"GameCredits has been in development for 2-3 years, as far as I know the smart contract tech on Ethereum didn't exist when it started"
I'm just wondering if this may be one of the biggest problems. and
" Also worth noting is there was no ICO, they self-funded with around $2 million. GameCredits have developed an API allowing for game developers to use GameCredits for in-game payments." The need to continue building on old tech to be fair to initial considerations.
It ends up being the way you had to do it, and not necessary the best way so now mobile go comes along to try to make up the shortfall and keep relevent in an ever changeing environment.
So at the end of the day whats to stop an overall better designed system to come along and do the job better and leave you way behind because of the way you have you have HAD to develope. What makes you the place that gamers and game developer will come back to?
Is the historic way that you have developed now become obsolete and mobile go is your effort to combat this and is in effect just a patch that will not last to long???
Thanks.
Ok so you totally misunderstand something here. First of all, GameCredits tech is NOT OUTDATED AT ALL. We're by far the most advanced gaming currency out there, and the only one that has tested products already out on the market and used by thousands of normal gamers. GameCredits was ONLY MEANT to ever be an in-game currency and payment solution for the gaming industry. It serves its' purpose like no other coin could, and development is LITERALLY YEARS ahead of competitors. In less than a month the coin launches as the primary form of payment in the first ever cryptocurrency based Mobile Store, (The GameCredits Store). In the store, gamers can find gamecredits just by playing their games, earn discounts, play in sponsored tournaments and win GAME, and use one single currency for EVERY SINGLE game on the store. These benefits are entirely unique, and no one comes close to our stage in development.
We didn't continue developing with GAME because we "had to be fair to our initial investors", we kept developing with GAME because it's an incredibly fast currency, with a healthy blockchain designed to handle millions of micro transactions, and has an incredible community supporting it. As an in-game currency it's absolutely perfect. Hypothetically we could add smart contract capabilities to GAME with some intense reworking and agreements from our community, however we realized this was an awful idea. Why bring on these capabilities and perhaps jeopardize gamecredits ability to act so was as an in-game currency for smart contract technologies that aren't pertinent to what GAME does? Instead, why don't we create a new coin that will be specifically designed for several decentralized solutions using smart contracts, and isolate what each does so we remain the best in both categories. I can assure you any competitor who tries to do everything under one roof will only complicate their token.
Also, running MobileGo means creating an immense marketing fund that will be used for acquiring millions of gamers to our mobile store, where gamecredits, once again, is the only cryptocurrency for in-game payments. MobileGo is not necessary to continue bringing GameCredits to the world as the best form of in-game payment. However, it will allow us to scale much quicker, develop faster before anyone can come close to catching up, and also provide those decentralized (yet arguably smaller) benefits to the Mobile Store.