Сегодня продал дом, буду покупать Golem
https://en.wikipedia.org/wiki/List_of_distributed_computing_projects
вот еще с блога, кому надо переведет
I searched the Web for best-rated render farms supporting Blender. In many cases they didn’t work with my simple benchmark, so finally I picked five of them based primarily on me being able to run the benchmark without serious problems:
Render Street
Quite big (around 3.5THz power) and professional. My personal favourite, nice tooltips result in a great user experience.
Render Farm.pl
I estimate the computing power at 1THz, UX is not bad.
Turborender
Large one (16THz). The overall user experience is very good (apart from language randomly switching to Russian), intuitive UI.
Render Spell
Small (0.6THz) and cheap
GarageFarm
заключение:
Our test proves that the cost of computing with Golem is significantly lower than render farms’ fees for the same task, while Golem’s performance might be better than most of the farms and comparable with the fastest (and the most expensive) farms. That of course does not mean that prices in Golem will be that low: they will be as low or high as decided in (automatic) bargaining process between requestors and providers. But what this experiment shows us is that while using Golem, you can achieve performance comparable with the best solutions available on the market and huge producer surplus, i.e. the difference between prices on the market as they are now and the cost of production (which in the case of Golem is equal to the cost of energy).
And this huge gap is exactly where Golem’s first business case fits in.
Fast, one of the biggest ones (11THz)
The pricing is usually given as a 1GHzh cost or as a price of using a single CPU for one hour. It’s worth noticing that number of GHzh required to compute a task may vary from machine to machine, depending on computing unit’s architecture and other features.