The following things have been added/changed to DKV
~~Dragons~~
Two new dragons have been added to the game. One dragon is your own personal dragon that will provide you with stats as you level it up using Gold or Dragon Points.
Once you reach level 30 you will be able to hatch your dragon egg.
The second dragon is the Dark Dragon. The Dark Dragon has arisen from the mountains to claim his role as lord of the lands. Feed him gold or dragon points and as he grows so will everyone else.
Manage the new dragons by the clicking Manage Dragon link that appears once your dragon is hatched.
A new Dragon Arena has been added to the towns in the PVP Arenas building where dragons can fight it out throughout the week. The top ten dragons will gain 10k gold, 5k of each resource and 1 max potion daily.
~~Book Crafting~~
As your dragon fights in the arena you will gain books. These books can be used to craft stronger books that can be used on your dragon. You will now be able to craft the Healing Book and the Level Book. Healing Book will heal your dragon back to full health and the Level Book will automatically bring your dragon to the experience needed to level up.
~~Coin Balances~~
Coin Balances have been moved to the top menu under Balances. The new Dragon is located where coins used to be listed.
~~Beginning Tutorial~~
A tutorial for the game has been added for new players. Existing players will have to go through it as well.
~~Ranger Increase~~
One more hour has been added to the Ranger building in your Kingdom.
~~New Logs~~
4 new options have been added under the Logs Menu. NPC Logs, Market Logs, Dark Dragon Logs, and Outpost Logs. NPC Logs contains details on when hidden npcs are found by players. Market Logs will display your market buy/sell history. Outpost Logs contains information on outpost attacks and defenses. The Dark Dragon Logs displays log information for when it is fed by players.
~~Display Changes~~
The monster fight screens have been redesigned. HP bars have been added to the fights as well.
The View Village screen has been modified.
The Profile menu has been modified.
~~Town Teleport/Entry Changes~~
You will now go automatically into towns when you come across them or teleport into them.
~~Map Tiles~~
Some map tile images have been replaced. There are 2 stone tiles, 2 iron tiles, 2 forest tiles, 2 lake tiles, 1 desert tile and 1 plains tile.
~~Map Outposts~~
Outposts have been added to the game. You are now able to establish and conquer outposts on the map on certain map tiles. Towns, deserts, and plains cannot have outposts built on them.
Once an outpost has been established and conquered it will provide you with hourly resources. The type of resource depends on the map tile you build an outpost on.
The resource tiles will have random levels and troops assigned to them once you establish an outpost on them.
The new Outpost system utilizes your kingdom troops. You can launch attacks from the new Command Tent or reinforce your existing outposts.
~~Battle Towers~~
The Battle Towers interface has been redesigned.
~~Town Restrictions Lifted~~
The restriction of Kingdoms and Banks to towns has been removed. You can now access both via the Profile menu option from anywhere on the map.
~~Bank Remodeling~~
The banking system has been redesigned and upgraded. You can access your banks at any time under the Profile menu.