106-horse very elab - Only from Phaeton!260



Why buy a carriage?

There are many reasons you may want to purchase a carriage. Carriages are required to be promoted to noble levels and beyond. If you are aspiring to gain levels and climb to higher status in the game (also includes higher income!), having a carriage is a direct statement to the King that you "Aspire to Go Higher (TM)" and he should pay attention.   If a Master-level character buys a carriage, it is a sign that he feels a promotion to Baron (first level in nobility) is overdue, and HM_The_King will take note.

It is possible that ads will appear in the game at some point. Traveling between boroughs will bypass adverts if you are travelling in a carriage, and speed up the journey considerably.  Think of them like cars are today; once you reach a certain level of wealth, you'll want to have a car, or maybe many. It can be a status symbol. For instance, The Prince of OZ has a solid gold carriage, pulled by 4 silver unicorns (TMNT named, of course!). Going to any event in such an opulent display of wealth will surely impress the bystanders.

The carriages from the Ancient period of the game have already risen 2x in value. These are great collectibles, and will likely keep rising in value, just like classic cars of today!  It's not only a good investment, but also allows you to utilize the investment while it is growing!

Special Promotion for the next 5 orders

if you order a carriage of at least 40 mil and you are one of the next 5 orders, you will receive a case of W1600 wine, and a share in the company as a "founders bonus" which will pay you dividends throughout the game.  If you have any questions, please PM me here on BCT or for faster service, message me in IRC (nick: sphericon).

Thank you!
donator
Activity: 1722
Merit: 1036
Hello,

In the devthread there are strict orders how the testing of the Agora Exchange needs to be conducted.

- We pay the testers 20 XMR/hour (for documented work exactly according to the model)
- We need the testers because without them, the work cannot go on! (No authoritative balances should be migrated to untested exchange  Roll Eyes )
- I have been able to work only 8-12 hours per day lately, which means that others need to take action.

What happens in the following hours will decide if 1605 will happen in the current or new platform, and if current, it will cause an additional day of delay.

Interesting times! Smiley
donator
Activity: 1722
Merit: 1036
1604 Royal Mint Coin Auction Final Results

The new auction concept yielded the intended result (cheap coins for small collectors) but was a bit messy to administer. Anyway we are happy that there is some demand for the coins produced in our brand new Mint.

With the CR-E coins, we seek to soon switch to the operating mode where anyone is entitled to have them minted by just providing the gold and a fee. Since minting a roll of coins with the machinery intended for the purpose is not comparable in work to - for instance - building a 20 sqm hut with walls 1 m thick, with windows installed, we can offer very nice rates in the future, and let the rarity of the coins develop in market via a random process largely (soon the complete listing of other people's items will not be available unless they so wish; this is testing mode now) because you can't know how many exist, unless the total is "revealed" by the manufacturer, which it according to the custom will be, but only after the fact.

CR-A coins will be produced from virgin PoP gold, as stated many times. After this starts, they will not be made from any other gold. If the game becomes successful, it is likely that most of our gold will start to exist in CR-A form, because they are easy (1 coin = 1 CKG, which at that time is probably $xx.yy), and collectible, and diversely owned, and for these reasons unlikely to be the objects of choice to smelt in quantity.

The test run of CS-E enjoyed perhaps a little less popularity than thought. I am a long-term silverbug myself and, for me, it was the most interesting issue of all these 3! We had the intention that it would be a "premium" coin and not replace the crude trade silver in the gain..hold..smelt cycle. And not be orderable in unlimited quantities as the CR-E. Let's see..


CR1604E (5CKG) - Normal Category

2 @ 100 King
1 @ 20 Soul
1 @ 10 Soul
2 @ 8.2 King
1 @ 8 Tavastia
1 @ 8 Soul
2 @ 8 OZ
2 @ 7.5 Jacket
1 @ 7 Soul
2 @ 6.3 King
----------------------------------------
15 will be sold at 6.3 mil

CR1604E (5CKG) - Special Category

2 @ 8 OZ
2 @ 7.5 Jacket
2 @ 7.1 Syksy
2 @ 6.1 Soul
2 @ 5.3 King
2 @ 4.5 Tavastia
2 @ 4.4 Thud
1 @ 4.4 Roopatra
----------------------------------------
15 will be sold at 4.4 mil


CR1604A (1CKG) NORMAL CATEGORY

2 @ 100 King
1 @ 20 Soul
1 @ 10 Soul
1 @ 7 Soul
1 @ 5 Soul
3 @ 4.1 King
1 @ 4 Soul
4 @ 4 OZ
1 @ 3.5 Tavastia
2 @ 3 Soul
2 @ 3 Jacket
3 @ 2.1 King
3 @ 2 Soul
-------------------------------------------
25 will be sold at 2.0 mil

CR1604A (1CKG) SPECIAL CATEGORY

2 @ 4 OZ
1 @ 3.6 Sarajas
1 @ 3.2 HS-S
2 @ 3 Jacket
1 @ 2.2 SS
2 @ 2.1 King
2 @ 2 Tavastia
2 @ 1.5 Soul
2 @ 1.3 Syksy
2 @ 1.3 Roopatra
2 @ 1.2 Thud
1 @ 1.2 Sarajas
1 @ 1.2 HS-S
1 @ 1.2 SS
2 @ 1.1 nikke1
1 @ 1 noms
-------------------------------------------
25 will be sold at 1.0 mil


CS1604E (5CKS) NORMAL CATEGORY

2 @ 50 King
1 @ 20 Soul
1 @ 10 Soul
1 @ 7 Soul
1 @ 5 Soul
1 @ 4 Soul
1 @ 3.5 HS-S
1 @ 3.3 Sarajas
2 @ 3.1 King
2 @ 3 Soul
4 @ 3 OZ
1 @ 2.5 HS-S
2 @ 2.2 Sarajas
2 @ 2 Soul
3 @ 2 Dr. SS
2 @ 2 Jacket
1 @ 1.75 HS-S
-------------------------------------------
28 will be sold at 1.75 mil

CS1604E (5CKS) SPECIAL CATEGORY

2 @ 3 OZ
2 @ 2.1 King
2 @ 2 Jacket
2 @ 1.5 Soul
2 @ 1.2 Sarajas
2 @ 1.2 Thud
2 @ 1.2 Syksy
2 @ 1.1 Dr. SS
2 @ 1.1 nikke1
2 @ 1 HS-S
2 @ 1 Roopatra
-------------------------------------------
22 will be sold at 1.0 mil
full member
Activity: 212
Merit: 100

The Royal Mint announcement


The rules of the auction:
- Half of the coins of each type are made a special category where only 2 instances (of each) can be bought per character. This makes it possible for everybody to gain some at (most likely) the floor price.
- The other half + all the coins not sold in the special category, are auctioned normally with everyone paying the lowest winning bid.
- The previous rules are taken into account automatically, and the cheapest combination for the buyer is used, so it does not affect bidding.
- The auction lasts for 36 hours from the timestamp of this post.

OZ bids

CR1604E / 5 CKG / 30 minted -  4 @ 8 mil
CR1604A / 1 CKG / 50 minted -  6 @ 4 mil
CS1604E / 5 CKS / 50 minted -  6 @ 3 mil



The 85 horses existing in the town were summoned for grading, and indeed when the formula showed H8 or H9, the horse in question rapidly turned white, started to shine in gold (H9) or silver (H8) and also exhibited the one horn. It was most marvellous to see it.

The Silver Unicorns (5 exist) are owned by:
- OZ (4; these will be a magnificent sight with his all-golden carriage)

What a wonderful blessing!! I will name my four Silver Unicorns "Leonardo" "Michelangelo" "Raphael" and "Donatello"

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