Health Challenge 1684
Ignoring the drama... The regular TOTW health challenge is suspended until the hourly depreciation script is fixed. The previous suggestion had no success, on the one hand because nobody would sell their higher level suits, on the other because it was damn expensive to beat the already established top5 from the previous week.
For that reason, the one eligible character, Citrona, will not be promoted, and a new game will be proposed that mostly bypasses the TOTW.
The Health Challenge game this week will offer the opportunity for
10 promotions and 300 mil in prizes, besides the regular promotion prizes, courtesy of DeptStore™.
The game is to consume the most amount of points within 500 food, 500 drink and 500 wisdom. The level modifier and frequency bonus will not apply so the TOTW numbers will be inaccurate; the numbers will be only the base item numbers you can see in their name. You will have to keep track of how much you consume (and how much others consume if you want to win) manually in order to be efficient.
ONLY THE FIRST 500 OF EACH CATEGORY COUNT!All forms of alcohol count as drinks. You may use the "health" command to view your progress for the first 200 of each category.
The point value ratio for H:C:W will be 1:1.5:2, so wisdom points count twice as much as health points.
So, for instance, if I consume 300 BRE, 200 CMEAT, 400 BEER, 90 RON, 10 VOH, 350 CAN, 145 SHI and 5 AYA, then I would have earned the following points:
300 * 3 + 200 * 11 + 400 * 3.5 + 90 * 20.5 + 10 * 52 + 350 * 14.5 + 145 * 30.5 + 5 * 297 = 17847.5 total points.
The items of interest can be found in the following sections:
Food,
Distilled Beverages,
Wine,
Small Drink, and
Wisdom.
Higher density consumables, such as alcohol or potions are more valuable for this game, but they are also more expensive on the market. The challenge is to out-compete the other participants without spending too much and ending up at a loss.
Participation is highly encouraged, as if fewer than 10 people participate, you could consume 1 loaf of bread and end up winning 10 mil, and that's no fun.
Also, chances are that prices will go up as supply will go down through the week, so the sooner you figure out how to best earn your points, the cheaper it will be.
The prizes are the following:
#1 - 75 mil M
#2 - 50 mil M
#3 - 35 mil M
#4-5 - 20 mil M
#5-10 - 10 mil M
And a special 50mil prize to the one who consumes the highest value in M, regardless of points.I'd like for clothes to still be a prerequisite for promotions, as previously described (lv 1-2 for first tier, 3-5 for second tier, 6+ for third tier) but if more 3+ level clothes aren't put on the market during the week I will waive the requirement for this week.
Starting from tomorrow I will do my best to tally up all of the consume commands from the changelog in
the regular promotion sheet and update it once a day until the end.
Entries in the competition will end sometime in December before the next production cycle, to allow time to verify all the entries and to limit consumption to this year's supply. Winners will be announced once verification is complete, Sunday or Monday irl.
If you have any questions you may find me on IRC through-out the week.
Happy consuming.