Here's a quick short analysis of DigiByte for the year 2016. Basically, my expectations. So do not take them as some kind of prophecy:
1) Most of DigiByte's ecosystem are already in place: DigiSpeed, DigiGaming, DigiByteTip, DigiByteMarket, DigiHash EasyMiner, Wallet for all platforms (Windows, Apple, Ubuntu, Web, Android & iOS), partnership with Tofugear (OmniTech + DGB for merchants), etc. It is a hell lot of work if you ask me. Most of them were developed in year 2015 alone.
They are definitely not well furnished or finalized but i believed, at least well-tested enough to take the next step: to be finished. So i
expect to see improvements in all of these areas before the end of 2016 (hopefully by mid 2016) and i expect to see all links working, things kept up-to-date like the blog (it looks dead. remove it temporarily if need to please), etc.
2) I do not know if there are going to be anything new. But once all those mentioned above have been finalized, we should
expect to see marketing and more partnerships/collaborations, merchants, more games besides L.O.L., etc.
Things should get a lot more ACTIVE and more news about DigiByte. if there is going to be anything new, well...i guess it will be quite mind-blowing because most of the basic stuff are done as mentioned above. So left the advanced stuff. some kind of exchange? Remember DigiByte intends to go global. So i don't know what else. i shall leave it up to Jared and his Team.
3) I don't expect DigiByte to be taking the world by storm anytime soon . if 2016 isn't a good year for DigiByte, then i can only look at what Jared and his DigiByte Team has in store for DigiByte. BUT
i do expect to see small signs of globalization - an Active DigiMan flying around making some splashes and a few waves in 2016. not standing here making noise getting busy with the next upgrade. We can't have DigiByte in "Under Development" status for too long or forever. DigiMan needs to learn to take a walk out in the park while in Version 1.0, engage in some activities with people and then while all that is happening, Version 2.0 is in the works. A good example is Ethereum. They are still "Under Development" BUT there are already a lot of Dapps created on Ethereum. Sorry if i sound like i'm trying to promote Ethereum here. But i do think its one coin to really study and take away some lessons to innovate and improve.
4) i expect to see chinese market involve with DGB. Tencent just bought over L.O.L. and they fully own it. Maybe Tencent can take over to sponsor players with DigiByte. i came across some comments saying "OH LORD! Here comes the microtransactions!!" just because of Tencent. So if they are then it would be a good idea to maybe try to get in touch with them. i mean DGB is already being used, to earn from LOL games and to be spend on DigiByteMarket and on that market there's some LOL stuff. So i feel that Tencent should get involved or at least be bothered that DigiByte is trying to do something here with L.O.L. Good opportunity i see here.
Okay. so you are done reading. if you are new and its your first time here: go buy DGB now. Or you are going to be late for the scene. If all goes well with DigiByte's Ecosystem...it will start to expand and we shall see it GLOBALIZED. once that happens, it means you are late to the scene and the ship has already left. the price now is around 30SAT. That's your ENTRY.
Kudos everyone. May the Trades be with you.
◈◈◈ Trading Tip ◈◈◈
When trading altcoin/BTC, don't leave any amount of BTC sitting in the exchange's wallet.
Instead, sit them in Buy Orders at extremely low price ranges (or near All-Time Low range). Whenever you need BTC, simply cancel them.
Just remember - Don't put up a huge buy order as doing so will most likely result in not getting filled up.