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Topic: Crypto Kingdom - 1991 Retro Virtual World(City) - page 181. (Read 632699 times)

legendary
Activity: 1105
Merit: 1000
The Earl of Rome wishes to donate 50m to the Church, may it further God's work.

If corporations can be blessed, the Lucky Lion would like to donate 50m as well.

Valuables from both the Earl's properties (Grail and Quail, Town House) and all the Lucky Lion buildings have been relocated to the center of his haw, where a guard wielding TMA, Very Powerful Sword of Mario stands watch. Some even say the guard is the Earl himself, as he is wearing TMA Masque of Mario, obscuring his face, and no one has seen the Earl since the possessions were moved. It should also be noted that he has never loaned out either of these items since receiving them in the 1460s.

donator
Activity: 1722
Merit: 1036
I presume all admins make their own donations in the DB as well.

If not, it is the Church's responsibility to check (that silver thing is potentially difficult to ascertain, for ex)

Church will know the hour of the Earthquake such in advance that it has the opportunity to bless whatever they wish. They may not divulge this information.
hero member
Activity: 784
Merit: 501
The Grand Hotel is taking heed of the warnings presented and has started preparations to move all valuable items in the Old Town Grand Hotel to the vacant army barracks located at the back of the building.  These rooms are heavily fortified and will provide great protection should any structural damage be sustained in the main hotel.  

The Prince of North Face has moved his valuable possessions from the palace to the Grand Hotel and has donated the services his troops to help guard and protect all the items.  The rest of the possessions were moved to the Prince's HAW Houses in OT.

Any valuables from the New Town Grand Hotel will be placed in the Courtyard area away from the main structures.

In addition, The Grand Hotel would like to donate its 500g of Ancient Silver from 1539.  May it help fund some of the great works during the Reconstruction!

hero member
Activity: 784
Merit: 501
The King has sinned and The Bishop has given an audience to him. The church welcomes his repentance. His gift of 5000 gold shows his devotion to the church.  Especially with the tremors approaching, the time to act is now.  The Church has blessed the king and his ancient posessions due to the large donation that has been given. It cannot make up fully for all the sins of the Kingdom, however...

Others are welcome to the opportunity to donate in the name of Christ, Our Lord. Their sins shall be forgiven and their items blessed as well.

NOW IS THE TIME TO ACT.  

With the earthquake coming, will you want to take a chance without The Church's blessing?  Any donations will also be applied to the new Church level system that is now in place. We will determine after the quake which level this may be.

With God's grace,
The Church

The Prince of North Face has donated 20% of his total stone supply from his previous quarry operations (~1M) to the Church for future building projects for its Friars.
legendary
Activity: 1610
Merit: 1004
Upon hearing the news of a devastating Earthquake looming in the near future, The Marquess of Ramsey, Riddick, and Gabriel have moved all of their precious Items out of their buildings. They are now stored outside in the middle of Saddam's garden, where nothing is close to falling on them. A waxed tarp has been fashioned out of discarded clothing in order to protect from any rainfall.

For protection, both Saddam and Riddick Company have been dispatched to guard the items from theft and destruction.
legendary
Activity: 1610
Merit: 1004
May the Church spare us from impending doom!

I hereby donate 300 gold to the Church (100 each from Saddam, Riddick, and Gabriel).

donator
Activity: 1722
Merit: 1036
Blessing is good, but Forces favor the prepared. There is a recently constructed High-arched Exhibition hall below the Arco di Sergiu. It is done in such a way that even if the building above collapses, there should not be damage to the hall after the rubble is cleared. (Purposeful late-1500s bomb shelter in the middle of the town.)

The Royal 2nd Company, the most battleworthy Army unit in the Kingdom, is tasked to take the movable treasures from the Royal Palace there. (This is in addition to the Ancient doors still warehoused there, which the King in his foresight ordered to be removed, even though most of the windows could not be spared.) This applies to items in other Royal buildings as well.

Due to the hall now containing some of the most precious treasures of the Kingdom, The Royal 2nd Company will guard this building and leave the guarding of the Palace to the Royal Palace Guard.

As for the House of Magnificence, we have stoically decided that because it was constructed only 70 years ago to show the Royal Might, and has an incalculable amount of fine red cloth in curtains enough to cover all the windows (22 sqm each), and the carpet below the dome, if the dome collapses despite the best engineering knowledge used upon construction, it is the will of God: all Items still wholly or partially salvaged from there will be given to the Church, as well as the stone (the gold I cannot spare  Embarrassed ) , and the House will never be rebuilt.

The Throne Room is also left in its original condition, because moving the most fundamental items of the Kingship was considered a greater shame than a possibility of losing them in a fair natural event.

May it be added that without explanation here, in the thread, when the Earthquake script is run, your Items are considered to be where they are normally used/stored, in most cases the buildings with temporary doors and windowholes shut with whatever was available a few months ago.
donator
Activity: 1722
Merit: 1036
While we have only hours left until the last AIC must be spent and Items created, every hour after that should be considered the last one to make repentance of Ancient sins and take a more reverent approach to the Church.

[During the Ancient Era, the Church did not take its historical role as a massive, wealthy, all-reaching organization, but starting from now, and especially V.4, it will have this role and ingame privileges including listed REL points that they can give at will, and blessing/cursing.]
sr. member
Activity: 327
Merit: 250
The King has sinned and The Bishop has given an audience to him. The church welcomes his repentance. His gift of 5000 gold shows his devotion to the church.  Especially with the tremors approaching, the time to act is now.  The Church has blessed the king and his ancient posessions due to the large donation that has been given. It cannot make up fully for all the sins of the Kingdom, however...

Others are welcome to the opportunity to donate in the name of Christ, Our Lord. Their sins shall be forgiven and their items blessed as well.

NOW IS THE TIME TO ACT. 

With the earthquake coming, will you want to take a chance without The Church's blessing?  Any donations will also be applied to the new Church level system that is now in place. We will determine after the quake which level this may be.

With God's grace,
The Church
donator
Activity: 1722
Merit: 1036
The Spring is coming for real,


Sun is shining and some have opted to start living in their houses, taking planks off the windows, instead of being packed like sardines in San Pietro.

It is as if months had passed from the Great White Light, and indeed that had become the start of the New Era in people's thinking. Time is now divided to (from the V.4: Reconstruction Specifications):
Quote
* The day the V.4 launches, at midnight 0:00 UTC = 1601.1.1
* The resolution of the gametime is 1 gameday, so after 1601.1.1 comes 1601.1.2; the gamemonth changes daily at midnight, so 24 hours after the launch, the gametime passes from 1601.1.24 to 1601.2.1. The gameyear has 12 months, so the gameyear changes after every 12 days, calculated from the launch of V.4. This keeps on happening so that if there are breaks on service, the time passes nevertheless and all the pending scripts are run at the initialization.
, although it seems to pass more slowly than that at this moment. We are now in 1600.5.1.

The scientists have been trying to find signs of earthquake activity, and say that the period when ground is not frozen is more likely than the frost. The majority of the people are turning to whatever the Church says however, because without it, their suffering would be much greater.

We, the King, saw a strange dream last night - we could not ascertain whether it came from Good or the Deceiver, but it affirmed that the Earthquake will certainly come, and many great Buildings will fall, and when the ground starts to shake, life can still be spared, but the unprotected Items are at peril.

The AIC conversion is ending tomorrow so there is absolutely no time to waste. We have been in deep thoughts whole this morning and think that perhaps an audience with the Bishop could solve some matters. We have disregarded the Church during the time when the Bishop was also lenient, and it seems that the whole Kingdom is now suffering under our sins. This is not a nice burden to bear.

The spring has also brought waters from the sky, and they have in many places completed the spoilage that the winter elements, animals, and (we are deeply sorry to say) lawless looters have left. The Luxury% of the Buildings is evaluated, and Townwise, it is now found that the luxury content in the Buildings has been reduced to 68%, using the (applied) formula also in the Specifications:
Quote
Luxury is a measure of the Building’s finishing and interior (in absence of Items, the furniture etc. are also abstracted here). Luxury depreciates weekly at a fixed rate:
lux% += -1%.

Admin note: there is a manually-enforced maximum_luxury_allowed, which prevents the Building’s luxury be set higher than reasonably allowed given the Building’s overall stature.

It is still possible to have Buildings completely without Luxury, but they will be harshly punished in Pool Formulas. On the other hand, depreciation can not go below zero...

After decades, even centuries of wear, topped with the lack of adequate provisions against weather, 37% of the Buildings are currently at 0% lux.

Where the Engineers are being better trusted than the Church, is the structural integrity of the Buildings. They also bring bad news: during the overall perceived immortality during the Ancient Era, many Buildings were constructed so that the structures are under heavy load. Already, and especially as elements now come into play, even Buildings that have not outright collapsed, will have to be periodically reinforced.
Quote
Repair is a measure of the Building’s physical condition and integrity. It is a percentage and no decimals. Daily, the Building may undergo Wear, reducing its Repair% by one. The formula whether Wear occurs is:
if(rnd()<0.2*repair%*propensity => repair% += -1%.

The propensity for the repair% to go down is increased by:
- height of the Building
- lack of Support (vertical reinforcements/buttresses)
- having wide windows, especially if in between is only 1x1 m of stone
- having low-arch 4
- having columns supporting heavy load from upper floors
- having roof garden (terrace OK).

The exact results of every Building's repair% will be known after the Earthquake, because that is due to introduce a large random factor. Prior to the Earthquake, all Buildings still seem standing...

While thinking, the thoughts concerning the possible sinning and the Church have been cleared as well:

We will donate 5,000 CKG to the Church, partly in Ancient Items, and Silver as a bonus.

If heavenly Justice is involved in the events, my conscience is clear, and the Church can continue helping the poor, surely my Buildings and Items will fare better in the Destruction...
donator
Activity: 1722
Merit: 1036
Arda Auction #2

Final results


Item 1:
16 * ARS1 "Silver Ring 1488 AD, 3 CKS" - The Items are Fungible, so you can bid for 1-16 units. All pay the same price, the highest non-winning bid. Bid per unit has to be divisible by 0.1. - we (HM) believe that the floor price for any Most Ancient items will be about 1-2 million after the game has gained some traction, so buying these items even for speculative purposes makes sense.

10   0.1   Baron noms
6   0.1   King

Item 2:
10 * ARS2 "Big Silver Ring 1488 AD, 5 CKS" - The Items are Fungible, so you can bid for 1-10 units. All pay the same price, the highest non-winning bid. Bid per unit has to be divisible by 0.1.

10   0.2   King

Item 3:
4*60 CKS (trade silver in year 151X; will be added to the buyer for the same year unitemized). - The Items are Fungible, so you can bid for 1-4 units. All pay the same price, the highest non-winning bid. Bid per unit has to be divisible by 0.5.

2   1.5   Baron noms
2   1.5   King

Item 4:
(/ITEMS_U: TRC-B4) An elaborate wood, wood color, 2-horse carriage K7 from 1591 AD. Minimum bid 30 million. Bid has to be divisible by 5.
-Baron noms 40 mil

Item 5:
(/ITEMS_U: WOC-B5) A green carpet 5x3 m in size K4 from 1488 AD. Bid has to be divisible by 1.
-King 3 mil

Item 6:
(/ITEMS_U: PWS-B6) Rhadamanthus' Sword: K6, 1490 AD, Dress Sword, Imported, Powerful. Bid has to be divisible by 2.
-King 12 mil
donator
Activity: 1722
Merit: 1036
The Round Table Auction


Final Results


#6 The Marquess of Tavastia  240 (6-10)

#7 The Marquess of Ramsey  230 (7)

#8 Lord binaryFate  220 (6-10)

#9 Lord noms  180 (7-10)

#10 HE The Prince of OZ  200 (10)
donator
Activity: 1722
Merit: 1036
Item 3:
4*60 CKS (trade silver in year 151X; will be added to the buyer for the same year unitemized). - The Items are Fungible, so you can bid for 1-4 units. All pay the same price, the highest non-winning bid. Bid per unit has to be divisible by 0.5.

4   1.5   Baron noms
------------------
1   1.5   Baron noms


King 2.0 for 2
donator
Activity: 1722
Merit: 1036
The Round Table - governance and Meeting Hall

Soon we will have the complete list of the first 10 Knights of the Round Table.

It will become acute to find a place for meeting. The table needs to be at least 12 m in diameter to seat all the 50 Knights, and 14-16 m allows for more space. This type of demand is likely easiest to fulfill by having a room with a dome (as in the Theatre in a 2x3 lot or the House of Magnificence in the 3x3 lot). Neither of these is optimal even for a temporary meeting hall use, since the Theatre has auditorium floor, and HofM is walk-in.

Due to the Knights residing in the Old Town, finding the land is an additional consideration. The Old Town has chapelries that are nearly unbuilt, but land that would be big enough for the sizable final building, impressively and conveniently located, and where the House would suit the existing buildings, is hard to find. Regardless of the exact location, the land value there is also high.

To give the Fellowship a chance of reaching the stature of the Noble Palace, the Grand Hotel and the Town Hall, the lot should be at least 3x4 in size. If such is acquired, despite the brisk funds now, there will not be much for the building itself. The building costs vary from 200,000 m/sqm in Model1 houses to 2,000,000 m/sqm in San Pietro proper.

Since the interest in the memberships is good, we can also build a smaller meeting place now, which could later be sold and the income from future member donations added to the total for the Grand House.

Detailed discussions concerning the scope and rollout plan chosen, will take place once the Knights have redeemed their seats.
full member
Activity: 212
Merit: 100
The Prince of OZ bids 150 for bar #10

Bid increased to 200
donator
Activity: 1722
Merit: 1036
The Round Table Auction Interim Situation

Wed 2015-4-1 (16:00) Auction deadline - Gold Bars #6-#10 of the Ancient Fellowship of the Knights of the Round Table


#6 The Marquess of Tavastia  240 (6-10)

#7 The Marquess of Ramsey  230 (7)

#8 Lord binaryFate  220 (6-10)

#9 Lord noms  180 (7-10)

#10 HE The Prince of OZ  200 (10)

Non-winning and explanations

HM The King supports 40 for Earl James (highest bid of the said character)
HM The King supports 20 for HG The Bishop (highest bid of the said character)
HM The King supports 20 for Dame Roopatra, AOK-C (highest bid of the said character)
HM The King supports 20 for Earl Paulson (highest bid of the said character)
legendary
Activity: 1512
Merit: 1012
Still wild and free
Gold Bars #6-#10, 220.
hero member
Activity: 658
Merit: 503
Monero Core Team
The Church proclaims the Great Flash of Light is the Lord's response to the sinful wallowing in luxury of warm homes while not showing devotion.  It is clear that He has driven people through the dark night to the only warm place left in the Kingdom, the house of God. It would behoove all good Christian men and women to reflect upon this and consider leaving their life of sin behind and joining the ranks of the Church. May God have Mercy on your Souls!

Quote
"The Lord is a jealous God, filled with vengeance and wrath.  He takes revenge on all who oppose him and furiously destroys his enemies!  The LORD is slow to get angry, but his power is great, and he never lets the guilty go unpunished.  He displays his power in the whirlwind and the storm.  The billowing clouds are the dust beneath his feet.  At his command the oceans and rivers dry up, the lush pastures of Bashan and Carmel fade, and the green forests of Lebanon wilt.  In his presence the mountains quake, and the hills melt away; the earth trembles, and its people are destroyed.  Who can stand before his fierce anger?  Who can survive his burning fury?  His rage blazes forth like fire, and the mountains crumble to dust in his presence.  The LORD is good.  When trouble comes, he is a strong refuge.  And he knows everyone who trusts in him.  But he sweeps away his enemies in an overwhelming flood.  He pursues his foes into the darkness of night."
(Nahum 1:2-8 NLT)

To this end, there is now a new gameplay element, Religion Points, in the game now-REL points (they are like SCI and CUL). REL can be interpreted as “Christian reputation”; being a "good Christian". REL points are mostly obtained indirectly: by contributing to the Church in one way or another. REL points can in turn be used to get favours, like lower prices (especially if you buy Church land around a Church), for instance for joining the Pious order. They can also be used for paying indulgence - roleplay-wise, this means that someone having luxury without donating to the Church will be considered less and less of a good Christian, since his REL score will become thinner.  REL is the key component that allows you to climb the hierarchical order in the Church, to become more powerful and have more influence.

There are two ways to start out with REL. The first method: players who have no money and just want to play the game may join the Church and will start as a Junior Friar (see table below).  Second method: if a CK player wishes to start in the Church at a higher level, a donation of 5,000,000 moneritos to the Church will be accepted and they will start out in the Church at the third level (Senior Friar).  

Further donations to the Church will be evaluated by The Bishop on a case-by-case basis. There is the possibility to gain rank in the Church more quickly by gifting moneritos, gold, land, or buildings to the Church.  Involvement in the Church will play a role as well--we reward active members!

No member of the Church is homeless or in a hotel, as the Church cares for its members, so we shall provide.  Historically, this was one major reason for peasants to join the Church. Each character who is in the Church shall be gifted a small home with a 10x10m lot on a lifetime lease once he reaches level 5 (Acolyte proper). This helps new players who are trying to start but may not have the funds to purchase a house outright initially.  Because of this gift, the Church requires that the income from the player (friar) be donated to the Church. When the player dies, the house ownership automatically reverts to the Church. If the player has assets of 25,000,000 moneritos at the time of gaining Acolyte proper status, this player sacrifices their claim to a house.  This is not to punish players, but to reward those who want to play and don’t have much Monero to spare.

Another duty of a friar is to help the Church by using their HLP points for the Church. This gets turned into BLD points and will help make it possible for the Church to create the homes without huge financial toll.  There will be more announcements regarding the HLP/BLD system as the Church gets more information from His Majesty.

Additionally, the higher a character’s level in the Church, the more valuables and/or land they will bring back from expeditions to foreign lands (via Templar's rented boats, for instance) once this is a part of gameplay.
 
"Major order" is like "nobility". "Minor order" is like "commoner". All the terms are based on historical data. When a character dies, the player's next character will get some bonus according to his rank in the Pious Order--God's will. Said bonuses are not defined yet.


Code:
Tier            Title                 REL 
Major order     Senior Bishop         2546
Major order     Bishop proper         1750
Major order     Junior Bishop         1203
Major order     Senior Priest          827
Major order     Priest proper          568
Major order     Junior Priest          390
Major order     Senior Deacon          268
Major order     Deacon proper          184
Major order     Junior Deacon          126
Minor order     Senior Subdeacon        86
Minor order     Subdeacon proper        59
Minor order     Junior Subdeacon        40
Minor order     Senior Acolyte          27
Minor order     Acolyte proper          18
Minor order     Junior Acolyte          12
Minor order     Senior Friar             8
Minor order     Friar proper             5
Minor order     Junior Friar             0

So come, join The Church!
legendary
Activity: 1204
Merit: 1002
Gresham's Lawyer

The list of the Buildings in the Order of Precedence for RWWC windows production from 1601.1.1
(Cultured/Important Buildings category; normal price, 50% of the production is allocated to them)

The Royal Palace
The Town Hall Annex
The Hall of Justice bldg
RWWC HQ & Research
The Grand Hotel
The Town Hall
The Noble Palace
RWWC Windows Factory
Church Offices Building
The Monero House

The Marquess of Arda School for Nobles
The CryptoMuseum-The Hypothecary Bank-Foreign Ministry Bldg
Violin Museum and Violin Making School
Villa Rotonda School of Economics
The Military Sciences Department
The Palace of Culture and Science
The University Main Building

The Town Palace of the Duke of New Liberty
The Episcopal Palace
The Town Palace of the Prince of North Face
The Prince of OZ Town Palace
The Marquess of Arda Town Palace
The Marquess of Tavastia Town Palace
The Prince of Forte Spagnolo Palace main building

The list is divided to 3, but the buildings are in a strict order. Although the non-essential buildings (such as the Cultured Theatre and HofM) have been left out, and windowcounts are not yet known, it seems unlikely that all these buildings could be supplied from the quota, and that especially those in the end of the list are instructed to procure their windows by any means available.

In order to facilitate the process and uphold the fiduciary duty to the shareholders/members of the Noble Palace club, there are 206 windows total in the building, 4 of which serving the Noble Palace Chapel were preserved.

So on behalf of the Noble Palace an order of 202 windows in placed and even a partial order will be accepted in order to restore some utility and comfort to the guests and patrons.

In the interim the kitchens are running 24x7 to serve those taking refuge from the chill and generating some heat in the process.
donator
Activity: 1722
Merit: 1036
Arda Auction #2

Wed 2015-4-1 (16:15) Auction deadline - Sir Rhadamanthus, The Marquess of Arda Estate 2nd Auction


Item 1:
16 * ARS1 "Silver Ring 1488 AD, 3 CKS" - The Items are Fungible, so you can bid for 1-16 units. All pay the same price, the highest non-winning bid. Bid per unit has to be divisible by 0.1. - we (HM) believe that the floor price for any Most Ancient items will be about 1-2 million after the game has gained some traction, so buying these items even for speculative purposes makes sense.

10   0.2   Baron noms
6   0.1   King
------------------
0.1

Item 2:
10 * ARS2 "Big Silver Ring 1488 AD, 5 CKS" - The Items are Fungible, so you can bid for 1-10 units. All pay the same price, the highest non-winning bid. Bid per unit has to be divisible by 0.1.

10   0.2   King
------------------
5   0.2   Baron noms

Item 3:
4*60 CKS (trade silver in year 151X; will be added to the buyer for the same year unitemized). - The Items are Fungible, so you can bid for 1-4 units. All pay the same price, the highest non-winning bid. Bid per unit has to be divisible by 0.5.

4   1.5   Baron noms
------------------
1   1.5   Baron noms

Item 4:
(/ITEMS_U: TRC-B4) An elaborate wood, wood color, 2-horse carriage K7 from 1591 AD. Minimum bid 30 million. Bid has to be divisible by 5. -Baron noms 40 mil

Item 5:
(/ITEMS_U: WOC-B5) A green carpet 5x3 m in size K4 from 1488 AD. Bid has to be divisible by 1. -King 3 mil

Item 6:
(/ITEMS_U: PWS-B6) Rhadamanthus' Sword: K6, 1490 AD, Dress Sword, Imported, Powerful. Bid has to be divisible by 2. -King 12 mil
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