I'm hoping that they may actually get to Steamboat before middle of September.
We'll probably still make ROI, just not as much ROI as we were looking for...heh.
Not sure what calculator you're looking at -- ROI is pretty much gone.
Here's what my calculations have come up with. This is for 2x K16, 9000 Mh/s (no overclocking), 2x32 Watts each, $0.10 kw/h electricity cost (my cost off my bill), and assuming $300 per K16 cost, 25% increase in difficulty a month, starting at 65 million (right now). I used
https://bitclockers.com/calc I do not call this an "optimistic" projection with 25% increase in a month. Break even point is 10 weeks with this projection. Let's admit that isn't great, but it's not bad either.
24 hours 1 month 1 year 90 days
Est difficulty: 65,000,000 81,250,000 945,874,490 125,794,251
BTC earned: 0.06963427 2.08902818 9.68643337 5.06324722
Revenue: $ 8.38 $ 251.44 $ 1,165.86 $ 609.41
Power cost: $ 0.15 $ 4.61 $ 56.06 $ 13.82
Net revenue: $ 8.23 $ 246.83 $ 1,109.80 $ 595.59
A month ago it would have been double that.
So, if you have 2xK16 in Batch one (like I do), you'll still make ROI, at least, some kind of ROI. I also have some in later batches...which of course are more suspect. But, it's not going to be the end of the world, as some have predicted. Just the end of crazy ROI and the end of greed.
*edited in response to above*. You're still gonna make $550 a year, projected, per K16 at current difficulty levels. If the difficulty increases again before we get them, it will depend on the value of Bitcoin. Still, you'll probably make what you put into it.
25% incrase per month??
Current rise is 100% a month and what will be when knc and bitfury start nobody knows but for sure a lot!!
Steamboat, you need to communicate with us. To have some idea what to do. We need to have an refund option for assambly, I'am sorry but that is your service not avalon.
Also, what is going on with k16 testing and overlocking probability?
Not answering pm and emails make us even more concerned!
here is from genesisblock
Historical Difficulty Increase
30 Day 110 %
60 Day 240 %
90 Day 441 %